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8181. Forge Guns in 1.7... - in General Discussions [original thread]
Harpyja wrote: Rusty Shallows wrote: Why is it we have some people who badly want boosting of their own stuff and nerfing of other people's things? Vehicles are getting "nerfed" in 1.7, swarms and AV 'nades are getting "nerfed" in 1.7, but...
- by Cat Merc - at 2013.11.22 12:36:00
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8182. How IMHO swarm launchers should behave - in General Discussions [original thread]
Pvt Numnutz wrote: 1. you're an idiot cat merc 2. swarms are area denial, dropships guns have very little range. 3. dropships with mcru's have always been untouchable at max height 4. you're an idiot cat merc 1. Thanks 2. 250m, when compare...
- by Cat Merc - at 2013.11.22 12:13:00
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8183. A Plea for Mouse/Keyboard Raw Input - in General Discussions [original thread]
Bethhy wrote: Cat Merc wrote: bolsh lee wrote: Eversor Beercase wrote: KBM raw input would be great, but then it would become OP in the eyes of DS3 players. From what I've seen of the squad cup clips the overall tracking of players is,...
- by Cat Merc - at 2013.11.22 11:35:00
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8184. How IMHO swarm launchers should behave - in General Discussions [original thread]
Vyzion Eyri wrote: Virtual Riot wrote: Umm... Dropships can already sit at the flight ceiling and be totally safe from all av Don't fight me on this I'm a pretty dam good ADS pilot if I do say so myself, been doing it before it was cool ...
- by Cat Merc - at 2013.11.22 11:32:00
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8185. How IMHO swarm launchers should behave - in General Discussions [original thread]
Pokey Dravon wrote: I mean swarms are pretty mindless, this could be CCP making a push for people to use more skill-oriented AV weapons and being less reliant on the noob-proof ones? Then give me a light AV weapon that doesn't suck ass. PLC i...
- by Cat Merc - at 2013.11.22 11:31:00
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8186. How IMHO swarm launchers should behave - in General Discussions [original thread]
Judge Rhadamanthus wrote: Cat Merc wrote: Swarms can't reach more than 175m up since that's the max range right?. Wrong thats their max lock on range Same **** for our purposes :P
- by Cat Merc - at 2013.11.21 23:22:00
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8187. How IMHO swarm launchers should behave - in General Discussions [original thread]
Pokey Dravon wrote: I get what you're saying, but I don't really see how it makes sense that locking stuff above you has a longer range than locking stuff horizontally from you. I think there must be a more eloquent solution. If there is I do...
- by Cat Merc - at 2013.11.21 23:21:00
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8188. How IMHO swarm launchers should behave - in General Discussions [original thread]
Swarms are going to be lame against tanks. Low damage, tanks will run away fast, bla bla bla. Ok then, how about dropships? Hmm... Damage is low, sounds like they're area denial... But wait. Swarms can't reach more than 175m up since that's the m...
- by Cat Merc - at 2013.11.21 23:16:00
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8189. Possible size of 1.7? - in General Discussions [original thread]
shaman oga wrote: 15 terabyte, 9 months to download.... That fast?
- by Cat Merc - at 2013.11.21 23:12:00
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8190. Example of the sort of "Lack of Communication" from CCP that upsets me - in General Discussions [original thread]
I approve of this.
- by Cat Merc - at 2013.11.21 23:10:00
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8191. Seeing more and more Amarr Assaults using ARs... - in General Discussions [original thread]
Meeko Fent wrote: They skilled Amarr Assault thinking that the people toting ScR OPness were right. Then they found that the ScR requires skill, and therefore they started using lolR1 Holding Deathrays again Meh, the skill input --> Perfo...
- by Cat Merc - at 2013.11.21 23:08:00
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8192. Seeing more and more Amarr Assaults using ARs... - in General Discussions [original thread]
I see Gallente Assaults running around with SCR's. I don't complain about it do I?
- by Cat Merc - at 2013.11.21 23:07:00
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8193. From the truelogi's hearth... - in General Discussions [original thread]
Appeal to emotion: "Appeals to emotion include appeals to fear, envy, hatred, pity, pride, and more. It's important to note that sometimes a logically coherent argument may inspire emotion or have an emotional aspect, but the problem and fallacy o...
- by Cat Merc - at 2013.11.21 23:05:00
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8194. immanent LOGI BRO nerf... or ASSAULT buff. - in General Discussions [original thread]
Black and white logical fallacy: "Also known as the false dilemma, this insidious tactic has the appearance of forming a logical argument, but under closer scrutiny it becomes evident that there are more possibilities than the either/or choice tha...
- by Cat Merc - at 2013.11.21 23:01:00
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8195. A Plea for Mouse/Keyboard Raw Input - in General Discussions [original thread]
bolsh lee wrote: Eversor Beercase wrote: KBM raw input would be great, but then it would become OP in the eyes of DS3 players. From what I've seen of the squad cup clips the overall tracking of players is, how should I put it nicely ... casu...
- by Cat Merc - at 2013.11.21 19:08:00
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8196. A Plea for Mouse/Keyboard Raw Input - in General Discussions [original thread]
bolsh lee wrote: Cat Merc wrote: bolsh lee wrote: Cat Merc wrote: If there was raw input, there would be no stopping M/K players. I'm saying that as someone who spent the first YEARS of his FPS life playing counter strike. The accuracy...
- by Cat Merc - at 2013.11.21 19:07:00
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8197. A Plea for Mouse/Keyboard Raw Input - in General Discussions [original thread]
bolsh lee wrote: Cat Merc wrote: If there was raw input, there would be no stopping M/K players. I'm saying that as someone who spent the first YEARS of his FPS life playing counter strike. The accuracy I can get with a DS3 + Aim assist is s...
- by Cat Merc - at 2013.11.21 17:48:00
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8198. A Plea for Mouse/Keyboard Raw Input - in General Discussions [original thread]
If there was raw input, there would be no stopping M/K players. I'm saying that as someone who spent the first YEARS of his FPS life playing counter strike. The accuracy I can get with a DS3 + Aim assist is still no way near ot what I can get with...
- by Cat Merc - at 2013.11.21 17:35:00
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8199. Possible size of 1.7? - in General Discussions [original thread]
Heinrich Jagerblitzen wrote: Cat Merc wrote: Does that mean 1.7 would be as big as 1.0? Thoughts Cat Merc is cheating. I've already told anyone that's asked that 1.7 patch notes are as long as 1.0. Feature for feature they're quite comp...
- by Cat Merc - at 2013.11.21 17:29:00
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8200. Possible size of 1.7? - in General Discussions [original thread]
Flix Keptick wrote: It will probably take 3 hours to download like other big patches At least it will be a proper game
- by Cat Merc - at 2013.11.21 16:30:00
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