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5701. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
Texs Red wrote: Personally I don't see a problem with dual tanking being a thing but what is the problem is the lack of other options that have any significance. As things look for 1.8 it will look like that only thing useful for high slots w...
- by Cat Merc - at 2014.03.10 20:20:00
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5702. Well, I hate to admit it, but I was completely wrong. - in General Discussions [original thread]
Suck my spiky cat d1ck
- by Cat Merc - at 2014.03.10 19:39:00
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5703. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
Kane Fyea wrote: Cat Merc wrote: Kane Fyea wrote: Really one of the best ways to help stop dual tanking is for CCP to release more useful high slots that aren't related to shields. Also wouldn't this gimp the Amarr Assault seeing that it ...
- by Cat Merc - at 2014.03.10 19:27:00
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5704. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
Kane Fyea wrote: Really one of the best ways to help stop dual tanking is for CCP to release more useful high slots that aren't related to shields. Also wouldn't this gimp the Amarr Assault seeing that it is meant for dual tanking? It's not m...
- by Cat Merc - at 2014.03.10 19:15:00
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5705. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
Chunky Munkey wrote: I think the real issue is not lack of diversity in dual tanking, but lack of diversity in high slots. Kin cats & Armour reps would be far more suited to high slots, and would have helped address the damage mod "issue" ...
- by Cat Merc - at 2014.03.10 19:06:00
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5706. Logistics Vs Assaults - in General Discussions [original thread]
Killing is it's own art and skill that would double that list if you break it down. And no, coordination and transportation is not part of the Logis job. Coordination is the leader's job, and transportation is the pilots job.
- by Cat Merc - at 2014.03.10 15:57:00
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5707. The dual tanking conundrum - What is it, problems, and how to solve ... - in General Discussions [original thread]
BL4CKST4R wrote: Those numbers are good but they are a little to high... 3 enhanced armor plates on a adv suit take most of the PG away. Ah, I almost forgot! I didn't remember why when I replied to this comment, but I moved PG modules to high...
- by Cat Merc - at 2014.03.10 15:47:00
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5708. The Unwritten Rules Of Dust 514 - in General Discussions [original thread]
Martyr Saboteur wrote: Cat Merc wrote: Hecarim Van Hohen wrote: Rule #34 Yes there is DUST p0rn. No, I'm not going to link it. Dat Scrambler Pistol tho! hehehehe
- by Cat Merc - at 2014.03.10 05:13:00
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5709. The Unwritten Rules Of Dust 514 - in General Discussions [original thread]
Hecarim Van Hohen wrote: Rule #34 Yes there is DUST p0rn. No, I'm not going to link it.
- by Cat Merc - at 2014.03.09 18:46:00
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5710. so I just tried the acr.... - in General Discussions [original thread]
It's slightly easier to use than the CR. Which isn't saying much since the CR is easy as bacon.
- by Cat Merc - at 2014.03.09 18:21:00
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5711. Why all us "old guys" always talk about Skirmish 1.0 and R... - in General Discussions [original thread]
*Curls up in the corner and weeps*
- by Cat Merc - at 2014.03.09 18:20:00
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5712. The Unwritten Rules Of Dust 514 - in General Discussions [original thread]
42. Never assume a blueberry is competent until proven otherwise.
- by Cat Merc - at 2014.03.09 18:17:00
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5713. Damage mods got nerfed for the new commandos. - in General Discussions [original thread]
There's a thing called power creep...
- by Cat Merc - at 2014.03.09 18:14:00
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5714. Why the heavies will not be OP. - in General Discussions [original thread]
castba wrote: Cat Merc wrote: There's a major flaw with this. Even while getting jumped, I saw heavies just turn around after being hit with a duvolle with double damage mods, and just SHRED 750 eHP. That's being jumped, that's not me going...
- by Cat Merc - at 2014.03.09 11:13:00
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5715. I'm so confused (or just drunk) - in General Discussions [original thread]
Combat Rifle has like 88m range.
- by Cat Merc - at 2014.03.09 11:02:00
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5716. FRUIT LOOPING - in General Discussions [original thread]
- by Cat Merc - at 2014.03.09 09:49:00
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5717. Minmatar suits the new AV specialists? - in General Discussions [original thread]
Sinboto Simmons wrote: Cat Merc wrote: bamboo x wrote: You guys are right about the Minmatar Sentinel; it's trash. But if grenades count as explosive damage, then Min Commandos get a boost to AV like ****. Yeah, because putting two kin...
- by Cat Merc - at 2014.03.09 09:40:00
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5718. Minmatar suits the new AV specialists? - in General Discussions [original thread]
bamboo x wrote: You guys are right about the Minmatar Sentinel; it's trash. But if grenades count as explosive damage, then Min Commandos get a boost to AV like ****. Yeah, because putting two kin cats on and being faster than my assault, wh...
- by Cat Merc - at 2014.03.09 09:24:00
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5719. Discarding My Honor - in General Discussions [original thread]
Reign Omega wrote: Dat gallente passive reps and bonus to hip fire tho? May be a bad time to leave just sayin.... HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA *Breathes* HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA You're joking right? You ex...
- by Cat Merc - at 2014.03.09 09:23:00
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5720. Discarding My Honor - in General Discussions [original thread]
Holy balls, this guy is like my mirror image! I've been using the Gallente Assault with Assault rifle, been using it through the thick of it, from armor being underpowered, to the flaylock, to the logis, everything. And now in 1.8, I'm ditching ...
- by Cat Merc - at 2014.03.09 09:18:00
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