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Surt gods end
Demon Ronin
80
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Posted - 2013.05.09 16:46:00 -
[1] - Quote
Ok, I made the last part up. But this is for the CPM. Hi jenza. Ok, sorry. Being serious, have you guys and ladies talked about OMEGA OR TRIPLE TRION BOOSTERS. Wouldn't that also appease those that just got into game, and those that got the respec?
Yes I'm talking about eliminating the a lot of the grind. cause i don't think for this game to have longevity, the grind has to be priority. Not everyone loves the ever "FUN" of grinding. The playing the game itself should be Nu mero UNO. (ahem ..spanish)
I know some may disagree. And maybe finding a balance between the mmo and fps is giving you ccp and cpm some headaches. But just my two cents. |
DUST Fiend
OSG Planetary Operations Covert Intervention
2856
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Posted - 2013.05.09 16:49:00 -
[2] - Quote
I get really concerned over the direction CCP wants to take boosters....it will very easily creep into the P2W scenario as paid players get literally months ahead of non plaid payers in terms of SP and equipment, thus boosting their combat effectiveness far above that of free players.
Not saying payed players don't deserve their advantages, I guess the question is just "when does enough become too much?" |
The dark cloud
Seraphim Initiative. CRONOS.
1364
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Posted - 2013.05.09 16:56:00 -
[3] - Quote
Return? as far is im aware those things didnt even made it to the game due to bugs in the previous build. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
261
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Posted - 2013.05.09 16:57:00 -
[4] - Quote
Uncap the SP,
If that cant be agreed on, ill compromise
UNCAP the SP to 20M SP, grind it, earn it passively do whatever you want. You are unrestricted in your SP gains until you hit 20M SP then you are "throttled" to the current system.
Eliminates the need for rollover because we all agree after a set amount of SP you are only getting wider not taller so missing out on that SP isnt going to be detrimental to you.
The people who are concerned about the longevity of the game are quelled since well this doesnt hurt the long term of the game.
It allows new players a chance to "catch" up with out some pesky rollover system which is yet to be implemented.
This solution is much easier since its clear that the cap is a reserve pool of SP that a person can earn by active play and the reserve is reset weekly.
I am instead suggesting make the reserve 20M(or some number; its a hypothetical number).
Dont reset it let is stay. Once a player drains that reserve. Hard cap them and do weekly resets on that cap.(this arguably maybe the trickier part since you now have to track players seperately perhaps). And is yet another reason why i say keep it simple and cut the knot and get rid of CAP.
My arguments and rebutttals to criticisms are found here.
https://forums.dust514.com/default.aspx?g=posts&t=74752&find=unread |
Surt gods end
Demon Ronin
80
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Posted - 2013.05.09 17:14:00 -
[5] - Quote
DUST Fiend wrote:I get really concerned over the direction CCP wants to take boosters....it will very easily creep into the P2W scenario as paid players get literally months ahead of non plaid payers in terms of SP and equipment, thus boosting their combat effectiveness far above that of free players.
Not saying payed players don't deserve their advantages, I guess the question is just "when does enough become too much?"
anymore then some people think it is already? It's already a notion to some here and those who have not played this game, that this game is p2w. Can't change there mind on that. But maybe if the game becomes great they then find themselves buying boosters, too. or not. I see you grind lovers there! cheeky monkeys. |
Jin Robot
Polar Gooks
413
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Posted - 2013.05.09 18:29:00 -
[6] - Quote
Surt gods end wrote:DUST Fiend wrote:I get really concerned over the direction CCP wants to take boosters....it will very easily creep into the P2W scenario as paid players get literally months ahead of non plaid payers in terms of SP and equipment, thus boosting their combat effectiveness far above that of free players.
Not saying payed players don't deserve their advantages, I guess the question is just "when does enough become too much?" anymore then some people think it is already? It's already a notion to some here and those who have not played this game, that this game is p2w. Can't change there mind on that. But maybe if the game becomes great they then find themselves buying boosters, too. or not. I see you grind lovers there! cheeky monkeys. So the solution is to force ppl to pay also, just to keep up with people using MEGA P2W boosters? That would be a massive fail. |
Cat Merc
BetaMax. CRONOS.
