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1661. Vechile need to be remove from Ambush. - in General Discussions [original thread]
Cordera Ray wrote: Soldiersaint wrote: SENATOR KODOS wrote: Vehicles shouldnt even be in this game period. They serve no purpose. wrong go back to cod! no u need to go back to cod cod suck **** im im not complaining about game Veh...
- by CharCharOdell - at 2013.07.06 21:39:00
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1662. Don't Nerf Caldari Logi - in General Discussions [original thread]
the way i see it, if someone gets nerfed, they frown, but if they're buffed, they smile.
- by CharCharOdell - at 2013.07.06 07:43:00
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1663. Vechile need to be remove from Ambush. - in General Discussions [original thread]
Justin Tymes wrote: Someone said it before, the main problem with Vehicles in Ambush is the fact that you're stuck with it, meaning you're ineffective against Infantry with a brain, while vehicle users have no problem hurting anything in Ambush...
- by CharCharOdell - at 2013.07.06 07:42:00
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1664. Don't Nerf Caldari Logi - in General Discussions [original thread]
Zatara Rought wrote: Charlotte...why do you still dust? Because I ran out of things to play... :'( I'm waiting for Elder Scrolls Online. haha. Also, I do enjoy giving the forums a visit, now and again. It's always good fun.
- by CharCharOdell - at 2013.07.06 07:15:00
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1665. tanks are UP - in General Discussions [original thread]
Princeps Marcellus wrote: KAGEHOSHI Horned Wolf wrote: Real life is irrelevant, only balance is important. Tanks are fine, except for the marauder class (surya, and sagaris) which are UP; not worth the SP and massive price tag. Catch up w...
- by CharCharOdell - at 2013.07.06 07:13:00
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1666. Vechile need to be remove from Ambush. - in General Discussions [original thread]
Cosgar wrote: What do you want next, an AR assault only mode too? Use the triple SP and spec into an AV weapon that isn't a grenade if vehicles offend you so much. You could get proto swarms in a few hours this week. try them out. no vehicle...
- by CharCharOdell - at 2013.07.06 07:09:00
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1667. Don't Nerf Caldari Logi - in General Discussions [original thread]
I just caved and specced into it, so leave it alone. Ya'll should do the same. I haven't the slightest why EVERYONE didnt go cal logi wen we got the respec, anyway. It's amazing. Don't touch it. Instead, how about we bring the other suits into t...
- by CharCharOdell - at 2013.07.06 07:06:00
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1668. Explosive weapons - in Feedback/Requests [original thread]
Harpyja wrote: I'm fine with 5m splash on missile turrets with the fragmented variants having 7.5m splash. that would be awesome. Perhaps making them much more versatile, with a 75dmg spread over 10m variant, and a 500dmg spread over 1m vari...
- by CharCharOdell - at 2013.07.05 07:12:00
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1669. Explosive weapons - in Feedback/Requests [original thread]
1) Missile turrets need 6.5m splash 2) Mass drivers need Chromosome level splash 3) Flayocks are fine, honestly, but the other explosives weapons need to be brought up to that same level, rather than nerf some people's fav sidearm. Basically, mis...
- by CharCharOdell - at 2013.07.05 07:08:00
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1670. Chassis - in Feedback/Requests [original thread]
i had the fastest tank in New Eden back in the day. Ran circles are armor HAVs and could outrun swarms if situations allowed. Straight up the sides of mountains like it was nothin. lol
- by CharCharOdell - at 2013.07.05 07:07:00
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1671. Give us the keys to our vehicles!! - in Feedback/Requests [original thread]
Provolonee wrote: A few ideas that have been mentioned since I started playing in Jan. -only driver can drive. -only squad can drive -owner can lock/unlock -must have skills to pilot -remote explosive in driver seat with friendly fire -eject a...
- by CharCharOdell - at 2013.07.05 07:04:00
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1672. How would you fix Scout? - in General Discussions [original thread]
make them...faster. 30% faster. and make their jump like 40% jumpier!
- by CharCharOdell - at 2013.07.05 07:02:00
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1673. Skills to drive a vehicle need to be REQUIRED - in General Discussions [original thread]
Sinboto Simmons wrote: Severance Pay wrote: This is how CCP balances vehicle vs infantry. You take a risk calling in your stuff. I thought they balanced it by making vehicles absolute crap lol? All jokes aside vehicles really need some lo...
- by CharCharOdell - at 2013.07.05 06:59:00
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1674. Tank Superiority - in General Discussions [original thread]
oh, and like a 3 million ISK buy in. every tank you kill is worth 3 mil. you get 1 life.
- by CharCharOdell - at 2013.07.05 06:51:00
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1675. Mass Drivers - Back to their former Glory - in General Discussions [original thread]
saw this thread. specced into them immediatley. no lies here. the hit detection is back and we are owning.
- by CharCharOdell - at 2013.07.05 06:48:00
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1676. Female walk needs a buff! - in General Discussions [original thread]
Shrapnels wrote: Don't-ya Wish Your Logi Was Hot Like Me" - Mikey yes
- by CharCharOdell - at 2013.07.05 06:48:00
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1677. Forge Gun vs Tank Railgun DPS doesn't have to make sense. - in General Discussions [original thread]
TERMINALANCE wrote: CuuCH Crusher wrote: Like the title says, it doesn't have to make sense. I don't ever hear any of you tank guys complaining that tanks having unlimited ammo makes no sense. If you guys want the direct damage of a breach...
- by CharCharOdell - at 2013.07.05 06:46:00
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1678. Forge Gun vs Tank Railgun DPS doesn't have to make sense. - in General Discussions [original thread]
CuuCH Crusher wrote: Like the title says, it doesn't have to make sense. I don't ever hear any of you tank guys complaining that tanks having unlimited ammo makes no sense. If you guys want the direct damage of a breach forge gun, you should ...
- by CharCharOdell - at 2013.07.05 06:45:00
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1679. different ammo types - in General Discussions [original thread]
Can we please get different ammo types so i can load EM warheads into my mass driver to teach these caldari logis a lesson in not being caldari logis
- by CharCharOdell - at 2013.07.05 04:28:00
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1680. Mass Driver suffers from resistances - in General Discussions [original thread]
or a fluxlock mass driver
- by CharCharOdell - at 2013.07.05 04:12:00
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