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CaveCav
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
248
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Posted - 2014.02.13 15:56:00 -
[1] - Quote
I would love to get some advice by some experienced scouts. Assuming that with 1.8 we'll get a Dropsuit Command respec I'm thorn on what suit to pick between Minmatar and Gallente for my scout alt.
I'll have to explain my playstyle, at the moment I mainly run two different fits on an ADV Minmatar Scout: first one is a Scrambler Pistol/NK + RE for point defense with one KinCat and one CardReg, second one is a dual KinCat Shotgun/Scrambler Pistol.
In 1.8 I'll still be using Shotguns, Scrambler Pistols, Nova Knives and Remote Explosives paired with the Cloacking Device.
So, Minmatar: +I like my Nova Knives +That hacking bonus doe! +1 additional low slot for more speed -Still somewhat easy to scan
Gallente: +Passive Reps +Invisible +4 lows and 2 highs means I can do a lot of things +Scan Range -Lacks the Minmatar Scout bonuses
what should I do?
Dedicated Logibro, Gunner, Counter-Sniper
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Brokerib
Lone Wolves Club
528
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Posted - 2014.02.13 20:56:00 -
[2] - Quote
Tough call. I'm going with the Minmatar due to the extra speed and race loyalty, but your playstyle splits pretty well between the two.
You may need to make a decision on which is more important to you out of the NK and the Shotgun. If it's NK then the Minmatar bonus will be invaluable come 1.8, as heavies are going to be a lot tougher.
If it's shotgun, then the Gal is probably the way to go. Their slot setup and bonuses are generally superior to the Minmatar (both the knife and hacking are very situational), so unless you're knife/speed crazy, the Gal will probably be the better performing suit overall.
Knowledge is power
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Marc Rime
240
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Posted - 2014.02.14 00:17:00 -
[3] - Quote
CaveCav wrote:I would love to get some advice by some experienced scouts. Assuming that with 1.8 we'll get a Dropsuit Command respec (...)
what should I do? You shouldn't assume there'll be a respec, that's what. ;) |
Ironyimation Inception
R 0 N 1 N
102
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Posted - 2014.02.14 00:59:00 -
[4] - Quote
I'll be going Minmatar personally, I got a need, a need for speed.
Closed Beta Veteran
Explosives Fanatic, 5 Man Remote Explosive Kill
5 Man M8 Packed Locus Grenade Kill
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Awry Barux
New Eden Blades Of The Azure Zero-Day
559
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Posted - 2014.02.14 06:50:00 -
[5] - Quote
I'm not convinced the Minja damage bonus is really very helpful, especially in comparison to stealth. NKs secretly deal 120% to both shields and armor- charged slash with proto knives without Minja bonuses or prof = about 1k damage. Against a well-tanked 1.8 heavy, adding in +25% from the Minja bonus still isn't going to be enough to one-hit. If you're stuck needing two slashes anyway, you may as well go with the Gallente scout. |
ALPHA DECRIPTER
Dragon-Empire
735
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Posted - 2014.02.14 07:09:00 -
[6] - Quote
I'm a G (scout) all day!
You sound like a pure-bread M-scout and should stick with it (my opinion).
Scout Tactician
Dance puppets, DANCE!
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CaveCav
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
248
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Posted - 2014.02.14 12:39:00 -
[7] - Quote
Marc Rime wrote:CaveCav wrote:I would love to get some advice by some experienced scouts. Assuming that with 1.8 we'll get a Dropsuit Command respec (...)
what should I do? You shouldn't assume there'll be a respec, that's what. ;)
If there's no respec I'll stick to the Min but given the choice I don't know what to choose.
Dedicated Logibro, Gunner, Counter-Sniper
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Fox Gaden
Immortal Guides
2484
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Posted - 2014.02.14 13:36:00 -
[8] - Quote
Marc Rime wrote:CaveCav wrote:I would love to get some advice by some experienced scouts. Assuming that with 1.8 we'll get a Dropsuit Command respec (...)
what should I do? You shouldn't assume there'll be a respec, that's what. ;) If there isn't, it will make his decision so much easier.
Fox Gaden: DUST Wall of Fame, 2014
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Fox Gaden
Immortal Guides
2484
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Posted - 2014.02.14 14:00:00 -
[9] - Quote
If I could shoot the Shotgun consistently without accidentally meleeing instead, I would go Gallente scout on Fox, but I may end up going Minmitar Heavy instead.
