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12181. CCP, revert the HP buff of LAV's - in General Discussions [original thread]
EternalRMG CM wrote: Cat Merc wrote: EternalRMG CM wrote: 1.2 is meant to fix the HP problems Lavs will take anykind of dmg , that they make by running someone over Are you pulling that out of your ass? Because I didn't see anything abo...
- by Cat Merc - at 2013.06.30 00:19:00
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12182. CCP, revert the HP buff of LAV's - in General Discussions [original thread]
EternalRMG CM wrote: 1.2 is meant to fix the HP problems Lavs will take anykind of dmg , that they make by running someone over Are you pulling that out of your ass? Because I didn't see anything about that in the patch notes.
- by Cat Merc - at 2013.06.30 00:14:00
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12183. CCP, revert the HP buff of LAV's - in General Discussions [original thread]
Arkena Wyrnspire wrote: On free LAVs, at least. There really wasn't a problem with how those ones were before. Every LAV. LLAV are a pain in the but. 3 Proto AV and I haven't scratched HALF of their shields.
- by Cat Merc - at 2013.06.30 00:06:00
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12184. CCP, revert the HP buff of LAV's - in General Discussions [original thread]
Just revert it for Uprising 1.2. It takes you FOREVER to figure out how to properly balance stuff, so at least revert it back to how it was for now.
- by Cat Merc - at 2013.06.30 00:03:00
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12185. Feeling guilty about owning newberries in battle. - in General Discussions [original thread]
CCP Nullarbor wrote: I am currently rewriting the matchmaking engine entirely since the current implementation is not delivering the results we need. We havn't scheduled a release date yet but we will be keen to get this out as soon as it is re...
- by Cat Merc - at 2013.06.29 23:26:00
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12186. Increase the advantages AND disadvantages of specialized suits - in General Discussions [original thread]
EternalRMG CM wrote: Cat Merc wrote: Rogatien Merc wrote: Disregard inclusion of "Logi" in OP. It obviously feels quite different from the basic frames. TBH it feels just plain more powerful. It's extremely easy to make a logi suit that...
- by Cat Merc - at 2013.06.29 21:56:00
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12187. Is there a slow down when armor is hit? - in General Discussions [original thread]
Severance Pay wrote: The toxin Ar and Toxin smg are supposed to use bullets with some kind of anesthetic aid, which will slow your movement. So yeah toxin AR is beast. Toxin stuff is cosmetic...
- by Cat Merc - at 2013.06.29 20:27:00
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12188. Am I the only one who thinks melee taking stamina is stupid? - in General Discussions [original thread]
Lol
- by Cat Merc - at 2013.06.29 20:05:00
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12189. Is there a slow down when armor is hit? - in General Discussions [original thread]
I always feel like when my shields are hit, I'm still moving at full speed, but when armor is hit I slow down for a moment. I'm not sure if it's just my imagination or what, but if it's true then... Well... CCP you fail, you fail hard.
- by Cat Merc - at 2013.06.29 20:04:00
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12190. mimmatar assault prototype good or bad??? - in General Discussions [original thread]
It's 100% pure garbage. I mean the materials it's made from, not the suit itself, the suit is fine
- by Cat Merc - at 2013.06.29 19:52:00
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12191. Increase the advantages AND disadvantages of specialized suits - in General Discussions [original thread]
Rogatien Merc wrote: Disregard inclusion of "Logi" in OP. It obviously feels quite different from the basic frames. TBH it feels just plain more powerful. It's extremely easy to make a logi suit that beats an assault suit in every way, and th...
- by Cat Merc - at 2013.06.29 19:22:00
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12192. Increase the advantages AND disadvantages of specialized suits - in General Discussions [original thread]
DRDEEZENUTSZ TWOpointo wrote: How about the heavy has the same health but is way faster That will make the better ... Then what would be the point of going assault? Or anything else for that matter. Heavy suits are balanced, the HMG is t...
- by Cat Merc - at 2013.06.29 19:17:00
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12193. Increase the advantages AND disadvantages of specialized suits - in General Discussions [original thread]
The Knight Faust wrote: Scouts....are not underpowered....And there speed is whats already great about them. Furthering that would only further the hitbox issue Their speed bonus vs the amount of disadvantages they have is minor.
- by Cat Merc - at 2013.06.29 19:12:00
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12194. Increase the advantages AND disadvantages of specialized suits - in General Discussions [original thread]
EternalRMG CM wrote: Cat Merc wrote: Sentinels, Logis, assaults and scouts, AKA the specialized suits, don't feel that different from the basic version AND the other suits. They have minor tweaks here and there, but overall they all feel the...
- by Cat Merc - at 2013.06.29 19:11:00
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12195. Increase the advantages AND disadvantages of specialized suits - in General Discussions [original thread]
Lance 2ballzStrong wrote: The Sentinel suit is alright... but the bonuses LOOOOOL - Reload bonus - Reduced Feedback dmg ^ damn, those things sure do come in handy on an HMG / FG Yeah, I agree about that lol
- by Cat Merc - at 2013.06.29 19:11:00
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12196. Increase the advantages AND disadvantages of specialized suits - in General Discussions [original thread]
Ooops, please move to Feedback/Requests
- by Cat Merc - at 2013.06.29 19:09:00
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12197. Increase the advantages AND disadvantages of specialized suits - in General Discussions [original thread]
Sentinels, Logis, assaults and scouts, AKA the specialized suits, don't feel that different from the basic version AND the other suits. They have minor tweaks here and there, but overall they all feel the same. My suggestion is this - Increase all...
- by Cat Merc - at 2013.06.29 19:08:00
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12198. The Fall of the Scout - in General Discussions [original thread]
You know why you found it fun? Because scouts were OP. Sure, you had less health, but what does it matter if your speed + hit detection = you can't be hit ever? Anyone with half a brain knows to keep moving, and the scouts were just impossible to ...
- by Cat Merc - at 2013.06.29 18:59:00
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12199. He aint Heavy..... Not any more. - in General Discussions [original thread]
Master Jaraiya wrote: The heavy is still a decent suit, our weapons make it useless. They're not necessarily increasing the range of the HMG. They are removing the hard range cap, but they're doing this to all weapons which have it. This will...
- by Cat Merc - at 2013.06.29 18:54:00
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12200. When talking about the Flaylock Pistol - in General Discussions [original thread]
Th3rdSun wrote: Cat Merc wrote: Forlorn Destrier wrote: Cat Merc wrote: I noticed that when people talk about the flaylock pistol, there are three groups of people that either say it's OP/It's fine/Not sure. It's almost always Gallen...
- by Cat Merc - at 2013.06.29 18:52:00
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