960
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Posted - 2013.05.09 18:35:00 -
[7] - Quote
So you have to choose between 2x SP accumulation while still having the same cap vs 1.5x SP accumulation with a higher cap?
I'm sorry what's pay to win in this again? Last time I checked the whole point of paying was to eliminate the grind, to bridge the gap between people with a lot of money but not a lot of time vs people with a lot of time but no money. |
Jin Robot
Polar Gooks
413
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Posted - 2013.05.09 18:40:00 -
[8] - Quote
Cat Merc wrote:So you have to choose between 2x SP accumulation while still having the same cap vs 1.5x SP accumulation with a higher cap?
I'm sorry what's pay to win in this again? Last time I checked the whole point of paying was to eliminate the grind, to bridge the gap between people with a lot of money but not a lot of time vs people with a lot of time but no money. The boosters should not exceed 1.5. The SP cap is also there for a reason. You seem to think only new people would use mega boosters and you seem to think no lifers would not have the time to max out a higher cap every single time, either way the gap would grow not shrink, and ppl would be forced to pay to stay relevant. |
Radar R4D-47
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
14
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Posted - 2013.05.09 18:40:00 -
[9] - Quote
From A Buisness Standpoint This Would Be A Major Win For Ccp Charge A Rediculously High Price For.Boosters That Double Or Triple Your Active/Passive Sp And Ccp Would Be Rollin In The $$. Yes It IncreaseS The Skill Differential Between Noobs And ProsBut This Is A Free Game You Dont Have To Use Boosters To Get Good Just Takes The Grind Out Of It. |
Jin Robot
Polar Gooks
413
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Posted - 2013.05.09 18:45:00 -
[10] - Quote
Radar R4D-47 wrote:From A Buisness Standpoint This Would Be A Major Win For Ccp Charge A Rediculously High Price For.Boosters That Double Or Triple Your Active/Passive Sp And Ccp Would Be Rollin In The $$. Yes It IncreaseS The Skill Differential Between Noobs And ProsBut This Is A Free Game You Dont Have To Use Boosters To Get Good Just Takes The Grind Out Of It. False, a mega booster would not "take the grind away" it would be substantial enough to make the gap impossible to close unless you pay, which many would not, smaller community then, it would just be those that pay and the free users would leave. |
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Heimdallr69
Imperfects Negative-Feedback
178
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Posted - 2013.05.09 18:54:00 -
[11] - Quote
Jin Robot wrote:Radar R4D-47 wrote:From A Buisness Standpoint This Would Be A Major Win For Ccp Charge A Rediculously High Price For.Boosters That Double Or Triple Your Active/Passive Sp And Ccp Would Be Rollin In The $$. Yes It IncreaseS The Skill Differential Between Noobs And ProsBut This Is A Free Game You Dont Have To Use Boosters To Get Good Just Takes The Grind Out Of It. False, a mega booster would not "take the grind away" it would be substantial enough to make the gap impossible to close unless you pay, which many would not, smaller community then, it would just be those that pay and the free users would leave. Then there should be a difference between those paying and those not..maybe make it so they get into different lobbies so its fair then we are all happy |
Jin Robot
Polar Gooks
414
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Posted - 2013.05.09 18:59:00 -
[12] - Quote
Heimdallr69 wrote:Jin Robot wrote:Radar R4D-47 wrote:From A Buisness Standpoint This Would Be A Major Win For Ccp Charge A Rediculously High Price For.Boosters That Double Or Triple Your Active/Passive Sp And Ccp Would Be Rollin In The $$. Yes It IncreaseS The Skill Differential Between Noobs And ProsBut This Is A Free Game You Dont Have To Use Boosters To Get Good Just Takes The Grind Out Of It. False, a mega booster would not "take the grind away" it would be substantial enough to make the gap impossible to close unless you pay, which many would not, smaller community then, it would just be those that pay and the free users would leave. Then there should be a difference between those paying and those not..maybe make it so they get into different lobbies so its fair then we are all happy I have stated before that I think a more robust matchmaking would solve alot of these problems without having to un-eve the progression in this game. I havent played EVE in awhile but I dont remember people complaining about the slow progression in that game.