I have no idea why my Thumb twitches when I use my index finger while aiming in close quarter combat. If I could deactivate the melee option and just have R3 do nothing, I might be a decent Shotgun Scout. It happens to me on other weapons as well, but only when I am less than 5m from my target, so on say the HMG, it is only an occasional problem, where as with the Shotgun it is a constant issue for me.
Fox Gaden: DUST Wall of Fame, 2014
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Yan Darn
DUST University Ivy League
218
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Posted - 2014.02.15 00:48:00 -
[10] - Quote
If you like Nova knives just go Minnie. They are the fastest as well, which still helps for shotguns.
I'll be going Gal-still mainly for the passive radar and lows for amps - I have proto gal but I never use it. After having just 2 slots, 3 will be a dream.
I love dampening at the moment - but with Scanner nerf incoming it means:
1) Your much, much less likely to be hit by a scan anyway, especially when flanking.
2) Precisely because of this, you'll see less people carry them.
Overall much less actual need for dampening bonus in 1.8 (still a good bonus though).
Gal/Cal scouts might actually make the best active scanners for team play - they can pick up reds on passive and tag em for the rest of the team.
You probably don't know me. But next time you get gunned down or exploded by a Valor scout...check the name.
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DTOracle
BlackWater Liquidations INTERGALACTIC WARPIGS
212
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Posted - 2014.02.15 04:27:00 -
[11] - Quote
Gal scout FTW. I love my Minja & have skilled into both. But the Gal bonus will be the best IMO, w/ Cal scout 2nd, Min 3rd, & the other one . But if you just gotta have speed or like bringing a knife to a gun fight the go Minja. Cal scout will be a scout hunter most likely. & then the other one. |
Bojo The Mighty
L.O.T.I.S.
3153
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Posted - 2014.02.15 18:47:00 -
[12] - Quote
Nova Knife, Shotgun > Go Minmatar Scramber Pistol, RE's > Both
Good Speed > Go Minmatar Good Knowledge > Go Gallente (Or Caldari)
So I run Scrambler Pistol, RE, Gallente Scout (with Assault Rifle variants and Mass Driver) so this is my perspective:
If you really want to run knives and shotgun it's wise to go Minmatar Scout. You really need the speed for them. However in 1.8 they will not have a Profile reduction bonus so you may fall prey to Caldari Scouts. Currently the passive scan range on a Gallente scout is a wonderful tool, one of the best in Dust IMO.
It is ten times easier to avoid detection when you know where everyone is and where they a facing, at all times in a (usually) 50 meter radius. Minmatar Scout needs to get within twenty. The scan range is absolutely great when paired with RE's because you don't even have to be in the same room to watch them.
Caldari scout will be the best at omniscience but the Gallente will still be superior in ability to hide/sneak. But that's not to say the Minmatar Scout can't do it. Sometimes when I come across a minmatar scout, they can just disappear like a fart in the wind they are so fast.
Oh yeah that hacking bonus will be wonderful though. Fastest critters on the field.
(I Enjoy Difficulty); GB-9 Breach AR, EK-AR Breach Mass Driver, GK-13 and Allotek Burst AR
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CaveCav
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
250
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Posted - 2014.02.15 20:19:00 -
[13] - Quote
Bojo The Mighty wrote:Nova Knife, Shotgun > Go Minmatar Scramber Pistol, RE's > Both
Good Speed > Go Minmatar Good Knowledge > Go Gallente (Or Caldari)
So I run Scrambler Pistol, RE, Gallente Scout (with Assault Rifle variants and Mass Driver) so this is my perspective:
If you really want to run knives and shotgun it's wise to go Minmatar Scout. You really need the speed for them. However in 1.8 they will not have a Profile reduction bonus so you may fall prey to Caldari Scouts. Currently the passive scan range on a Gallente scout is a wonderful tool, one of the best in Dust IMO.
It is ten times easier to avoid detection when you know where everyone is and where they a facing, at all times in a (usually) 50 meter radius. Minmatar Scout needs to get within twenty. The scan range is absolutely great when paired with RE's because you don't even have to be in the same room to watch them.
Caldari scout will be the best at omniscience but the Gallente will still be superior in ability to hide/sneak. But that's not to say the Minmatar Scout can't do it. Sometimes when I come across a minmatar scout, they can just disappear like a fart in the wind they are so fast.
Oh yeah that hacking bonus will be wonderful though. Fastest critters on the field.
You can look me up in Alliance chat if you need to wring any questions
I was actually waiting on you to reply, I think I'll go Gallente just for the profile reduction, I'm actually quite paranoic about Caldari scouts and maining a logi I know I will constantly bringing around a proto scanner. Also with the new heavies I doubt I'll be able to one-shot everyone.
