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381. Announcement:Tranquility offline until further notice - in Announcement and Events [original thread]
Good luck with fixing the issue.
- by Chris F2112 - at 2013.05.31 11:45:00
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382. 187. - in Corporation Recruitment [original thread]
Mmmm... bacon...
- by Chris F2112 - at 2013.05.31 02:26:00
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383. Planetary Conquest lag bad for business... - in General Discussions [original thread]
Are you talking about the battle you joined us in?
- by Chris F2112 - at 2013.05.31 02:09:00
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384. 187. - in Corporation Recruitment [original thread]
General John Ripper wrote: 187. is still recruiting talented mercs with mics. Stop by our recruitment channel Code 187 and squad with us a bit if you are interested. I feel as though I've been plagiarized.
- by Chris F2112 - at 2013.05.29 20:51:00
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385. respec - in General Discussions [original thread]
Aesiron Kor-Azor wrote: You came to the wrong place for respect. He managed to lose my respect with that post.
- by Chris F2112 - at 2013.05.29 17:23:00
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386. IS IT WORTH SPENDING MILLIONS OF XPS TO GET THOSE PROTOTYPE ARMORS?!? - in General Discussions [original thread]
Is it worth wasting 1 mil SP into basic proto if you know you are going to go racial proto eventually?
- by Chris F2112 - at 2013.05.29 16:12:00
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387. Can you please reduce Flaylock pistol splash damage? - in General Discussions [original thread]
The proto flaylock is beastly, and is by far the best sidearm.
- by Chris F2112 - at 2013.05.28 19:24:00
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388. Looking for a good Merc Corp to join - in Corporation Recruitment [original thread]
187. sounds like a good fit for you. We are a small corporation with a focus on quality players rather than having the biggest group. We always use teamwork, and we value your contribution to the team more highly than just your KDR. You sound like...
- by Chris F2112 - at 2013.05.28 18:26:00
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389. Seeking professional goal driven corp - in Corporation Recruitment [original thread]
187. may be a good fit for you. If you are interested, check out our recruitment thread and join our public chat Code 187. If you like what you see, send an app and we'll see what we can do. We don't value your KDR above your contribution to the t...
- by Chris F2112 - at 2013.05.28 18:12:00
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390. does anyone know a good corp i can join? - in Corporation Recruitment [original thread]
187. is a smaller corp that focuses on getting quality players over getting a quantity of players. We currently own two districts and are running PC battles practically daily. If you are interested in joining a fun, competitive corporation, you ca...
- by Chris F2112 - at 2013.05.28 18:00:00
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391. 187. - in Corporation Recruitment [original thread]
187. is still recruiting talented mercs with mics. Stop by our recruitment channel Code 187 and squad with us a bit if you are interested.
- by Chris F2112 - at 2013.05.28 17:54:00
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392. Fused Locus grenade now in market... at 15 AUR - in General Discussions [original thread]
They should have them in the game, but only allow players to carry one at a time.
- by Chris F2112 - at 2013.05.28 17:20:00
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393. Lag in PC battles - in General Discussions [original thread]
It's been mixed for me as well. Some games are just fine, others I try to walk and find myself walking into a wall for 5 seconds. Today I was throwing grenades and watching them actually throw 2 seconds after. My brother playing in the match had t...
- by Chris F2112 - at 2013.05.28 03:39:00
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394. Meta should stop when the boots hit the ground - in General Discussions [original thread]
Skihids wrote: The solution is childishly simple. Create a squad leader role for PC that allows one to join a PC match with a squad. Allow that leader to remove someone from his squad. You keep your meta-game as an infiltrator could attain th...
- by Chris F2112 - at 2013.05.28 00:31:00
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395. Meta should stop when the boots hit the ground - in General Discussions [original thread]
I read from a dev that they were implementing a kick from warbarge option. You will not be able to kick players from the match once it is started. He also mentioned this is temporary, so we'll have to see how it works out.
- by Chris F2112 - at 2013.05.27 23:59:00
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396. War with ROFL? - in The War Room [original thread]
I thought it was because they were encroaching on our planets. But it also could be that PC battles are fun to fight in. Take your pick, either is reasonable.
- by Chris F2112 - at 2013.05.27 00:04:00
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397. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted.
- by Chris F2112 - at 2013.05.24 22:11:00
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398. 187. - in Corporation Recruitment [original thread]
Oh, we're nothing but better since that was written. Or are we still sick? Either way, we're all better players.
- by Chris F2112 - at 2013.05.24 02:11:00
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399. New home - in Corporation Recruitment [original thread]
187. is a small corp, but we are quite good and have plenty of people who are willing to help you out. We have been running Planetary Conquest matches almost every day and have taken two districts already, starting from nothing. We'd love to get a...
- by Chris F2112 - at 2013.05.24 02:09:00
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400. Zion spies sabotage KEQ! - in The War Room [original thread]
Unfortunate that had to happen to your match. Probably just another publicity stunt, just let it slide. By the way, good match tonight KEQ. I had quite a bit of fun, hope you guys did too.
- by Chris F2112 - at 2013.05.24 01:34:00
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