Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1141. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Aeon Amadi wrote: - Any intentions on making the forward turret able to swivel 360 degrees as they did in closed beta? Always a pain to be stuck on the front gun with anything other than a small missile turret for use against other tanks. - P...
- by CCP Rattati - at 2015.01.22 09:40:00
|
1142. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Godin Thekiller wrote: CCP Rattati wrote: Tesfa Alem wrote: A bit of side note, but since we are talking pre fit turrets, is it possible to get Vehicle locks? I really, really don't want blueberries jumping into my tank, one of the main...
- by CCP Rattati - at 2015.01.22 09:37:00
|
1143. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Since you seem to have a guiderail now a couple notes. My spreadsheet was incomplete but I'm sure you can extrapolate my intent based on what I changed vs. What was kept from chrome. I am assuming you intend for these ne...
- by CCP Rattati - at 2015.01.22 09:17:00
|
1144. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Monkey MAC wrote: Firstly, I'm glad your refitting small turrets as a compulsory item and I'm liking the specialisations your going for too. Just be careful with difference between solo and regular HAV, if solos aren't comparable to regulars ev...
- by CCP Rattati - at 2015.01.22 09:09:00
|
1145. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
LAVALLOIS Nash wrote: I really like the entire idea, its well thought out. Now, im not a full time tanker, so I cant contribute that much in terms of CPU/PG balance, but there is one part I do want to comment on: CCP Rattati wrote: Phase...
- by CCP Rattati - at 2015.01.22 08:01:00
|
1146. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
DeathwindRising wrote: CCP Rattati wrote: Aeon Amadi wrote: What's the plausibility of changing turret mechanics? For instance, the Fragmented Large Missile Turret having missiles that have bullet drop instead of firing straight? A bla...
- by CCP Rattati - at 2015.01.22 07:48:00
|
1147. PC map changes? - in Feedback/Requests [original thread]
The maps are for "lore" reasons, does anyone object to randomizing this up a bit?
- by CCP Rattati - at 2015.01.22 07:43:00
|
1148. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Our Resident Lore Keeper has started the naming thread https://forums.dust514.com/default.aspx?g=posts&m=2583546
- by CCP Rattati - at 2015.01.22 07:39:00
|
1149. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Pokey Dravon wrote: Good stuff Yes, High/Low/Large Turret/Small Turret, have fixed OP. Existing modules can be changed relatively easily and I need the player base to propose changes to make them useful, as you all know I am not a big fan o...
- by CCP Rattati - at 2015.01.22 07:30:00
|
1150. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Aeon Amadi wrote: What's the plausibility of changing turret mechanics? For instance, the Fragmented Large Missile Turret having missiles that have bullet drop instead of firing straight? A blaster that fires much slower with high damage rou...
- by CCP Rattati - at 2015.01.22 07:20:00
|
1151. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
MINA Longstrike wrote: CCP Rattati wrote: 2) This will be contentious, all HAVs will have prefitted turrets as that is their intent as a Main Battle Tank. Are we talking talking 2 small turrets and 1 large turret? or are we talking unc...
- by CCP Rattati - at 2015.01.22 07:08:00
|
1152. Change the APEX Atlas to use a HMG instead of forge gun - in Feedback/Requests [original thread]
These fittings, and in fact all of them, were based on the best advice from veteran players.
- by CCP Rattati - at 2015.01.22 06:53:00
|
1153. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
True Adamance wrote: Alex-ZX wrote: As a future weapon I would add artillery turrets. U can't move while using them, so u are in a siege mode. It has to be a medium range turret to prevent redliners. To make it viable in the battlefield it s...
- by CCP Rattati - at 2015.01.22 06:50:00
|
1154. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: CCP Rattati wrote: I have been discussing this with Xel. One normal HAV with 3 manned turrets - "will" win a solo HAV, just due to extra fire power One normal HAV with only driver - will have exactly the same fitting pow...
- by CCP Rattati - at 2015.01.22 06:42:00
|
1155. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
True Adamance wrote: Jadek Menaheim wrote: Flagellant (madrugar hull) Lol, clever name for the Amarr tank Rattati. I wonder if True Adamance will approve of it too. Not even remotely. This is not Warhammer 40k. Who cares what True thi...
- by CCP Rattati - at 2015.01.22 06:27:00
|
1156. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
STYLIE77 wrote: relevant thoughts I know the risks, and all the history. I believe there is a way to make this work. Vehicle players will have to realize that the progression will not be nearly as steep as before, and that there will be a...
- by CCP Rattati - at 2015.01.22 06:24:00
|
1157. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Aero Yassavi wrote: Soraya Xel wrote: CCP Rattati wrote: I do know that commanders don't want players in their tanks, and that is the olive branch of solo HAvs, unlockable through specialization. Solo HAVs should not be as powerful as ...
- by CCP Rattati - at 2015.01.22 06:19:00
|
1158. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Jadek Menaheim wrote: Flagellant (madrugar hull) Lol, clever name for the Amarr tank Rattati. I wonder if True Adamance will approve of it too. Tiered progression of "you are not a true Amarr vehicle" Sinner Unbeliever Stigmatus Repentant ...
- by CCP Rattati - at 2015.01.22 06:10:00
|
1159. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Supacharjed wrote: This is probably a stupid question, but: "all HAVs will have prefitted turrets as that is their intent as a Main Battle Tank." So, we are unable to change this? If that is so, can we assume that: HAV = 1 AV turret (Gunn...
- by CCP Rattati - at 2015.01.22 05:59:00
|
1160. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tesfa Alem wrote: A bit of side note, but since we are talking pre fit turrets, is it possible to get Vehicle locks? I really, really don't want blueberries jumping into my tank, one of the main reasons apart from fitting tankers don't equip ...
- by CCP Rattati - at 2015.01.22 05:56:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |