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681. Scout Registry / Killboard - in General Discussions [original thread]
90% would put it at the same speed at strafe speed. 85% would be more desirable and better felt in-game. The only time you see games with 100% movement speed, their melee weapons also have a lunge feature. This is the only FPS with the worst of...
- by Cass Caul - at 2014.08.07 18:37:00
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682. Scout Registry / Killboard - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Question--What are the fixes to backpedal and strafe speed that I've been hearing about? There are no fixes. The majority of us have an agreement that 100% backwards movement speed is absolutely stupid and has no reason...
- by Cass Caul - at 2014.08.07 17:16:00
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683. Thoughts?? - in General Discussions [original thread]
Deleted: tried posting something and it got reset. Lost all the work and not bothering rewriting it.
- by Cass Caul - at 2014.08.07 16:11:00
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684. Thoughts?? - in General Discussions [original thread]
Hehe, I like this: calvin b wrote: Everybody and welcome to another thread of guess what I am going to get wrong. Seriously this not a QQ thread or a nerf thread. 1) Only in so much that they reduced the total CPU and PG but decreased the H...
- by Cass Caul - at 2014.08.07 14:57:00
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685. SHotguns just why? - in General Discussions [original thread]
hold that wrote: Mr Hakyou wrote: Why don't you go ahead and try to use the shotgun? See how OP it is... I guarantee you won't get a kill past 10 meters.
- by Cass Caul - at 2014.08.07 09:25:00
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686. Scout Registry / Killboard - in General Discussions [original thread]
I played DA:O on PC and played II on PS3. Kinda sucked that I didn't get the transfer data bonus. Also, I hated II.
- by Cass Caul - at 2014.08.07 05:56:00
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687. Scout Registry / Killboard - in General Discussions [original thread]
Bayeth Mal wrote: Anybody here enjoy DA:O? Yes.
- by Cass Caul - at 2014.08.07 03:20:00
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688. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Installation health is looking sexy. Damage mods are a surprise. I'm liking the small blaster buff, will be interesting to see how it translates. I'm not sure I understand the logic behind the sentinel fitting reduction. No comm...
- by Cass Caul - at 2014.08.07 03:19:00
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689. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Appia, I didn't see a NK PG reduction in that thread. In the spreadsheet, it is on the Weapons tab. http://www.protofits.com/fittings/shared/161/6140 I am running this suit come charlie.
- by Cass Caul - at 2014.08.07 01:14:00
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690. Scout Registry / Killboard - in General Discussions [original thread]
Spademan wrote: Installation health is looking sexy. Damage mods are a surprise. I'm liking the small blaster buff, will be interesting to see how it translates. I'm not sure I understand the logic behind the sentinel fitting reduction. No comm...
- by Cass Caul - at 2014.08.07 01:06:00
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691. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Cass Caul wrote: only reducing KinCats, Codebreakers, and Nova Knives by 1 PG each at PRO level. Yeah, I don't see that making much of a difference but it might be just enough. It isn't enough. We still need like ...
- by Cass Caul - at 2014.08.07 01:04:00
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692. Scout Registry / Killboard - in General Discussions [original thread]
only reducing KinCats, Codebreakers, and Nova Knives by 1 PG each at PRO level.
- by Cass Caul - at 2014.08.06 23:57:00
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693. No Devs - in General Discussions [original thread]
Pokey Dravon wrote: Cass Caul wrote: CCP Rattati wrote: I am ever present, even on summer break, much to the chagrin of my wife Oh, that's right. I completely forgot. CCP has fewer business days in a year than the American School Sys...
- by Cass Caul - at 2014.08.06 22:37:00
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694. No Devs - in General Discussions [original thread]
CCP Rattati wrote: I am ever present, even on summer break, much to the chagrin of my wife Oh, that's right. I completely forgot. CCP has fewer business days in a year than the American School System.
- by Cass Caul - at 2014.08.06 22:07:00
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695. Scout Registry / Killboard - in General Discussions [original thread]
Anyone else having trouble using the 514 forums? I can't connect for like hours at a time.
- by Cass Caul - at 2014.08.06 21:06:00
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696. Scout Registry / Killboard - in General Discussions [original thread]
It's ok with a delay. Kinda want/need an SP event to go with it so I can finally get lvl5 Amarr scout Ops before/as the hotfix drops lol, or CCP is so ******* stupid they pulled logibro and rattati away from DUST to work on something for EVE/Valk...
- by Cass Caul - at 2014.08.06 16:33:00
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697. Is the breach ar the new fotm? - in General Discussions [original thread]
It's a good topic for discussion, what do you favor more: Damage Per Second or Damage Per Clip? I am a recent Burst AR convert. Same damage as the regular variant at 200RPM faster. Only downside is it is not automatic so you need those rapid inde...
- by Cass Caul - at 2014.08.06 15:50:00
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698. Charlie new meta (FOTM) - in General Discussions [original thread]
Nocturnal Soul wrote: Lasers>Anything Minmatar Sorry, only in EVE. DUST is assbackwards like that.
- by Cass Caul - at 2014.08.06 15:47:00
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699. Scout Registry / Killboard - in General Discussions [original thread]
Dear Diary, I think I've figured it out. The reasons I feel like I can be stuck within some sort of time loop is not, in fact, a distortion of physical laws, but my enhanced specialization in clairvoyancy. My previous plight of sending waves of ...
- by Cass Caul - at 2014.08.05 21:03:00
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700. Why auto-aim works on players that are cloaked? - in General Discussions [original thread]
Nocturnal Soul wrote: Sylwester Dziewiecki wrote: TYCHUS MAXWELL wrote: Sylwester Dziewiecki wrote: Is this really necessary? I mean players in cloak that are at close distance can already be detected visually - cloaks do not offer 10...
- by Cass Caul - at 2014.08.05 18:10:00
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