Pages: [1] 2 |
1. ****Bpo's for sale.............. - in General Discussions [original thread]
Scrub Zero wrote: Charon B wrote: Scrub Zero wrote: Charon B wrote: templars left? ill take one for a mil :) DONE! I also have the Laer rifle, scrambler rifle... 500 k each for those? You got it. Your items will be in the mail...
- by Charon B - at 2014.05.04 20:42:00
|
2. ****Bpo's for sale.............. - in General Discussions [original thread]
Scrub Zero wrote: Charon B wrote: templars left? ill take one for a mil :) DONE! I also have the Laer rifle, scrambler rifle... 500 k each for those?
- by Charon B - at 2014.05.04 20:40:00
|
3. ****Bpo's for sale.............. - in General Discussions [original thread]
templars left? ill take one for a mil :)
- by Charon B - at 2014.05.04 20:37:00
|
4. How will CCP take care of us as we move from the PS3 to PC? - in General Discussions [original thread]
CCP Logibro wrote: Skihids wrote: DUST is dead, long live Legion. That's what it sounds like with every DUST presentation being about Legion. Weren't we promised a new build we could actually play at FF? What happened to that? CCP is hedg...
- by Charon B - at 2014.05.03 05:03:00
|
5. List of Biomassed mercs Megathread. - in General Discussions [original thread]
biomassing and quitting
- by Charon B - at 2014.05.03 03:08:00
|
6. Aurum refunds - in General Discussions [original thread]
bump
- by Charon B - at 2014.05.03 03:03:00
|
7. FOR THE SAKE OF DUST514. - in General Discussions [original thread]
Zirzo Valcyn wrote: kinda ironic a sver is complaining about vehicles Do you have any useful feedback?
- by Charon B - at 2014.04.30 20:36:00
|
8. FOR THE SAKE OF DUST514. - in General Discussions [original thread]
Rizlax Yazzax wrote: I get that tanks in Ambush are a huge problem at the moment and ruin people's day. What I don't get it is why people complain so much but still play (could be extended to the whole game). If Ambush is that hellish for you...
- by Charon B - at 2014.04.30 20:27:00
|
9. (Important) Remove +50 for Killing - in Feedback/Requests [original thread]
no
- by Charon B - at 2014.04.30 19:23:00
|
10. Best 9 and Worst 9 things about Dust 514 - in General Discussions [original thread]
I can definitely agree with a sort of respec system. CCP changes their minds every update, so speccing into anything can be a huge gamble. One update AV will be all the rage and the nerf hammer will come out, then maybe scrambler rifles will be an...
- by Charon B - at 2014.04.27 02:14:00
|
11. Cloaking Idea - in General Discussions [original thread]
In my opinion, Cloaking can be a very valuable asset. The ability to get behind enemy lines, provide intel for your squad, and move undetected takes the scout to a real, futuristic level. But with the introduction of Cloaking for scouts, we have c...
- by Charon B - at 2014.04.23 03:19:00
|
12. NO VEHICLE STOMPING >NO VEHICHLES MAY BE CALLED BY THE WINNING TE... - in Ambush Gamemode [original thread]
What are you going on about....? I couldn't read the post because the emanating rage from your all caps approach hurt my head..... Fixing matchmaking is a complicated thing for the experts at CCP. But a vehicle spam thread can be observed here: ...
- by Charon B - at 2014.04.21 21:36:00
|
13. Vehicle limitations - in Feedback/Requests [original thread]
Exionous wrote: Charon B wrote: I don't feel like vehicle spam is a real problem in any other mode than Ambush. In real life "skirmishes", there may be hundreds of HAV's involved at any given time. Just learn to combat them. And there'...
- by Charon B - at 2014.04.21 01:34:00
|
14. Vehicle limitations - in Feedback/Requests [original thread]
How about we cure the problem with legitimate matchmaking....? Being able to toggle settings like "Vehicles allowed Y/N" would be a great option. Or introduce two separate Ambush modes with and without vehicles. But Scotty the AI might have a stro...
- by Charon B - at 2014.04.21 00:07:00
|
15. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
I think I just read a giant " we are nerfing most aspects of vehicles again" post. Not to say that there are zero positive changes but here is some feedback(not crying): - Vehicles take immense time and skill to fit and learn to use. This is ok b...
- by Charon B - at 2013.08.27 13:46:00
|
16. Invisible swarms - in Feedback/Requests [original thread]
ADAM-OF-EVE wrote: well fit tanks and dropships and even some lav's are impossible to kill if they are fit well and driven/flown with a bit of common sense, something which alot of vehicle users don't seem to have. I think you are mistaken....
- by Charon B - at 2013.07.26 18:26:00
|
17. Invisible swarms - in Feedback/Requests [original thread]
Courier VII wrote: I've always thought it odd that an "advanced" civilization of humans could not even make defensive measures for vehicles that modern day society uses, like flares. I agree that invisible swarms are a big problem, given that w...
- by Charon B - at 2013.07.25 21:56:00
|
18. Invisible swarms - in Feedback/Requests [original thread]
Hey look, another AV thread. I run tanks and dropships. And if you're a decent pilot you can avoid most of the AV and really be an asset to your team. If you run into someone throwing Packed Lai Dai(overpowered as it is), and lose your tank, usu...
- by Charon B - at 2013.07.25 19:19:00
|
19. Vehicle locks - in Feedback/Requests [original thread]
Master Jaraiya wrote: A very simple way to solve this would be to implement a "lock/unlock vehicle" feature similar to how the "flip vehicle", "enter vehicle", and "recall vehicle" work. Simply add a "lock/unlock vehicle" option assigned to the...
- by Charon B - at 2013.07.17 23:51:00
|
20. Vehicle locks - in Feedback/Requests [original thread]
daishi mk03 wrote: I hate those 15 sec waiting for my tank in the beginning of each battle. God, I fear to get shot by a sniper or run over by a lav. Yet, it never happened, nobody ever stole my tank and yeah ... no need for new things, especia...
- by Charon B - at 2013.07.16 17:51:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |