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21. What do you recomnend spending the bonus event sp on? - in Rookie Training Grounds [original thread]
Core Skills. All in there.
- by CaveCav - at 2014.03.17 19:25:00
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22. Swarm Launcher: Is it still viable? - in Rookie Training Grounds [original thread]
If a Dropship pilot sees you wielding one of those he could crash because of excessive laughter.
- by CaveCav - at 2014.03.14 19:06:00
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23. Scouts, I summon thee - in Rookie Training Grounds [original thread]
Repe Susi wrote: CaveCav wrote: So, with the dropsuit command respec on the way I'll be going Gallente (because of my paranoia of getting scanned) and those new Magsec Smg and Bolt Pistol look VERY sexy to pair to my ScP, now I need some hel...
- by CaveCav - at 2014.03.13 16:54:00
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24. Scouts, I summon thee - in Rookie Training Grounds [original thread]
So, with the dropsuit command respec on the way I'll be going Gallente (because of my paranoia of getting scanned) and those new Magsec Smg and Bolt Pistol look VERY sexy to pair to my ScP, now I need some help on fittings because I never played t...
- by CaveCav - at 2014.03.13 08:23:00
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25. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
I really hope that they fix the equipment spam problem, but having to die in order to restock my nanohives feels excessive, I would be fine with some sort of cooldown auto-restock though
- by CaveCav - at 2014.03.02 11:11:00
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26. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
I think that it will almost be mandatory for me to skill into Amarr and Caldari suits at least to ADV level. I hope they reduce the SP needed to get a suit to level 5.
- by CaveCav - at 2014.02.28 18:42:00
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27. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
I don't know about you guys but I can't see myself using the Gallente logistics in 1.8...I'll be keeping my Minmatar for sure and I'll be picking up either the Amarr or the Caldari logistics as a second suit, but the Gallente...
- by CaveCav - at 2014.02.25 19:25:00
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28. How do I run the AR on the scout - in Rookie Training Grounds [original thread]
Ditch the AR, main the Scrambler Pistol
- by CaveCav - at 2014.02.16 12:54:00
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29. Scouts, I summon thee - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: Nova Knife, Shotgun > Go Minmatar Scramber Pistol, RE's > Both Good Speed > Go Minmatar Good Knowledge > Go Gallente (Or Caldari) So I run Scrambler Pistol, RE, Gallente Scout (with Assault Rifle variants an...
- by CaveCav - at 2014.02.15 20:19:00
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30. Scouts, I summon thee - in Rookie Training Grounds [original thread]
Marc Rime wrote: CaveCav wrote: I would love to get some advice by some experienced scouts. Assuming that with 1.8 we'll get a Dropsuit Command respec (...) what should I do? You shouldn't assume there'll be a respec, that's what. ;) I...
- by CaveCav - at 2014.02.14 12:39:00
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31. Minmatar Logi with Assault Rifle. - in Rookie Training Grounds [original thread]
While the AR still remains a good gun it's biggest drawback at the moment is range, the AR is outranged by the CR, the RR and the SCR
- by CaveCav - at 2014.02.13 17:55:00
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32. Scouts, I summon thee - in Rookie Training Grounds [original thread]
I would love to get some advice by some experienced scouts. Assuming that with 1.8 we'll get a Dropsuit Command respec I'm thorn on what suit to pick between Minmatar and Gallente for my scout alt. I'll have to explain my playstyle, at the moment...
- by CaveCav - at 2014.02.13 15:56:00
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33. Minmatar Logi with Assault Rifle. - in Rookie Training Grounds [original thread]
All Logi suits are going to have their passive reps swapped with the Gallente bonus, so you lose 5 hp/sec of repair and gain -25% on the CPU/PG cost of equipment. The Minmatar racial bonus is going to change from +25% hacking speed to +50% Repair ...
- by CaveCav - at 2014.02.13 15:42:00
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34. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
John Demonsbane wrote: Speaking of which, the shield one should probably be just a level 4 adv variant, and not a full fledged alternative at all tiers. a shield instant boost would be fine if there was no damage resistance or vice versa, it'...
- by CaveCav - at 2014.01.27 14:01:00
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35. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Alex Kaidou wrote: Wait , caring about your kdr doing make you a fake logi , it makes you c conscious player , i dont get how you guys think logis should be a free kill waiting to happen and i will disagree 100% i care about my kdr and i freak ...
- by CaveCav - at 2014.01.27 10:58:00
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36. A Question about the Saga and the Saga II - in Rookie Training Grounds [original thread]
If I remember correcly the built-in hardener doesn't cost any CPU/PG
- by CaveCav - at 2014.01.27 09:17:00
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37. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Soulskulptor wrote: Cavecav wrote: Yeah, placed items are what I find difficult to come up with ideas that could work, (in particular with Nanohives all the ideas I get are broken by the "I'm-gonna-stack-5-Nanohives-at-my-feet" tactic) I hav...
- by CaveCav - at 2014.01.27 09:15:00
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38. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
John Demonsbane wrote: Gotta be honest, I think a lot of the suggestions you are making sound a bit OP, especially the self-reps and needles. Self reps are not hard to figure out why, you've already mentioned it. A low rate of self rep (as a ...
- by CaveCav - at 2014.01.27 09:09:00
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39. Bloodlines? - in Rookie Training Grounds [original thread]
Nope
- by CaveCav - at 2014.01.26 19:25:00
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40. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Soulskulptor wrote: The thing about the injectors and repair tools is that they use nanites (basically microscopic machines: nanomachines) to funtcion. Unlike armor, the nanites wouldn't be able to interact with shields since it is more or les...
- by CaveCav - at 2014.01.26 16:34:00
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