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41. Trying Something New; Anti-Armor - in General Discussions [original thread]
granades lvl 5 swarm launcher 5 watch as every vehicle burns and cant fight back (just stand 150m away they cant see you)
- by Chances Ghost - at 2013.10.04 21:23:00
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42. Why do you people want to nerf the logistics class? - in General Discussions [original thread]
go ahead, limit me to sidearms.... my primary is remote explosives anyways
- by Chances Ghost - at 2013.10.04 19:55:00
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43. Shouldn't the vehicle balance wait until full racial spectrum? - in General Discussions [original thread]
Shhhhhh the last two questions of "what does a proto tank look like" and "how can we make this work with messed up rendering" broke tanks
- by Chances Ghost - at 2013.10.04 19:28:00
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44. Using the SMG as a primary. - in General Discussions [original thread]
within its optimal if you start shooting first then its a match for the AR, if they are shooting you first however, RUN. its a weapon for suits that can dictate the engagement range as well as disengage if things arnt favorable. this means its b...
- by Chances Ghost - at 2013.10.04 04:19:00
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45. please sign if you think tactical pack is JUNK - in General Discussions [original thread]
General John Ripper wrote: General John Ripper approved im starting to become confused as to what your approval entails exactly not that im complaining, im just flummoxed is all
- by Chances Ghost - at 2013.10.04 02:18:00
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46. ProtoStomping FIX - in General Discussions [original thread]
General John Ripper wrote: Chances Ghost wrote: ryo sayo mio wrote: Lol u cant stop us we are hear to stay i protostomp every game and love it.i got 100s of fits ready to go and 390mil isk in the bank i like all the guys who brag how ea...
- by Chances Ghost - at 2013.10.03 08:13:00
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47. ProtoStomping FIX - in General Discussions [original thread]
ryo sayo mio wrote: Lol u cant stop us we are hear to stay i protostomp every game and love it.i got 100s of fits ready to go and 390mil isk in the bank i like all the guys who brag how easy it is to kill us "u only need one fg shot to kill'e...
- by Chances Ghost - at 2013.10.03 08:04:00
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48. Best part about the future vehicle changes - in General Discussions [original thread]
Noc Tempre wrote: They actually didn't say they were going to do that. You'd think so, but never assume CCP won't be dicks for their own ego's sake. concidering all the old skills wont exsist anymore and are replaced by whole new skills... ...
- by Chances Ghost - at 2013.10.03 04:30:00
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49. Best part about the future vehicle changes - in General Discussions [original thread]
we get our SP back to spend elsewhere :P
- by Chances Ghost - at 2013.10.03 03:15:00
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50. Testing the new vehicle changes - in General Discussions [original thread]
Sgt Buttscratch wrote: Soma with 120mm nanofibre plate. leaves a soma with 4k hp 2 high slots 3 low and lower than maddy PG. What you must remember is your testing this against current AV strength, current tank strength. And without new skil...
- by Chances Ghost - at 2013.10.02 20:58:00
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51. Testing the new vehicle changes - in General Discussions [original thread]
BobThe 844-1 CakeMan wrote: how are testing armor passive reps? by magic. XD if you dont live 10 seconds with a crapton of reps in a short duration, why would you come out alive if those same reps were spread over a longer period of time? p...
- by Chances Ghost - at 2013.10.02 20:55:00
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52. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
sooo your trying to achieve balance by reducing everything to the current Sica/Soma we dont use the militia tanks for a reason... they are garbage, and they die when someone looks at you funny, theres no option for retreat, so none of this "fight...
- by Chances Ghost - at 2013.10.02 20:52:00
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53. Testing the new vehicle changes - in General Discussions [original thread]
Builds Sica supplimental extender active hardener heavy boost soma 1 rep 1 plate 1 hardener fill the extra slots to taste those two builds are STRONGER then the new tanks we will be getting in the vehicle rebalance. so go out and test to see...
- by Chances Ghost - at 2013.10.02 20:48:00
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54. Vehicle changes - in General Discussions [original thread]
their solution to the problem of "we dont knwo what a proto tank is supposed to look like" was to change our current standard into militia, and work our way back up to the 5 high 2 low gunnlogi ADV will obviously be 4/2 and pro will probably be ...
- by Chances Ghost - at 2013.10.02 20:25:00
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55. Vehicle changes - in General Discussions [original thread]
the vehicle rebalance includes the following changes less vehicle health no passive resist modules limited ammo lower number of vehicle slots as things stand with the numbers givin tanks are nerfed. weather or not these changes come with a low...
- by Chances Ghost - at 2013.10.02 20:12:00
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56. Psychology = Improvement - in General Discussions [original thread]
Zahle Undt wrote: To call psychology a science is to insult all of us with real science degrees alot of it boils down to qwakery and medication nowadays. a B.S. in psychology qualifies you to be a glorified pharmacy tech. just giving ou...
- by Chances Ghost - at 2013.10.01 22:53:00
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57. Why did you name your character that?! - in General Discussions [original thread]
Chances Ghost is a more namish version of the phrase "Ghost of a Chance"
- by Chances Ghost - at 2013.10.01 20:57:00
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58. Wait...why do Minmatar mediums and Assaults get a natural armour repair? - in General Discussions [original thread]
because Winmatar
- by Chances Ghost - at 2013.10.01 20:48:00
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59. Is it a glitch/exploit when only one person does it ? - in General Discussions [original thread]
Cpl Foster USMC wrote: what's the "Sniper Head Glitch"...? are there Headless Snipers running around..... head glitching involves using cover in such a way that you can shoot out of it but return fire hits the terrain instead of you, making...
- by Chances Ghost - at 2013.10.01 20:46:00
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60. Is it a glitch/exploit when only one person does it ? - in General Discussions [original thread]
you think its bad now? october 8th, if CCP doesnt crack down on glitching by then its open season for glitches to run wild.
- by Chances Ghost - at 2013.10.01 20:29:00
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