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12641. Idea on how to balance logis - in General Discussions [original thread]
Jack McReady wrote: Cat Merc wrote: [quote=Jack McReady] B. If you can't see how broken the Caldari logi then something is seriously wrong with you. your post indicates that you are just too stupid to adapt and use a flux grenade thus ther...
- by Cat Merc - at 2013.05.10 11:54:00
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12642. Idea on how to balance logis - in General Discussions [original thread]
Bendtner92 wrote: Dumb ideas. Logis should just get less high and low slots than Assaults, not more slots. Logis need to be able to shield themselves to traverse the battlefield and pick up wounded people, supply them ammo, rep them, etc'.
- by Cat Merc - at 2013.05.10 11:52:00
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12643. Idea on how to balance logis - in General Discussions [original thread]
Medic 1879 wrote: Some ok ideas but I still think we just need the Cal logi shield bonus changing to a support skill and logi suits being invalid fittings if the dont fill their equipment if people have to actually carry equipment they wont be ...
- by Cat Merc - at 2013.05.10 11:51:00
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12644. Idea on how to balance logis - in General Discussions [original thread]
Jack McReady wrote: writing another post about logis wont change the fact that you just need to adapt flux, scrambler pistol, laser rifle and in the future scrambler rifle. enough options to ruin a caldari scrubs day. A. This isn't specific...
- by Cat Merc - at 2013.05.10 11:47:00
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12645. Idea on how to balance logis - in General Discussions [original thread]
1. Any weapons will have 35% extra CPU/PG cost on a logi, so they could defend themselves, but going high tier will cripple them. 2. The rep bonus won't apply unless they have a remote rep on them, to encourage them to use it. --3hp/s for standard...
- by Cat Merc - at 2013.05.10 11:44:00
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12646. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
ChromeBreaker wrote: WAIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Please please dont say its a blanket +10% !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Tactical AR's dont need it. Forge guns dont need it Grenades dont need it!!!!!!!!!!!!! PLEASE be c...
- by Cat Merc - at 2013.05.10 11:29:00
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12647. CPM: The return of the OMEGA BOOSTER? THE TRION BOOSTER?!! - in General Discussions [original thread]
Dude, the Omega booster doesn't up the cap. You have 190k cap? Omega booster users will also have 190k cap. But they will have double the SP per match. Get it? Same progression, just faster. At the end of the week, both will have the same amount o...
- by Cat Merc - at 2013.05.10 03:56:00
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12648. CPM: The return of the OMEGA BOOSTER? THE TRION BOOSTER?!! - in General Discussions [original thread]
So you have to choose between 2x SP accumulation while still having the same cap vs 1.5x SP accumulation with a higher cap? I'm sorry what's pay to win in this again? Last time I checked the whole point of paying was to eliminate the grind, to br...
- by Cat Merc - at 2013.05.09 18:35:00
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12649. i think i know why CCP wont respond/also to all FPSers - in General Discussions [original thread]
Stands Alone wrote: Delirium Inferno wrote: Or you know, maybe because going to commercial release is a lot of work and they're busy. I'd bet you whatever that beta isn't getting extended. im not sure how closely you follow CCP but they a...
- by Cat Merc - at 2013.05.09 18:31:00
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12650. i think i know why CCP wont respond/also to all FPSers - in General Discussions [original thread]
Most of the people who stick around do it because CCP are awesome at doing the talking part. Now they actually have to make the game.
- by Cat Merc - at 2013.05.09 18:13:00
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12651. Think I found the "aiming" issue.... - in General Discussions [original thread]
IamI3rian wrote: I NEVER miss while standing still. = ) At least with any of the weapons I use. I don't do it all that regularly though. Anyway, it's simply something I noticed, which I figured many didn't. It's what I'd imagine the issue is h...
- by Cat Merc - at 2013.05.09 17:30:00
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12652. Think I found the "aiming" issue.... - in General Discussions [original thread]
I can stand still and have problem aiming. Its just aiming in general, I really have no problem with gun sway.
- by Cat Merc - at 2013.05.09 17:26:00
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12653. negative sp? - in General Discussions [original thread]
You're getting dumber.
- by Cat Merc - at 2013.05.08 21:32:00
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12654. So... 5k players... - in General Discussions [original thread]
Mobius Wyvern wrote: Cat Merc wrote: Leither Yiltron wrote: 92 threads. Isn't that a bit high when you're only providing a sentence of actual thought in for your OP? http://dustsearch.com/stats/Cat_Merc It seems everywhere I pop up I ...
- by Cat Merc - at 2013.05.08 21:16:00
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12655. So... 5k players... - in General Discussions [original thread]
Arkena Wyrnspire wrote: What is the purpose of this thread? Discussion.
- by Cat Merc - at 2013.05.08 21:16:00
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12656. So... 5k players... - in General Discussions [original thread]
Leither Yiltron wrote: 92 threads. Isn't that a bit high when you're only providing a sentence of actual thought in for your OP? http://dustsearch.com/stats/Cat_Merc It seems everywhere I pop up I have a "fan".
- by Cat Merc - at 2013.05.08 21:05:00
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12657. So... 5k players... - in General Discussions [original thread]
Isn't that kinda low for a Free To Play, "AAA" shooter?
- by Cat Merc - at 2013.05.08 20:57:00
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12658. Losing suit when revived - in Feedback/Requests [original thread]
What? You lose suits in the supply depot? Dafuq? Why? The whole point is that you can switch roles on the fly without dying.
- by Cat Merc - at 2013.05.08 17:26:00
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12659. ******* input lag - in General Discussions [original thread]
Its so bad that its faster to reload than to hit R2 and wait for the thing to switch weapons -_-
- by Cat Merc - at 2013.05.08 16:20:00
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12660. Scrambler Rifle Question - in General Discussions [original thread]
Like the AR only better in every way. Yes, I checked the stats, it will have more damage, better range, same fire rate, higher clip. And its only 10% more damage to shields than AR.
- by Cat Merc - at 2013.05.08 15:31:00
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