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12541. Caldari Logi vs Assault - in General Discussions [original thread]
NeoWraith Acedia wrote: Cat Merc wrote: Nah man, all bonuses are calculated together. 10% from the skill, + 25% from the bonus = 35%. 66 * 1.35 = 89.1. You sure? Pretty sure they're multiplicative Yup, I'm sure. Some bonuses however, ...
- by Cat Merc - at 2013.05.12 05:05:00
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12542. Shield Extension - in General Discussions [original thread]
NeoWraith Acedia wrote: Cat Merc wrote: I thought this was common knowledge, don't you people study the skill tree carefully before doing anything? Hey, words can mean anything when it comes to CCP Well, incase you still don't know, ...
- by Cat Merc - at 2013.05.12 05:01:00
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12543. Caldari Logi vs Assault - in General Discussions [original thread]
NeoWraith Acedia wrote: Cat Merc wrote: NeoWraith Acedia wrote: And now all my math has been rendered usless, since complex extenders actually give 72.6 HP thanks to their skill -_-, ughh, time for more maths... This thread is now under ...
- by Cat Merc - at 2013.05.12 04:59:00
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12544. Shield Extension - in General Discussions [original thread]
I thought this was common knowledge, don't you people study the skill tree carefully before doing anything?
- by Cat Merc - at 2013.05.12 04:54:00
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12545. From bad to unplayable. Armor tanking logis, where are you all at? - in General Discussions [original thread]
Cosgar wrote: Gallente suits in general need a bonus of -2% movement penalty per level when equipping armor plates. Or armor needs to administer a stamina penalty instead of movement. That way the gallente scouts can use plates but keep their s...
- by Cat Merc - at 2013.05.12 04:52:00
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12546. Caldari Logi vs Assault - in General Discussions [original thread]
NeoWraith Acedia wrote: And now all my math has been rendered usless, since complex extenders actually give 72.6 HP thanks to their skill -_-, ughh, time for more maths... This thread is now under construction... again. That would be 89.1HP ...
- by Cat Merc - at 2013.05.12 04:46:00
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12547. From bad to unplayable. Armor tanking logis, where are you all at? - in General Discussions [original thread]
Armor is broken. TAC AR is broken. This post in a nutshell and I agree.
- by Cat Merc - at 2013.05.12 04:36:00
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12548. Caldari Logi vs Assault - in General Discussions [original thread]
TBH my main problem with logis is that they're too good at killing. What does that leave the assault at? ... Nothing? That 10% damage would be perfect. Also give my Gallente the repping bonus, I am using two complex armor reps because otherwise I...
- by Cat Merc - at 2013.05.12 04:33:00
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12549. I felt awful for a heavy tonight - in General Discussions [original thread]
He had terrible aim. I encountered a heavy yesterday in the same situation, only I had an AR. Didn't go as well I'm afraid, as before I could even start strafing he shred me apart.
- by Cat Merc - at 2013.05.12 04:16:00
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12550. Anyone else enjoying the active scanner? - in General Discussions [original thread]
Chunky Munkey wrote: It's my favourite addition. Screw the new suits. Pfft, screw the new everything :D
- by Cat Merc - at 2013.05.11 16:45:00
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12551. Anyone else enjoying the active scanner? - in General Discussions [original thread]
Its almost good enough for me to swap my nano for the scanner. If only it had less fitting costs. But its so useful to be able to know where the enemy is almost all the time! I just love cooking a surprise grenade for a squad that never saw me b...
- by Cat Merc - at 2013.05.11 16:41:00
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12552. Modded controller users are rampant - in General Discussions [original thread]
mikegunnz wrote: Modded controllers aren't running rampant... but I get your intention to draw attention to a problem. There is a problem, ROF is too fast. Needs to be dropped down to 300ish. As to the ideas to get rid of the scope or nerf dam...
- by Cat Merc - at 2013.05.11 16:39:00
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12553. Modded controller users are rampant - in General Discussions [original thread]
Protoman Is God wrote: Cat Merc wrote: Protoman Is God wrote: Cat Merc wrote: Protoman Is God wrote: People team fire with tacs of course you're going to die running out into the open. As every DUST514 noob says "USE COVER" The T...
- by Cat Merc - at 2013.05.11 16:38:00
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12554. Modded controller users are rampant - in General Discussions [original thread]
Protoman Is God wrote: Cat Merc wrote: Protoman Is God wrote: People team fire with tacs of course you're going to die running out into the open. As every DUST514 noob says "USE COVER" The TAC AR is being used as a CQC weapon and is ex...
- by Cat Merc - at 2013.05.11 16:30:00
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12555. Modded controller users are rampant - in General Discussions [original thread]
Protoman Is God wrote: People team fire with tacs of course you're going to die running out into the open. As every DUST514 noob says "USE COVER" The TAC AR is being used as a CQC weapon and is excellent at that. Your argument is invalid.
- by Cat Merc - at 2013.05.11 16:19:00
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12556. Modded controller users are rampant - in General Discussions [original thread]
ReGnUM Public Relations wrote: Cat Merc wrote: ReGnUM Public Relations wrote: Cat Merc wrote: TAC AR once again is used like a full auto AR. Sigh You never learn do you CCP? Can you please put a limit on the fire rate? Ironically it...
- by Cat Merc - at 2013.05.11 16:02:00
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12557. High fire rate, low damage AR - Anyone interested in such a weapon? - in General Discussions [original thread]
Mobius Wyvern wrote: Cat Merc wrote: Would you people like a high fire rate AR? 857.1 Fire rate (balac), 29.7 damage, and 72 clip size. Same DPS as standard AR, just higher fire rate for people who prefer it. Maybe even a version of it for t...
- by Cat Merc - at 2013.05.11 15:48:00
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12558. Modded controller users are rampant - in General Discussions [original thread]
Keyser Soze VerbalKint wrote: Rurouni Kenshin wrote: Mapping the Mouse wheel to do a click ... hmmmmmm ... sounds like something only possible on a PC not on a PS3. Programmable mouse. Way more lol than a modded controller. Report rates...
- by Cat Merc - at 2013.05.11 15:40:00
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12559. High fire rate, low damage AR - Anyone interested in such a weapon? - in General Discussions [original thread]
Would you people like a high fire rate AR? 857.1 Fire rate (balac), 29.7 damage, and 72 clip size. Same DPS as standard AR, just higher fire rate for people who prefer it. Maybe even a version of it for the Scrambler Rifle coming on the 14th.
- by Cat Merc - at 2013.05.11 15:38:00
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12560. Modded controller users are rampant - in General Discussions [original thread]
Mobius Wyvern wrote: So, just as an example, nearly every AR in Planetside 2 has a semi-auto function, and no restriction of fire rate. I can click fast enough to pump out rounds like it's set to automatic, while maintaining greater accuracy. ...
- by Cat Merc - at 2013.05.11 15:34:00
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