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1681. Turrents - in General Discussions [original thread]
Why would you invest in turrets if you're not a tanker? Those turrets are mlt level on installations and the bonus would hardly be noticed.
- by Charlotte O'Dell - at 2013.06.15 01:28:00
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1682. Stop balancing around bad players - in General Discussions [original thread]
I hope CCP is seeing this. We may argue about specific weapons, but the point remains: if CCP only listened to good players then our game would be perfect. I'd say every single weapon gets one representative and one vote for their weapon on any ne...
- by Charlotte O'Dell - at 2013.06.15 01:26:00
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1683. Tank Driver for hire. - in General Discussions [original thread]
Mavado V Noriega wrote: danny12343331 wrote: GL with PC i think everyone gave up on it. **** slowed down alot after the big rush some gave up on it It isn't even fun any more with all the lag in every match.
- by Charlotte O'Dell - at 2013.06.15 01:19:00
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1684. Swarm Launcher Does 9860 DMG - in Feedback/Requests [original thread]
Yes it was a wirykomi and yes I was in a madrugar, but there is absolutely no way in hell any armor tank, no matter how fit, can survive that. I'm not asking for a nerf, I'm asking for ADV and PRO tanks to counter it.
- by Charlotte O'Dell - at 2013.06.15 01:17:00
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1685. Vehicle deployment delay for HAV/Dropships - in Feedback/Requests [original thread]
While you're at it, let's nerf vehicle pg 25%, again.
- by Charlotte O'Dell - at 2013.06.14 01:41:00
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1686. op malitia.assault rifle - in Feedback/Requests [original thread]
I totally agree. it is totally OP. Needs a nerf.
- by Charlotte O'Dell - at 2013.06.14 01:40:00
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1687. Brohoof - in General Discussions [original thread]
Reply if you understand the ramifications of this by telling me what the percentage of coolness being added is, due to this post's existence.
- by Charlotte O'Dell - at 2013.06.14 01:25:00
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1688. Stop balancing around bad players - in General Discussions [original thread]
Delta 749 wrote: Implying it was the AR scrubs QQing and not the EvE players who are just horrible no matter what they use Look, if it wasn't the AR playerbase doing the vast majority of the QQing, then why isnt the AR nerfed into the ground...
- by Charlotte O'Dell - at 2013.06.14 01:23:00
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1689. Stop balancing around bad players - in General Discussions [original thread]
All the balancing for this game done around the terribad players in ambushes when the important parts of the game are PC with the elite players. Before I go on, I must say that this is not an anti-AR thread because some of the best players in the...
- by Charlotte O'Dell - at 2013.06.14 01:14:00
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1690. Pilot Suit - in Feedback/Requests [original thread]
TheAmazing FlyingPig wrote: Pilot suit. 5% bonus to vehicle PG per level. Yes. yes. yes. a thousand times, yes.
- by Charlotte O'Dell - at 2013.06.14 01:03:00
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1691. [Request] Allow Vehicle users to respec into Pilot Suits - in Feedback/Requests [original thread]
I'm all for helping vehicle guys out but I have 11 m sp total and ive only used 6.5m bc i knew pilot suits were coming. You should've saved, bro.
- by Charlotte O'Dell - at 2013.06.14 00:34:00
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1692. Hard to track down snipers - in Feedback/Requests [original thread]
iceyburnz wrote: I still think sniper rifles are too cheap. I still think you're a bad player.
- by Charlotte O'Dell - at 2013.06.14 00:32:00
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1693. Hard to track down snipers - in Feedback/Requests [original thread]
negative49er wrote: Sniper are becoming to harder to kill, because we can't find their location. Due to the increase of size of the map, snipers now have the most advantage than anyone else. Also even if the killboard tells how far they are it ...
- by Charlotte O'Dell - at 2013.06.14 00:31:00
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1694. Vehicle Panic Button - in Feedback/Requests [original thread]
i agree
- by Charlotte O'Dell - at 2013.06.14 00:30:00
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1695. Tankers and AV against MLT LAVs and AV grenades - in General Discussions [original thread]
WASTED MERC wrote: stlcarlos989 wrote: If you think AV nades are too powerful then become a Shield Tanker because shield tanks are strong against explosive damage. I killed the driver out of a logistics LAV and I decided to destroy his LAV, ...
- by Charlotte O'Dell - at 2013.06.14 00:27:00
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1696. The best Gunnlogi fit.... - in General Discussions [original thread]
Anmol Singh wrote: Templar Renegade119 wrote: Lol secret shield tank fits. shh... dont tell anyone my secret, I own madrugars with rails using my blasters is all i can say. it also has 29 shield recharge per second with no shield rechar...
- by Charlotte O'Dell - at 2013.06.14 00:25:00
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1697. The Dropship situation. - in General Discussions [original thread]
Avid railgun user here and i don't think i've met a dropship that lasted more than 2-3 shots once he wandered into a space where I could shoot him. Make them faster or tankier because it isn't even fun at this point.
- by Charlotte O'Dell - at 2013.06.14 00:21:00
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1698. New corp!! UniversaI logistics - in General Discussions [original thread]
I don't think this will catch on because of how many logis there are in game. I can see this working for vehicle specialists or snipers because of how rare they are and how few of them are good at what they do, but not for anyone else.
- by Charlotte O'Dell - at 2013.06.14 00:18:00
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1699. What if vehicle balance meant parts of the maps were indoors? - in General Discussions [original thread]
Scheneighnay McBob wrote: Hiding the problem doesn't fix the problem. This is just separating them. Although I feel like the main problem is the player base. I feel that infantry should only be needed for covert ops, hacking, and fighting only...
- by Charlotte O'Dell - at 2013.06.14 00:16:00
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1700. We need a CPM That specialized in vehicles - in General Discussions [original thread]
I vote for Caeili to be a CPM. Pretty sure every other vehicle user in the game would agree with me on this one.
- by Charlotte O'Dell - at 2013.06.13 01:18:00
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