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541. Turret dmg based off driver or gunner - in General Discussions [original thread]
Django Quik wrote: Chances Ghost wrote: Django Quik wrote: Billi Gene wrote: from what i understand, the drivers skills and the gunners skills should stack.... This is true and was confirmed by CCP quite a while back. it USED to s...
- by Chances Ghost - at 2013.08.25 09:44:00
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542. Turret dmg based off driver or gunner - in General Discussions [original thread]
Sgt Kirk wrote: Chances Ghost wrote: Django Quik wrote: Billi Gene wrote: from what i understand, the drivers skills and the gunners skills should stack.... This is true and was confirmed by CCP quite a while back. it USED to stac...
- by Chances Ghost - at 2013.08.25 09:43:00
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543. Turret dmg based off driver or gunner - in General Discussions [original thread]
Django Quik wrote: Billi Gene wrote: from what i understand, the drivers skills and the gunners skills should stack.... This is true and was confirmed by CCP quite a while back. it USED to stack it does not anymore your skills only ap...
- by Chances Ghost - at 2013.08.25 09:35:00
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544. I'm curious about glitching/exploting being called 'cheating' - in General Discussions [original thread]
ladwar wrote: glitches are glitches. exploiting is where there is a know way to do glitch and it not normal part of game play. say you get infinte ammo by cycling guns while jumping, that would be exploitative to use and therefor cheating till ...
- by Chances Ghost - at 2013.08.25 06:24:00
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545. I'm curious about glitching/exploting being called 'cheating' - in General Discussions [original thread]
the melee animation clipping is a glitch its caused by clipping the animation of the melee attack so it is unintended gameplay when re-created and used agressivly its an exploit of a glitch useing a glitch to gain an unfair advantage. its si...
- by Chances Ghost - at 2013.08.25 05:56:00
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546. I'm curious about glitching/exploting being called 'cheating' - in General Discussions [original thread]
SoTah Pawp wrote: Chances Ghost wrote: a glitch is something that happens in the code that produces a result that wazsnt intended an exploit is when someone takes a glitch and recreates it to gain an advantage learn the definitions in thi...
- by Chances Ghost - at 2013.08.25 05:40:00
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547. I'm curious about glitching/exploting being called 'cheating' - in General Discussions [original thread]
a glitch is something that happens in the code that produces a result that wazsnt intended an exploit is when someone takes a glitch and recreates it to gain an advantage learn the definitions in this context people and exploit IS a glitch, it...
- by Chances Ghost - at 2013.08.25 05:37:00
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548. I'm curious about glitching/exploting being called 'cheating' - in General Discussions [original thread]
see the problem is we have to look at everything equally so the mele glitch is on par with the invisability glitch. and the novaknife charge sprint, invisable swarms (rendering glitch), nanite injector invulnerability, stacking afterburners on a...
- by Chances Ghost - at 2013.08.25 05:27:00
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549. The proper way to balance tank vs AV - in General Discussions [original thread]
for instance lets take a look at tank gameplay now its ability give it a shock trooper feel you bring in tanks to give your infantry the power of push to take a well blockaded objective. tanks currently dont have staying power, so it requires t...
- by Chances Ghost - at 2013.08.25 03:39:00
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550. The proper way to balance tank vs AV - in General Discussions [original thread]
some of you have missed the point. balance in a game is measured by the devs dev states it wasnts this unit to be able to acomplish this task. balance is achieved when the dev gets what he wants. aka a heavy machine gunner that took 5 guys t...
- by Chances Ghost - at 2013.08.25 03:26:00
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551. Why are we waiting on CCP? - in General Discussions [original thread]
well you can either wait or not, its up to you. CCP isnt going to have a personal conversation with every player who talks about leaving to try to convince them to stay. you clearly want to stay, people who want to leave dont announce it, they ...
- by Chances Ghost - at 2013.08.24 19:12:00
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552. The proper way to balance tank vs AV - in General Discussions [original thread]
Bittersteel the Bastard wrote: Until it takes multiple people to operate a HAV, I believe it shouldn't take multiple people to take down an HAV. They should however lower the cost of the tanks. it takes 3 people to operate an HAV fully th...
- by Chances Ghost - at 2013.08.24 19:06:00
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553. My day with standard swarms. - in General Discussions [original thread]
Nemo Bluntz wrote: ....and it still survived. But let's get to that viewpoint... should swarms not be able to kill vehicles because of a glitch that makes them invisible? Or should that glitch be fixed? I mean, I don't see anyone arguing th...
- by Chances Ghost - at 2013.08.24 18:56:00
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554. The proper way to balance tank vs AV - in General Discussions [original thread]
Invisable swarm footage skip to 5:50 and watch the left side. no trail, no explosive effect (as seen in the other swarm hits in the footage) just imact physics and damage also not my footage... stolen from youtube http://www.youtube.com/watc...
- by Chances Ghost - at 2013.08.24 18:50:00
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555. My day with standard swarms. - in General Discussions [original thread]
Nemo Bluntz wrote: Oh, here's a video of a derp getting berated by swarms. Let's see how that works out for him: http://www.youtube.com/watch?v=2HwiIU6rJCk invisable swarms at 5:56 if anyones interested in seeing some (lol) start a litt...
- by Chances Ghost - at 2013.08.24 18:43:00
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556. Why the war on Eon is going to backlash worse than overheating a laser - in General Discussions [original thread]
the war with EON is just a representative of waht CCPs core design philosophy creates. give the players a sandbox (ish) and watch them create storys amungst themselves aka in the absence of a stoyline or direction players will make their own up...
- by Chances Ghost - at 2013.08.24 18:09:00
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557. The proper way to balance tank vs AV - in General Discussions [original thread]
Scheneighnay McBob wrote: Your idea of balance is correct, but your view of the current problem in-game is not. My militia HAV (standard railgun) destroys enemy vehicles much more quickly than my advanced infantry AV fits. vehicles vs AV is i...
- by Chances Ghost - at 2013.08.24 17:01:00
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558. The proper way to balance tank vs AV - in General Discussions [original thread]
i meant doesnt belong in THIS discussion, im sure it is applicable in some discussions, just not this one. yes the gameplay you want to see, how do you see a game going with tanks on both sides of the field? how do you imagine them interacting wi...
- by Chances Ghost - at 2013.08.24 16:49:00
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559. My day with standard swarms. - in General Discussions [original thread]
Delta 749 wrote: Chances Ghost wrote: Delta 749 wrote: You want to talk about rebuttals when all you have done ever since you started talking about this issue, what 2 days ago, was repeat the same thing over and over despite my own and ...
- by Chances Ghost - at 2013.08.24 15:31:00
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560. ccp reduce the effectiveness of tanks on infantry by 80-90%...... - in General Discussions [original thread]
Delta 749 wrote: Chances Ghost wrote: Delta 749 wrote: Provide video proof to CCP that is truly is a glitch, that it can be exploited, and can be triggered by the player whenever they please Thats how you bring stuff to their attention, ...
- by Chances Ghost - at 2013.08.24 15:22:00
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