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781. The problem with proto stomps arnt the protos, its the people who give up - in General Discussions [original thread]
Gigatron Prime wrote: Wow. Never heard that before... blame the people that are getting their ass handed to them for not trying hard enough. Lets just all stomp on hobos for being poor then. im blaming them for not trying at all :P i do w...
- by Chances Ghost - at 2013.07.09 10:10:00
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782. The problem with proto stomps arnt the protos, its the people who give up - in General Discussions [original thread]
my main suit is a basic logi with an exhile or a basic mass driver, basic plates and extenders, flux, uplink,nano, remote explosives proto suits go boom its the people who give up that are the problem, not the proto suits. the stomping only be...
- by Chances Ghost - at 2013.07.09 10:07:00
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783. A method for LAV drivers - in General Discussions [original thread]
cant tell if troll? or someone whos never equipped a remote explosive
- by Chances Ghost - at 2013.07.09 09:36:00
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784. MD vs MD in CQC - in General Discussions [original thread]
Sinboto Simmons wrote: mass driver is my sidearm :P my main weapons are the explosives :P This man is an inspiration [/quote] i nabbed the shotgun twins with the explosives a few times today. i miss seeing them around terrorising people, i...
- by Chances Ghost - at 2013.07.09 00:20:00
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785. MD vs MD in CQC - in General Discussions [original thread]
Cyrius Li-Moody wrote: Chances Ghost wrote: Cyrius Li-Moody wrote: Chances Ghost wrote: +1 thats pretty much how it goes. (i usually bait them into a remote explosives minefield... that mass driver takes em out suicide style but stil...
- by Chances Ghost - at 2013.07.09 00:17:00
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786. MD vs MD in CQC - in General Discussions [original thread]
Cyrius Li-Moody wrote: Chances Ghost wrote: +1 thats pretty much how it goes. (i usually bait them into a remote explosives minefield... that mass driver takes em out suicide style but still gives me credit for the kill that way :P) Tha...
- by Chances Ghost - at 2013.07.09 00:07:00
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787. killing LAV drivers - in General Discussions [original thread]
Sinboto Simmons wrote: Sollemnis Aelinos wrote: can someone tell me if im able to knife drivers out of their lavs? I've no luck, gunner is free game though ive knifed a driver out of an LAV, no worries if you get on the hood and aim rig...
- by Chances Ghost - at 2013.07.09 00:03:00
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788. MD vs MD in CQC - in General Discussions [original thread]
+1 thats pretty much how it goes.
- by Chances Ghost - at 2013.07.08 23:10:00
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789. Pilot dropsuit stacking? - in General Discussions [original thread]
the answer is no, and yes this can be tested and has been tested
- by Chances Ghost - at 2013.07.08 20:22:00
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790. 2 Important end of game stats that need tracked - in General Discussions [original thread]
i was also thinking that it would be helpful to see the stat tracked team wide as well as at the individual level. seeing which team lost more ISK would determin another way to "win" and would encourage the sandboxy create your own victory style ...
- by Chances Ghost - at 2013.07.08 12:36:00
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791. 2 Important end of game stats that need tracked - in General Discussions [original thread]
it would also make it so that expencive tanks would seek to destroy as much isk as they cost rather than try to earn as much as their cost, wich is alot better of a metric to measure tank performance.
- by Chances Ghost - at 2013.07.08 11:50:00
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792. I know what 514 means now. - in General Discussions [original thread]
514 ways to die
- by Chances Ghost - at 2013.07.08 11:47:00
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793. 2 Important end of game stats that need tracked - in General Discussions [original thread]
Khal V'Rani wrote: ... This needs to happen. Soon. I think my corp mates would love this. You made me get my hopes up again man... The nerve of some people. :-P this would add some excitement to matches again, and it would add in some more...
- by Chances Ghost - at 2013.07.08 11:23:00
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794. 2 Important end of game stats that need tracked - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=1028216#post1028216 the post in requests/feedback make sure to show your support and lets see if we can get this in the game or at least on the slate of things to add in (although im not ho...
- by Chances Ghost - at 2013.07.08 11:22:00
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795. 2 Important end of game stats that need tracked - in General Discussions [original thread]
Khal V'Rani wrote: I like it. Though I would prefer a long term tracking of the stat meself. I would be okay with it just being EoM. Something to talk crap about with the buddies. On a Corp level, does Eve track that as well? And if so how is...
- by Chances Ghost - at 2013.07.08 11:14:00
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796. 2 Important end of game stats that need tracked - in General Discussions [original thread]
Aero Yassavi wrote: *Select Starter Fits* *ISK Lost: ISK Destroyed ratio 0:GêP yup, it finally gives merit to militia fits and starter gear, meaning more people will gear down. im thinking its better as an end of game stat then a leaderboa...
- by Chances Ghost - at 2013.07.08 11:11:00
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797. Flaylocks & Mass drivers - in General Discussions [original thread]
ANON Illuminati wrote: ChromeBreaker wrote: Spademan wrote: I don't understand it, they work the same as they did in Chromo, why the sudden usage en masse? Hit ditection, frame rate, and an extra m blast radius overhaul as in what?...
- by Chances Ghost - at 2013.07.08 10:40:00
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798. Flaylocks & Mass drivers - in General Discussions [original thread]
ANON Illuminati wrote: both just a disaster to any new player trying to play for his / her first time. CCP your not realizing this but its just not looking good for new players. the pub stomping proto gus vs fresh fish. i understand this is a...
- by Chances Ghost - at 2013.07.08 10:37:00
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799. 2 Important end of game stats that need tracked - in General Discussions [original thread]
Khal V'Rani wrote: +1 Kind of don't want to see how bad I am in this regard though. It scares me... Would this be added to the social boards as a tab or on the character sheet as well? Or just an end of match deal? i was thinking end of mat...
- by Chances Ghost - at 2013.07.08 10:19:00
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800. 2 Important end of game stats that need tracked - in General Discussions [original thread]
Isk lost Isk destroyed this game is about profit and all war is about inflicting financial losses on the enamy without sustaining high losses yourself. these two stats are the msot importand stats and i would even go so far as to state the inste...
- by Chances Ghost - at 2013.07.08 08:38:00
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