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1. Balancing Tanks with a nerf or AV buff - in General Discussions [original thread]
stlcarlos989 wrote: Takahiro Kashuken wrote: stlcarlos989 wrote: Takahiro Kashuken wrote: stlcarlos989 wrote: Remove Large Blasters. Tanks should only be allowed railguns and missles so that they can focus on being AV and if a tank ...
- by COHLE - at 2013.12.29 16:32:00
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2. CCP, Why Do You Directly Support and Encourage - in General Discussions [original thread]
m twiggz wrote: DUST Fiend wrote: Low skill, lower risk, high reward "tactics" such as red line sniping and rail tanking? I've been here almost 2 years, and I still can't grasp the reasoning behind this. What inspired you to throw out the r...
- by COHLE - at 2013.12.29 16:19:00
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3. CCP, Why Do You Directly Support and Encourage - in General Discussions [original thread]
Monkey MAC wrote: Jaysyn Larrisen wrote: I can appreciate the problem that CCP has with trying to make something like tanks, that by nature dominate most things but other tanks, accessible to newer players that want to try them out or dive f...
- by COHLE - at 2013.12.27 02:24:00
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4. An open letter to CCP and Caldarians, we are the wosrt faction at the moment. - in General Discussions [original thread]
ISEEYOU ZAP wrote: Minmatar uses armor, a good player uses it with armor, the high slots are used for enrgizing and 1 maybe 2 shields. Depends on how you use winamatar if a guy steamrolls you and is using predominantly shield like I do with ...
- by COHLE - at 2013.12.27 02:12:00
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5. Great job devs - in General Discussions [original thread]
Mobius Wyvern wrote: Ion Crush wrote: Since the update I have only been getting better at popping tanks with my forge gun. They have always been a powerful weapon in the right hands. Now with the buff to the them, more people feel they can d...
- by COHLE - at 2013.12.26 04:48:00
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6. Great job devs - in General Discussions [original thread]
Chumlee Chummington wrote: COHLE wrote: Ryme Intrinseca wrote: SPADE X wrote: Ok..... Despite all the little Whiney little babies out there. I think the devs have done a great job with the tanks. A tank shouldn't be easy to destroy and...
- by COHLE - at 2013.12.26 04:40:00
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7. Great job devs - in General Discussions [original thread]
Atiim wrote: Ryder Azorria wrote: ReGnYuM wrote: I believe that the general consensus is that Tanks are a bit broken right now :D Doesn't mean that the general consensus is right - tanks are really not that hard to destroy / evade if yo...
- by COHLE - at 2013.12.26 04:37:00
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8. Am I the only person struggling against Vehicles? - in General Discussions [original thread]
The Attorney General wrote: Ryme Intrinseca wrote: The only option for killing vehicles is another vehicle, the only option for infantry is hiding in buildings. CCP's reasoning: 'because'. Completely false. I used my FG to kill 6 tanks...
- by COHLE - at 2013.12.26 04:22:00
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9. Great job devs - in General Discussions [original thread]
Maken Tosch wrote: Ryme Intrinseca wrote: SPADE X wrote: Ok..... Despite all the little Whiney little babies out there. I think the devs have done a great job with the tanks. A tank shouldn't be easy to destroy and should strike fear in t...
- by COHLE - at 2013.12.26 04:20:00
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10. Great job devs - in General Discussions [original thread]
Vermaak Doe wrote: COHLE wrote: Ryme Intrinseca wrote: SPADE X wrote: Ok..... Despite all the little Whiney little babies out there. I think the devs have done a great job with the tanks. A tank shouldn't be easy to destroy and should ...
- by COHLE - at 2013.12.26 04:12:00
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11. Great job devs - in General Discussions [original thread]
Ryme Intrinseca wrote: SPADE X wrote: Ok..... Despite all the little Whiney little babies out there. I think the devs have done a great job with the tanks. A tank shouldn't be easy to destroy and should strike fear in the enemy. As far as I ...
- by COHLE - at 2013.12.26 02:24:00
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12. Your lack of modules is disturbing - in General Discussions [original thread]
Django Quik wrote: Agreed but more interested to hear what you think needs to be added? Hey it's my old RIFT buddie!
- by COHLE - at 2013.12.26 01:07:00
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13. Am I the only person struggling against Vehicles? - in General Discussions [original thread]
Ryme Intrinseca wrote: FC 360 wrote: I seem to be having problems with vehicles since 1.7, If the opponent has vehicles I'm dead and my team cannot win no matter what we do. It seems if you have vehicles within the first few seconds of spawn...
- by COHLE - at 2013.12.26 01:05:00
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14. Am I the only person struggling against Vehicles? - in General Discussions [original thread]
Freshticles wrote: COHLE wrote: Freshticles wrote: COHLE wrote: Freshticles wrote: It's a lose lose situation, proper tankers are ruined by the current strength in numbers situation. There's no point in me using proper tank fits, be...
- by COHLE - at 2013.12.26 00:34:00
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15. Like Generator 3.0 - in General Discussions [original thread]
Ball so hard
- by COHLE - at 2013.12.26 00:28:00
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16. Am I the only person struggling against Vehicles? - in General Discussions [original thread]
Freshticles wrote: COHLE wrote: Freshticles wrote: It's a lose lose situation, proper tankers are ruined by the current strength in numbers situation. There's no point in me using proper tank fits, because a bunch of militia rails will ki...
- by COHLE - at 2013.12.26 00:23:00
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17. Am I the only person struggling against Vehicles? - in General Discussions [original thread]
Freshticles wrote: It's a lose lose situation, proper tankers are ruined by the current strength in numbers situation. There's no point in me using proper tank fits, because a bunch of militia rails will kill any tank, sica to gunnlogi. The cu...
- by COHLE - at 2013.12.26 00:12:00
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18. Am I the only person struggling against Vehicles? - in General Discussions [original thread]
FC 360 wrote: I seem to be having problems with vehicles since 1.7, If the opponent has vehicles I'm dead and my team cannot win no matter what we do. It seems if you have vehicles within the first few seconds of spawning the game is already wo...
- by COHLE - at 2013.12.26 00:04:00
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19. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Kilrex n'Drazi wrote: Harpyja wrote: I think missiles need a range buff actually, but we'll see how it plays out in 1.7. I don't see why they shouldn't receive a range buff, as you would need to lead your targets even more than a railgun. ...
- by COHLE - at 2013.11.11 22:19:00
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20. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
Kharga Lum wrote: COHLE wrote: Harpyja wrote: Large missiles need their range buffed to at least 350m. 250m is just too short. I still remember back when missiles had infinite range. I'm not asking for that, but rather being able to bomb...
- by COHLE - at 2013.11.09 02:31:00
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