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1801. Proto HAV Costs - in General Discussions [original thread]
If they don't give us proto AV, then they have to take away proto AV bc it is the definition of unbalanced. My hopes are that the balance stays the same because 1 forge gun cannot kill a std tank...it takes about 3 and they have to corner the tan...
- by Charlotte O'Dell - at 2013.06.05 02:46:00
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1802. Watching Tankers RUN - in General Discussions [original thread]
Bob would win because he is better with a railgun.
- by Charlotte O'Dell - at 2013.06.05 02:43:00
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1803. Watching Tankers RUN - in General Discussions [original thread]
Yeah, I'm not really sure why people call in tanks after I kill their second one.
- by Charlotte O'Dell - at 2013.06.05 02:42:00
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1804. People who are not in squads - in General Discussions [original thread]
Kane Fyea wrote: JETSTORM1090 wrote: I don't understand why people stay in the no squad section, people should always be in squads even if you are the one to make the squad. Orbital strikes can make a difference between a winning and losing ...
- by Charlotte O'Dell - at 2013.06.05 02:41:00
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1805. Warlord, there is bacon - in General Discussions [original thread]
Crispy, delicious, fat bacon strips.
- by Charlotte O'Dell - at 2013.06.05 02:41:00
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1806. Is this exploit? - in General Discussions [original thread]
Eagle Park wrote: One battle, I was out of ammo so I went to the supply depot. Weirdly enough, it did not give me ammunition and I did't know what to do.So what I did was access the supply depot and chose the same fit and it gave me full ammo.....
- by Charlotte O'Dell - at 2013.06.04 05:51:00
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1807. take this into consideration ni AV arguments. - in General Discussions [original thread]
And when we get back the 25% PG we are missing as well as the 25% passive HP skills.
- by Charlotte O'Dell - at 2013.06.03 20:06:00
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1808. I Love Scary Dropsuits, not as much as I love tanks. - in General Discussions [original thread]
Sawdeth wrote: How many times must I recite this...Mercs getting mowed down by HMG's, getting domed by snipers camping on the high pillars, or even worse...Popped by Locus Grenades from certain vantage points. That is why countermeasures must ...
- by Charlotte O'Dell - at 2013.06.03 20:03:00
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1809. Just add purchasable respecs already - in Feedback/Requests [original thread]
I support this idea.
- by Charlotte O'Dell - at 2013.06.03 19:55:00
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1810. Vehicle PG - in General Discussions [original thread]
Arkena Wyrnspire wrote: Infantry do need to fit PG mods if they want plates and a proto weapon on an STD suit. This brings up the other issue: Where are our proto tanks? Everything else, even lolplasma cannons, have proto varients.
- by Charlotte O'Dell - at 2013.06.03 13:43:00
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1811. Vehicle PG - in General Discussions [original thread]
I just thought I'd remind everybody that vehicles lost 25% of their PG and it wasn't very cool. CCP, can we get it back bc I am sure that infantry would lose their mind if they had to fit PG modules to fit armor plates AND a proto weapon.
- by Charlotte O'Dell - at 2013.06.03 13:28:00
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1812. (Feedback) Vehicle Powergrid / Module PG cost - in Feedback/Requests [original thread]
I want my 25% PG back
- by Charlotte O'Dell - at 2013.06.03 13:27:00
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1813. [Request] Fix Shield Tanking (and a suggestion how to do it) - in Feedback/Requests [original thread]
Cosgar's Alt wrote: In order for this to happen, shields need to have drawbacks. In EVE, shields increase your scan signature and make it easier for other ships to lock onto you faster. Translating this to Dust would probably mean the former wh...
- by Charlotte O'Dell - at 2013.06.03 13:25:00
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1814. NOVA KNIVES OP? - in Feedback/Requests [original thread]
MCEINSTEIN08 wrote: Yes I shouldn't let someone get close enough to kill me with a knife, but often they are hiding, and make the kill when I attempt to get an objective. Even though I do not have much shield and armor on my Dropsuit, a two hi...
- by Charlotte O'Dell - at 2013.06.03 13:22:00
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1815. Passive Skill Training...like in Eve - in General Discussions [original thread]
So the only reason not to do this is that people like to see bars go up...
- by Charlotte O'Dell - at 2013.06.03 13:20:00
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1816. Discussion on the SP system problem (grindfest), and solution - in General Discussions [original thread]
No. I'd be in favor of a passive SP skill system like in Eve bc I'm in the military are sometimes we can't always be grinding. It'd be nice to cue up a few months worth of skills and come back without a disadvantage. New players shouldnt be able ...
- by Charlotte O'Dell - at 2013.06.03 13:17:00
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1817. Passive Skill Training...like in Eve - in General Discussions [original thread]
. S #shamelesselfbump
- by Charlotte O'Dell - at 2013.06.02 14:45:00
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1818. Passive Skill Training...like in Eve - in General Discussions [original thread]
It'd be more fair to players that can't play every single week. It'd abolish AFK farming It wouldn't put older players at a disadvantage bc it's not like we don't cap out in the first 3 days, anyway. We'd end up with the same SP at the end of th...
- by Charlotte O'Dell - at 2013.06.02 06:59:00
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1819. Redline kills vehicle play - in General Discussions [original thread]
Jason Pearson wrote: So I can sit on the redline, move forward, hit you and if you hit me I can roll back into the redline and get some HP before rolling back out? sweet. NO quams, here! who needs hardeners and reps, now?! :D:D:D
- by Charlotte O'Dell - at 2013.06.02 06:45:00
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1820. We should pilot RDV - in General Discussions [original thread]
no
- by Charlotte O'Dell - at 2013.06.02 06:42:00
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