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121. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
Arx Ardashir wrote: Canaan Knute wrote: Every action that nets you war points can help you win the game, does that mean CCP should remove those rewards? Who said anything about removing anything? I was saying that we shouldn't get extra W...
- by Canaan Knute - at 2013.05.24 21:38:00
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122. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
Arx Ardashir wrote: Canaan Knute wrote: Also, could we get a bonus for killing players while they're hacking? No. Your bonus is that you don't have to counterhack or rehack the objective, and possibly win the game by saving your MCC the d...
- by Canaan Knute - at 2013.05.24 21:25:00
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123. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
shaman oga wrote: This is not totally a bad idea but it should be implemented in a certain manner. Right now i don't have thought any numbers, but only a general picture of how it should work. A bounty system would be also good. Agreed. I won...
- by Canaan Knute - at 2013.05.24 20:53:00
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124. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
shaman oga wrote: A player that take advantage of his team, can be in a 5+ killstreak without being a considerable threat, a player that gains a lot of WP per Minute it's a considerable threat. You can suggest different criteria if you feel t...
- by Canaan Knute - at 2013.05.24 12:27:00
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125. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: A hacking interruption WP is likely on the way, from what CCP has said so far. As for bonus WP for killing a good player, I don't see any real reason for it. The Squad Order bonus fits here in my opinion. I haven't see...
- by Canaan Knute - at 2013.05.24 11:42:00
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126. [SUGGESTION] Bonus WP for killing someone with a 5+ killstreak? - in Feedback/Requests [original thread]
Also, could we get a bonus for killing players while they're hacking?
- by Canaan Knute - at 2013.05.24 11:22:00
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127. [Suggestion] - Skill Queue - in Feedback/Requests [original thread]
This could be a good way to prevent players from wasting SP. Having points you earn automatically be funneled into skills of your choice would prevent you from leveling up unnecessary skills on a whim. There would still be the option to spend poin...
- by Canaan Knute - at 2013.02.24 09:12:00
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128. [Suggestion] Different shades of blue for each squad - in Feedback/Requests [original thread]
Sometimes I like to check up on other squads to see how they're doing, but this can be hard to do when all of my teammates are displayed as blue icons on the HUD and radar. Having different shades of blue for each squad would make it easier to ide...
- by Canaan Knute - at 2013.02.24 03:02:00
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129. [Suggestion] Railgun sniping from mountaintops (Updated) - in Feedback/Requests [original thread]
FrozenChaos wrote: The easiest way to fix this problem is to increase the flight ceiling so dropships can get troops up there...its freaking stupid that foot soldiers can climb higher than a dropship could fly to begin with That's actually on...
- by Canaan Knute - at 2013.02.23 05:42:00
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130. [Suggestion] Railgun sniping from mountaintops (Updated) - in Feedback/Requests [original thread]
You have to go behind enemy lines to get up there. Climbing up the mountain is not that hard, provided you're in a scout or assault suit (is it even possible with assault?), but getting to the base of the mountain undetected can be difficult.
- by Canaan Knute - at 2013.02.23 01:01:00
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131. [Suggestion] Railgun sniping from mountaintops (Updated) - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Someone from SI did that today I was on the A side and didnt see it even tho i could hear the shots So i got a free LAV and my fatsuit with milita FG and AV nades and went up ther, i got ther by crossing into ther re...
- by Canaan Knute - at 2013.02.23 00:21:00
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132. [Suggestion] Railgun sniping from mountaintops (Updated) - in Feedback/Requests [original thread]
DrunkardBastards wrote: I fear other people would just use em up and it wouldn't do anyone much good. If orbital strikes had a cooldown period, players wouldn't be able to use them all at once, and it might cause them to preserve OBs until th...
- by Canaan Knute - at 2013.02.22 23:31:00
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133. [Suggestion] Railgun sniping from mountaintops (Updated) - in Feedback/Requests [original thread]
On the Manus Peak skirmish map, the team that spawns on the Bravo side can send a scout up to the tallest mountain east of Alpha and have him call in a railgun tank at the very top. From here you have eyes on everything except the back roads leadi...
- by Canaan Knute - at 2013.02.22 23:03:00
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134. [Request] Need a map, not just the radar, on Heads up Display - in Feedback/Requests [original thread]
In PlanetSide 2, you can switch between different map sizes at the press of a button and still have control over your character. These maps are not like the overhead view of the field we have in Dust, but you can still see teammates, enemies and o...
- by Canaan Knute - at 2013.02.22 20:35:00
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135. [Request] Option for "Up is North" on the radar - in Feedback/Requests [original thread]
What OP is asking for is the option to use a fixed mini-map. You would not be forced to use it.
- by Canaan Knute - at 2013.02.14 18:45:00
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136. [Request] The sweet old game-type Team Deathmatch. - in Feedback/Requests [original thread]
If there was some sort of battle simulator in Dust, I don't think a CTF game mode would be out of place, but if such a feature was added, every type and level of gear should be available to everyone at no cost, and every single skill should be max...
- by Canaan Knute - at 2013.02.12 17:15:00
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137. Why does revive still count as death? - in Feedback/Requests [original thread]
Skihids wrote: Be careful what you wish for, you just might get it. As pointed out you don't have a kill without a death so you have to wait for the bleed out before you get the points and the credit. So you may get your deaths erased but yo...
- by Canaan Knute - at 2013.02.12 16:44:00
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138. Why does revive still count as death? - in Feedback/Requests [original thread]
If there was an option to decline revives, as some have suggested, it would help alleviate the "getting killed seconds after being revived" issue.
- by Canaan Knute - at 2013.02.12 16:04:00
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139. Why does revive still count as death? - in Feedback/Requests [original thread]
Altina McAlterson wrote: How do you get points without getting a kill? Presently, when you "kill" someone, you get 50 points. What I'm suggesting is that when you cut through a player's shields and armor, the following would appear: +50 Take...
- by Canaan Knute - at 2013.02.12 05:19:00
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140. Why does revive still count as death? - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: So you are fine with kill info and +50 (60) popping at a later time? I imagine you would still get the points, but it wouldn't count as a kill, and the players you downed could still be displayed on the leaderboard. Exam...
- by Canaan Knute - at 2013.02.12 03:55:00
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