Although I think segregation of paying and non paying is a horrible, horrible idea. Just current SP total segregation was what I meant. |
Surt gods end
Demon Ronin
82
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Posted - 2013.05.09 19:05:00 -
[13] - Quote
Jin Robot wrote:Heimdallr69 wrote:Jin Robot wrote:Radar R4D-47 wrote:From A Buisness Standpoint This Would Be A Major Win For Ccp Charge A Rediculously High Price For.Boosters That Double Or Triple Your Active/Passive Sp And Ccp Would Be Rollin In The $$. Yes It IncreaseS The Skill Differential Between Noobs And ProsBut This Is A Free Game You Dont Have To Use Boosters To Get Good Just Takes The Grind Out Of It. False, a mega booster would not "take the grind away" it would be substantial enough to make the gap impossible to close unless you pay, which many would not, smaller community then, it would just be those that pay and the free users would leave. Then there should be a difference between those paying and those not..maybe make it so they get into different lobbies so its fair then we are all happy I have stated before that I think a more robust matchmaking would solve alot of these problems without having to un-eve the progression in this game. I havent played EVE in awhile but I dont remember people complaining about the slow progression in that game. Although I think segregation of paying and non paying is a horrible, horrible idea. Just current SP total segregation was what I meant.
Your kidding right? Thats the whole punch line with eve. "like watching paint dry" "after 6 months you get your awesome ship! and also be able to fly one for real" No serious, ask anyone about eve progression. even eve fans, and they will tell you how slow it is. PC GAMER MAGAZINE once did comedy skit on it. |
Jin Robot
Polar Gooks
414
|
Posted - 2013.05.09 19:37:00 -
[14] - Quote
Surt gods end wrote:Jin Robot wrote:Heimdallr69 wrote:Jin Robot wrote:Radar R4D-47 wrote:From A Buisness Standpoint This Would Be A Major Win For Ccp Charge A Rediculously High Price For.Boosters That Double Or Triple Your Active/Passive Sp And Ccp Would Be Rollin In The $$. Yes It IncreaseS The Skill Differential Between Noobs And ProsBut This Is A Free Game You Dont Have To Use Boosters To Get Good Just Takes The Grind Out Of It. False, a mega booster would not "take the grind away" it would be substantial enough to make the gap impossible to close unless you pay, which many would not, smaller community then, it would just be those that pay and the free users would leave. Then there should be a difference between those paying and those not..maybe make it so they get into different lobbies so its fair then we are all happy I have stated before that I think a more robust matchmaking would solve alot of these problems without having to un-eve the progression in this game. I havent played EVE in awhile but I dont remember people complaining about the slow progression in that game. Although I think segregation of paying and non paying is a horrible, horrible idea. Just current SP total segregation was what I meant. Your kidding right? Thats the whole punch line with eve. "like watching paint dry" "after 6 months you get your awesome ship! and also be able to fly one for real" No serious, ask anyone about eve progression. even eve fans, and they will tell you how slow it is. PC GAMER MAGAZINE once did comedy skit on it. I wonder why EVE grows every year if the method is so borked. |
Surt gods end
Demon Ronin
82
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Posted - 2013.05.09 19:40:00 -
[15] - Quote
@jin meh.. how would i know? im still confused as to how face book games have more people online to make any mmo and fps blush. |
Cat Merc
BetaMax. CRONOS.
961
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Posted - 2013.05.10 03:56:00 -
[16] - Quote
Dude, the Omega booster doesn't up the cap. You have 190k cap? Omega booster users will also have 190k cap. But they will have double the SP per match. Get it? Same progression, just faster. At the end of the week, both will have the same amount of SP gained. |
Nova Knife
Seituoda Taskforce Command Caldari State
886
|
Posted - 2013.05.10 04:11:00 -
[17] - Quote
Basically the only thing we have agreed on within the CPM about the omega booster is that CCP should not release it for quite some time, until some kinks get worked out.
We weren't happy with it as it was presented initially, and are debating pretty heavily internally how better ways to implement the omega and boosters as a whole. |
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