Dedicated Logibro, Gunner, Counter-Sniper
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Bojo The Mighty
L.O.T.I.S. D.E.F.I.A.N.C.E
3154
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Posted - 2014.02.15 21:18:00 -
[14] - Quote
CaveCav wrote: I was actually waiting on you to reply, I think I'll go Gallente just for the profile reduction, I'm actually quite paranoic about Caldari scouts and maining a logi I know I will constantly bringing around a proto scanner. Also with the new heavies I doubt I'll be able to one-shot everyone.
I've been forum baited! Here take a look at this:
? wrote:Know Thy Enemy (1.8) Galscout versus Calscout Scenario The Caldari Scout and Gallente Scout are polar opposites and will create the most formidable foes against eachother given someone makes enough sacrifices or the best fit overall wins. First I will layout the Gallente Scout's Abilities. The skills/modules required to achieve the numbers will be listed on the right and are cumulative with skills above. Rounding to 3 sig figs. Precision | Profile 45.0 | 35.0 40.5 | 31.5 - Level 5 Skills 40.5 | 23.6 - Level 5 Scout 32.4 | 17.7 - First comp module 26.8 | 13.9 - Second Comp Module Now it's nemesis, the Caldari Scout 30.4 | 31.5 - Level 5 Skills Including Scout 24.3 | 23.6 - First Complex 20.0 | 18.5 - Second 17.8 | - - Third 16.8 | - - Fourth Now although the likelyhood of coming across a 4 Precision Enhanced Caldari Scout may be unlikely, however one complex dampener on a Calscout will completely undermine a Gallente Scout's Precision efforts but 2 Complex Dampeners on a Gallente Scout will do likewise on a Caldari and given how often you will come across triple/quadruple precision enhanced Calscouts, you will probably only need to run a Complex dampener to subvert the Active Scans and most Calscouts simultaneously. Go get em' tigers.
(I Enjoy Difficulty); GB-9 Breach AR, EK-AR Breach Mass Driver, GK-13 and Allotek Burst AR
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I do SUCK
RETR0 PR0 GAMERS INTERGALACTIC WARPIGS
36
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Posted - 2014.02.16 04:55:00 -
[15] - Quote
Gotta feeling there's going to be a lot of bandwagon scouts in 1.8
Scout Bro
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Admonishment
The Enclave Syndicate Dark Taboo
119
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Posted - 2014.03.01 08:20:00 -
[16] - Quote
If you are dead set on knifing primary I would suggest the Minmatar suit for full benefit of the knives, its best to play to the strengths of each suit along with play style. I knife in my Gallente suit but I also have other weapons to compliment that I like to use so I picked that suit to make the most of my all around style. One suit is not better than the other it really just depends on what weapons you go with and setting them up for max benefit for you.
Level 5 proficiency in throat punching
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Vyuru
Learning Coalition College
37
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Posted - 2014.03.01 14:32:00 -
[17] - Quote
Something to consider, that I frankly don't know the answer/all the info about.
Profile dampening doesn't just help with radar, I do believe that it helps a bit with the LoS, just a bit. The lower profile you have, the closer the enemy has to get you to their targeting reticule for you to appear with the little red chevron.
What does this mean for you?
If you are semi hidden, either a minor wall in the way or not standing up on a hill, I have had medium frame suits just pass me by without seeing me at all.
I run minmatar scouts, typically, and have lvl 3 skill in them as well as lvl 5 profile dampening.
Other scouts are losing their profile dampening ability, I do not know the effect this will have on LoS, or near LoS, chevrons.
It's really just something to ponder and keep in mind.
Myself personally, I am kinda torn on which scout to go with. I mostly run Adv level suits/gear, so the 3 lows that the gallente and amarr suits give are attractive. The bonuses for minmatar and caldari are especially attractive, and if CCP does change the amarr scout bonuses, then it could change what I think about them. I can easily think of many ways to make each scout suit work. So since I know that I will be using a cloak once they come out, I plan on seeing how the cloaking system works, then choosing which suit best pairs with cloaks and my style of play. |
Venerable Phage
Red Shirts Away Team
75
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Posted - 2014.03.02 21:15:00 -
[18] - Quote
Is the speed advantage of the Min enough to offset the dampening loss and the amount of low slots?
Wouldn't a Gal scout have a lower profile and with 4 low slots be able to pick and choose from: Stamina Speed Dampening Precision
Sure the base stats might be better for speed on a min. But are they the fastest once modules are taken into account? |
Galvan Nized
Deep Space Republic
728
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Posted - 2014.03.03 06:50:00 -
[19] - Quote
Venerable Phage wrote:Is the speed advantage of the Min enough to offset the dampening loss and the amount of low slots?
