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161. unfair ccp - in General Discussions [original thread]
I see nothing wring with the Corp Tournament. The world of EVE was never meant to be fair. If you're going to just go it alone then you can't expect the best stuff or to get invited to special events, this is true in EVE and so shall it be true in...
- by Chosokabe Ite - at 2012.10.17 15:37:00
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162. [Feedback/Request] Mortar Weapon. - in Feedback/Requests [original thread]
I wouldn't put mortars out of the question...but I'm not sure if they're appropriate. I say we wait for the full release when everything's in place then visit mortars. The idea of smoke however, now there's something to think about. Let's say you...
- by Chosokabe Ite - at 2012.10.17 06:01:00
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163. Ambush Isn't Really An Ambush (and it's spawning tends to screw you) - in Feedback/Requests [original thread]
To better explain the title, look at the spawning in Ambush. It's a cluster *bleep* of random spawn points. One problem is, many times folks end up spawning right in front of their enemy. I recall spawning right between two players who were shooti...
- by Chosokabe Ite - at 2012.10.17 05:40:00
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164. can't join battle, not squad leader - in Technical Support/Bugs [original thread]
I get this message when I stand around in my merc quarters for too long. Whenever I try to join a battle, the game goes "nope.avi"
- by Chosokabe Ite - at 2012.10.17 03:51:00
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165. Request: deployable weapons - in Feedback/Requests [original thread]
The question is not if this is a good idea. The question is if it's the right idea for Dust. But first, don't talk down to someone especially after asking for no hostile replies. What your response tells me is that you're expecting no opposition...
- by Chosokabe Ite - at 2012.10.17 03:39:00
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166. DUST 514 GTA - in General Discussions [original thread]
RAS Actual wrote: i would even go for a 'self destruct' option, just to keep people from misallocating your resources. They should hear a beeping sound so they know it's coming.
- by Chosokabe Ite - at 2012.10.16 20:55:00
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167. DUST 514 GTA - in General Discussions [original thread]
There are two sides to this coin. On one side, you called it down and you have plans for it that you think will greatly aid in winning the fight. I called an LAV down once and had it positioned to defend a null cannon that was the center of atten...
- by Chosokabe Ite - at 2012.10.16 19:45:00
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168. Problem with the use of injectors. - in Technical Support/Bugs [original thread]
Time for another bump. Are you G-mod head flailing angry at the nanite injection mechanics? Preferably the issue where you inject the in location and not the merc? Then by all means please, share your stories of failed medic moments and how the c...
- by Chosokabe Ite - at 2012.10.16 19:19:00
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169. Floating Mercs In Lobby - in Technical Support/Bugs [original thread]
It's great that our mercs don't have turrets syndrome anymore. But now we have another problem. Me and a couple others were the first ones to arrive at the waiting lobby, and I found that our mercs were floating about four feet in the air. They ...
- by Chosokabe Ite - at 2012.10.16 18:43:00
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170. Snipers Shoots Sometimes Don't Do Damage. - in Technical Support/Bugs [original thread]
Me thinks hit indication needs a little more work.
- by Chosokabe Ite - at 2012.10.16 18:12:00
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171. It's a beta not a full release - in General Discussions [original thread]
Scheneighnay McBob wrote: Not to mention that this isn't even close to a representation of how the game will work at launch. For the 30th time: THE CURRENT BETA IS ONLY TESTING THE MECHANICS IN SKIRMISH SITUATIONS I don't mean the skirmish gam...
- by Chosokabe Ite - at 2012.10.16 06:40:00
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172. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
My complaint is that these middle fingers from the stars don't hurt EVERYONE within the kill zone. I saw a squad call a strike down and they just stood there while their surrounding opponents dropped dead. I was one of them. It pissed me off to n...
- by Chosokabe Ite - at 2012.10.03 15:40:00
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173. Suggestions: Alternitives To The Current Vehicle Controls - in Feedback/Requests [original thread]
I'm going to start this thread off with what I think of the LAV controls. It feels like I'm driving with the Batman Arkham City code breaker. Couldn't we have an acceleration button instead of giving one analog stick the job of both accelerator an...
- by Chosokabe Ite - at 2012.09.29 19:43:00
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174. Medic System Needs A Little More. - in Feedback/Requests [original thread]
Spooty Frog wrote: Chosokabe Ite wrote: Spooty Frog wrote: I can see this working. Maybe piggy backing it on the quick select squad command system? Now THAT is a good idea. Give the squad commander the authority to order an injection o...
- by Chosokabe Ite - at 2012.09.29 18:36:00
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175. Problem with the use of injectors. - in Technical Support/Bugs [original thread]
Oh and just in case I'm not the only one. Sometimes when you use the injector, It doesn't really Inject. Just hold the button down until you see the 60 points gain, It may have to go through the injection animation twice though.
- by Chosokabe Ite - at 2012.09.29 16:22:00
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176. Avatar Derps - in Technical Support/Bugs [original thread]
Ima Leet wrote: lol yea, i've seen that before. everyones heads just start twitching lol I'm tempted to turn the mic on and yell random words every time mine twitches.
- by Chosokabe Ite - at 2012.09.29 13:45:00
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177. Instant battle fail - in Technical Support/Bugs [original thread]
I've seen Dust act like it's taken a brick to the head before but it sounds like Dust on your end took a cinder block.
- by Chosokabe Ite - at 2012.09.29 05:19:00
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178. Medic System Needs A Little More. - in Feedback/Requests [original thread]
Spooty Frog wrote: I can see this working. Maybe piggy backing it on the quick select squad command system? Now THAT is a good idea. Give the squad commander the authority to order an injection on who he thinks is highest priority.
- by Chosokabe Ite - at 2012.09.29 05:11:00
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179. Medic System Needs A Little More. - in Feedback/Requests [original thread]
Been pondering the issue and I think this can work. 1. Aim at the possible row of icons and hold down button. 2. List pops up with names and distances. 3. Highlight then select target by releasing button. 4. Revive ally on arrival. 5. ??? 6 ...
- by Chosokabe Ite - at 2012.09.29 04:34:00
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180. Avatar Derps - in Technical Support/Bugs [original thread]
You've all seen it as you're walking around the waiting room. You see your merc's (or someone else's) head jerk to the left for a frame or two (and I think it shrinks a little but I'm not sure). It's like our mercs have turrets syndrome only witho...
- by Chosokabe Ite - at 2012.09.29 02:53:00
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