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1101. M1 locus grenade - in General Discussions [original thread]
Henchmen21 wrote: Is there nothing you people won't complain about? Getting killed by anything mounted on a tank or a mass driver.
- by Charlotte O'Dell - at 2013.08.18 05:14:00
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1102. M1 locus grenade - in General Discussions [original thread]
anyone find those more annoying than lavs and md's combined?
- by Charlotte O'Dell - at 2013.08.18 01:04:00
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1103. Stop acting like if you in a tank you should be invincible - in General Discussions [original thread]
Knightshade Belladonna wrote: Sgt Buttscratch wrote: We don't want to be invincible, we want to be competitive, not have 10k's worth of nades destroy over a million ISK. We want our higher tier vehicles, y'all gots your proto gear Maybe rat...
- by Charlotte O'Dell - at 2013.08.17 23:58:00
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1104. WOLFMAN - Vehicle Locks? - in General Discussions [original thread]
An ETA?
- by Charlotte O'Dell - at 2013.08.17 01:48:00
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1105. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
sammus420 wrote: Verdelle DeMosays wrote: Rule 2: always have infantry near you. So on any match where I have smart bunnies around me, things go wel That should be rule #1. Tankers want to pretend like they're invulnerable death machines...
- by Charlotte O'Dell - at 2013.08.17 01:40:00
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1106. Saga BPOs - in General Discussions [original thread]
I like to call in 6 sagas per ambush for my blueberries to use and put BPO resistance modules on them just for kicks. win every time
- by Charlotte O'Dell - at 2013.08.17 01:37:00
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1107. Another MD Thread - in General Discussions [original thread]
compared to the AR, the MD is pretty terrible. Compared to every other weapon, the MD is amazing.
- by Charlotte O'Dell - at 2013.08.16 20:07:00
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1108. Increase draw distance to 1000 meters - in General Discussions [original thread]
N1ck Comeau wrote: So you don't want people to be in the redline, but we need to be able to see a 1000 meters? Logic. You must feel very smart for saying that. You are, perhaps, someone who fights in CQC, often, and doesn't want a long draw...
- by Charlotte O'Dell - at 2013.08.16 17:51:00
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1109. Increase draw distance to 1000 meters - in General Discussions [original thread]
I don't understand why we have weapons with longer ranges than the draw distance and shortening ranges is out of the question. I don't care how you do it, but remove active SP from redlining and increase draw distance to 1000m. Thanks.
- by Charlotte O'Dell - at 2013.08.16 17:43:00
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1110. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Xender17 wrote: Reav Hannari wrote: I can see tanks getting a buff only if they require a full crew to operate. At least driver and main gunner should be separate. That's not going to happen. Might be a specific tank that gets that... but...
- by Charlotte O'Dell - at 2013.08.15 22:30:00
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1111. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Reav Hannari wrote: I can see tanks getting a buff only if they require a full crew to operate. At least driver and main gunner should be separate. but we ARE getting a buff...
- by Charlotte O'Dell - at 2013.08.15 22:26:00
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1112. As a massdriver useer - in Feedback/Requests [original thread]
so flux grenades are OP?
- by Charlotte O'Dell - at 2013.08.15 22:25:00
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1113. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Midas Fool wrote: How does it feel when your tank get killed by a Freedom Mass Driver? lol. i've had this happen from both points of view. i've soloed gunlogis with flux grenades more than a few times. More due to bad piloting than weak tank...
- by Charlotte O'Dell - at 2013.08.15 22:23:00
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1114. Should single operator vehicles require multiple AV to counter ? - in General Discussions [original thread]
Flux Raeder wrote: Xender17 wrote: http://www.quickmeme.com/meme/3vhq8g/ The ISK of vehicles vs ISK of AV... And you want vehicles to solo'd? We may kill 15+ of you... But we don't get any special bonus isk. I lose my tank... I have to play...
- by Charlotte O'Dell - at 2013.08.15 22:18:00
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1115. Should single operator vehicles require multiple AV to counter ? - in General Discussions [original thread]
lol. you say this now but when you have a 3-man tank team killing 50 guys even with proto av fighting them in their 14,000hp tank (without hardeners on), a turret that never overheats, and is impossible to sneak up on, you will QQ even more.
- by Charlotte O'Dell - at 2013.08.15 22:16:00
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1116. 1700 EHP Heavy - in General Discussions [original thread]
Kira Lannister wrote: Not when that MD gets nerfed. THEN WHO SHALL STOP US HOLY AMARRIANS!?! it isn't going to be nerfed bc a lot of the devs like that weapon and they havent said anything more about explosive weapon nerfs.
- by Charlotte O'Dell - at 2013.08.15 22:13:00
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1117. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
How about tankers shouldn't be punished because match making sucks and sagaris and suryas were being put against teams of mlt av and going 50:0 in chromosome. Fix matchmaking. Buff tanks. Boom. problem solved.
- by Charlotte O'Dell - at 2013.08.15 22:11:00
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1118. Respec Petition - in General Discussions [original thread]
A biannual respec would preserve the longevity of this game. Signed.
- by Charlotte O'Dell - at 2013.08.15 19:42:00
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1119. What being in a tank feels like when proto AV shows up - in General Discussions [original thread]
Soldiersaint wrote: Charlotte O'Dell wrote: It's like being in a Gallente basic standard frame and getting hit by a freedom mass driver...except it costs a lot more 2,000,000 instead of 8,000. Thats how it should feel after all it is Black...
- by Charlotte O'Dell - at 2013.08.15 19:41:00
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1120. The thing that makes you giggle with glee - in General Discussions [original thread]
When nobody on the enemy team has better than militia AV.
- by Charlotte O'Dell - at 2013.08.15 19:39:00
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