Wouldn't a Gal scout have a lower profile and with 4 low slots be able to pick and choose from: Stamina Speed Dampening Precision
Sure the base stats might be better for speed on a min. But are they the fastest once modules are taken into account?
If they are both focused on speed scouting the Minnie will nearly always win. A Gal with 3 Kin Cats is slightly faster than a Minnie with 2. But if the Gal equips an Adv plate they are virtually the same speed. Now the Minnie wins because of stamina.
If the Gal Scout is using any extra slots for plates and the Minnie is not the Minnie will be quicker.
Don't forget the Minnie will have access to shield extenders, DMG mods (big deal with the knives), and precision mods.
Biggest Gal advantage will be going without that Dampener opening up choices. |
Venerable Phage
Red Shirts Away Team
75
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Posted - 2014.03.03 11:17:00 -
[20] - Quote
The three passive scanning skills should have been split between the different scouts.
Give Amarr the amplitude bonus, give dampening to Gallente, precision to Caldari.
Give Kinetics to Min.
Then a secondary scout trait to each ie other biotics, hacking, CQC.
Seems a bit unbalanced to give two passive scan skills to one and huff and puff to another. |
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Murt Lesp
Hydra's Wraiths
29
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Posted - 2014.03.11 15:26:00 -
[21] - Quote
I've played both but more focus on Gal. It all comes down to picking your targets. Cloak is nice but so is mobility. I'm shifting towards passive cloak with speed modules. Cumulative -50% profile is a comfortable level against non-dedicated scanners
It's time for MILLITA MONTH!!!
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CaveCav
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
264
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Posted - 2014.03.13 08:23:00 -
[22] - Quote
So, with the dropsuit command respec on the way I'll be going Gallente (because of my paranoia of getting scanned) and those new Magsec Smg and Bolt Pistol look VERY sexy to pair to my ScP, now I need some help on fittings because I never played the armor scout, could you guys help me out?
Dedicated Logibro, Gunner, Counter-Sniper
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Repe Susi
Rautaleijona Top Men.
1090
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Posted - 2014.03.13 14:23:00 -
[23] - Quote
CaveCav wrote:So, with the dropsuit command respec on the way I'll be going Gallente (because of my paranoia of getting scanned) and those new Magsec Smg and Bolt Pistol look VERY sexy to pair to my ScP, now I need some help on fittings because I never played the armor scout, could you guys help me out?
You can get mad armor hp with Gal scout. Have a way to repair it also. If you use armor plates, also use kinetic catalyzers to even out the speed drop.
If you're using sidearms(?) only, dampen yourself.
It's awesome what you can do with 4 low slots so experiment!
Life is pleasant. Death is peaceful. It's the transition that's troublesome. ~ Isaac Asimov
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CaveCav
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
265
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Posted - 2014.03.13 16:54:00 -
[24] - Quote
Repe Susi wrote:CaveCav wrote:So, with the dropsuit command respec on the way I'll be going Gallente (because of my paranoia of getting scanned) and those new Magsec Smg and Bolt Pistol look VERY sexy to pair to my ScP, now I need some help on fittings because I never played the armor scout, could you guys help me out? You can get mad armor hp with Gal scout. Have a way to repair it also. If you use armor plates, also use kinetic catalyzers to even out the speed drop. If you're using sidearms(?) only, dampen yourself. It's awesome what you can do with 4 low slots so experiment!
On my scout I mainly use sidearms and the shotgun, I think I'll have to play with the fitting tool
Dedicated Logibro, Gunner, Counter-Sniper
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ALPHA DECRIPTER
Dragon-Empire
821
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Posted - 2014.03.13 20:21:00 -
[25] - Quote
CaveCav wrote:Repe Susi wrote:CaveCav wrote:So, with the dropsuit command respec on the way I'll be going Gallente (because of my paranoia of getting scanned) and those new Magsec Smg and Bolt Pistol look VERY sexy to pair to my ScP, now I need some help on fittings because I never played the armor scout, could you guys help me out? You can get mad armor hp with Gal scout. Have a way to repair it also. If you use armor plates, also use kinetic catalyzers to even out the speed drop. If you're using sidearms(?) only, dampen yourself. It's awesome what you can do with 4 low slots so experiment! On my scout I mainly use sidearms and the shotgun, I think I'll have to play with the fitting tool
Low profile + good passive scan + RE = ROFL FUN
Scout Tactician
Dance puppets, DANCE!
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