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101. Announcement:[Event] The Million Clone Challenge Returns! - in Announcement and Events [original thread]
This pleases me. Maybe it'll bring a few folks back. Good to see the stretch goals are a thing still too. Also, first.
- by CamClarke - at 2014.09.12 13:14:00
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102. Playing Dust over CoD is like... - in General Discussions [original thread]
Eww, MVC is so bad. SF, Tekken, GG, BB onry.
- by CamClarke - at 2014.09.12 03:00:00
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103. Changing the Forge Gun to Hitscan (Hear me out) - in Feedback/Requests [original thread]
If you want hitscan, then I want my Pythons to cost 10 isk after modules. No way in hell this is fair until all of the rendering issues are sorted out.
- by CamClarke - at 2014.09.07 06:00:00
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104. Is deployment broken? - in General Discussions [original thread]
I'm having the same issue intermittently with FW deployment. Fails 7/10 times.
- by CamClarke - at 2014.09.06 18:18:00
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105. logis in echo - in Feedback/Requests [original thread]
As a part-time Gallente Logistics, I feel the only necessary buff to Active Scanners is to give the Duvolle Focused Active Scanner a 17dB base scanning precision over its current 20dB. An angle buff to some/all Active Scanners would be nice too, b...
- by CamClarke - at 2014.09.06 14:41:00
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106. Regarding Scouts and eWar - in General Discussions [original thread]
Apologies for double post, but I feel a bump is needed. I just had a thought. The LP stores have equipment that is superior to their best ISK versions. The Imperial Viziam Drop Uplink (150 LP one), the State Ishukone Nanite Injector, and the Repu...
- by CamClarke - at 2014.09.06 09:10:00
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107. Regarding Scouts and eWar - in General Discussions [original thread]
So one specific piece of equipment on one specific suit of one specific race with a very long list of limitations and weaknesses is not limiting enough to be considered balanced to you? What would you propose then?
- by CamClarke - at 2014.09.06 01:15:00
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108. Help! Controller run button not working! - in General Discussions [original thread]
Is it or was it opening the map or other menus randomly on attempted sprint? If so, then your ribbon cable just needs additional padding for better contact. Fixed mine like that.
- by CamClarke - at 2014.09.05 22:13:00
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109. It is time... - in General Discussions [original thread]
I'm sorry I didn't get a chance to know you. o7
- by CamClarke - at 2014.09.05 17:59:00
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110. Regarding Scouts and eWar - in General Discussions [original thread]
@Leadfoot10: Yeah, I did untick the pre-Charlie Scouts in the All 5s character before making those fits, as I spotted a suspicious similarity between Amarr and Caldari Scout passive scan precision when mucking about. The strange dB numbers are al...
- by CamClarke - at 2014.09.05 16:54:00
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111. Regarding Scouts and eWar - in General Discussions [original thread]
@Breakin Stuff: I agree. It's a terrible mechanic in its current state, but it's also something I do not think they can change with a hotfix.
- by CamClarke - at 2014.09.04 21:36:00
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112. Regarding Scouts and eWar - in General Discussions [original thread]
@Leadfoot10: I was going off of whatever Protofits was telling me, but I was also swapping around certain Complex Dampeners for Enhanced Dampeners due to them having no meaningful effect on the result while saving CPU for fitting other modules, f...
- by CamClarke - at 2014.09.04 20:30:00
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113. Regarding Scouts and eWar - in General Discussions [original thread]
I'm of the opinion that Dust should be balanced around PC, not pubs. Face it, most pub players are terrible. I'm not what I consider good myself and still crush the majority of pubbers. You don't see any real competitive games like DOTA or Street ...
- by CamClarke - at 2014.09.04 18:22:00
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114. Regarding Scouts and eWar - in General Discussions [original thread]
This is for discussing the balance between Scouts and eWar, specifically Dampeners versus Active/Passive scanning. Weigh in, be constructive. My thoughts are below. They mostly involve math. I assume cloaks apply their 10% after all other bonuses,...
- by CamClarke - at 2014.09.04 14:24:00
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115. Commando is so cool - in General Discussions [original thread]
Get set up on high ground with a LP Specialist Rail Rifle and a LP Specialist Swarm Launcher. 2x Complex Damage Modifiers, a Complex Shield Recharger (dat craptacular shield regen), a Complex Reactive Plate, Gauged Nanohives so you never run out o...
- by CamClarke - at 2014.09.04 10:12:00
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116. Announcement:Hotfix Charlie Known Issues - in Technical Support/Bugs [original thread]
CCP Logibro, since you fixed the 'Dren' Scrambler Pistol, any chance of fixing the 'Dren' Swarm Launcher as well? It's still identical to Militia fitting requirements.
- by CamClarke - at 2014.09.04 07:40:00
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117. This game punishes newbies (sort of) - in General Discussions [original thread]
Pretty much what BL4CKST4R said. Be sure to look at your suit's most relevant tanking skills as well. Do not forget to spec into grenades as well - a basic Flux grenade wipes shields and the blast goes through walls for destroying deployed equipme...
- by CamClarke - at 2014.09.02 15:47:00
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118. How is match making balanced? - in General Discussions [original thread]
Currently, pretty much, yeah. Getting fixed come Delta though, if Ratatti's new system works out.
- by CamClarke - at 2014.09.01 17:12:00
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119. I'm confused :( - in General Discussions [original thread]
I think I saw someone say the equipment was developed to make up for the suits' inbuilt weaknesses. While Caldari are good at scanning, they kinda suck at hiding, so they made the cloak. Gallente are good at hiding, but kinda suck at passive scann...
- by CamClarke - at 2014.09.01 00:14:00
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120. Hot Fix / Balance Moratorium - in General Discussions [original thread]
Because, like it or not, we're a testbed for Legion. It'll probably have all the same stats as Dust on release, so they're getting the balancing out of the way using us while they use their non-Ratatti manpower on other things. At least the game i...
- by CamClarke - at 2014.08.30 22:17:00
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