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121. What's your Dream DUST Map? - in General Discussions [original thread]
Synbot wrote: I wonder if they can use the current effects where in the new map lightning hits that huge tower, and make a planet where that lightning just strikes at random places and random times that damages people and objects! I don't kn...
- by CCP LogicLoop - at 2013.09.18 01:05:00
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122. What's your Dream DUST Map? - in General Discussions [original thread]
I looked. Lots of fun interesting ideas. Technical limitations prevent a lot of these "right now" though. We have had several threads with this kind of topic. We obviously don't mind them. And I certainly look at them. Even if I do not reply.
- by CCP LogicLoop - at 2013.09.18 00:25:00
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123. Rage quit - in General Discussions [original thread]
TcuBe3 wrote: I love the fact that the title of the post is rage quit and everyone accuses the original poster of QQing. What did you expect? Dude why the F would you equip a balac on a random spawn? Also, there are too many GD acronyms on th...
- by CCP LogicLoop - at 2013.09.16 06:54:00
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124. Rage quit - in General Discussions [original thread]
Ambush spawn. Where one team member spawns in group of opposing team is fixed internally. We are testing and will push out in a hot fix at some point. As described to me in email by our programmer. " ItGÇÖs not too complicated; When a player lo...
- by CCP LogicLoop - at 2013.09.16 04:56:00
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125. Know what would make that one bridge map AWESOME? - in General Discussions [original thread]
First Prophet wrote: Sharks. Make a big pool underneath it, and fill it with sharks. Don't forget with lasers on their heads.
- by CCP LogicLoop - at 2013.09.09 01:31:00
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126. I am a bitter jaded ass. And 1.4 is the best DUST has ever been. - in General Discussions [original thread]
Chris F2112 wrote: CCP LogicLoop wrote: Zekain K wrote: CCP LogicLoop wrote: =) Stop smiling on the forums, and get back to work. You have **** to fix. My stuff is fixed. Please bear with us until they are patched in. Thanks for p...
- by CCP LogicLoop - at 2013.09.05 03:02:00
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127. I am a bitter jaded ass. And 1.4 is the best DUST has ever been. - in General Discussions [original thread]
Zekain K wrote: CCP LogicLoop wrote: =) Stop smiling on the forums, and get back to work. You have **** to fix. My stuff is fixed. Please bear with us until they are patched in. Thanks for playing. =)
- by CCP LogicLoop - at 2013.09.05 02:55:00
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128. I am a bitter jaded ass. And 1.4 is the best DUST has ever been. - in General Discussions [original thread]
=)
- by CCP LogicLoop - at 2013.09.05 02:22:00
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129. Some words about the new maps. - in General Discussions [original thread]
Aero Yassavi wrote: Hopefully we see more DS doing transport, these new maps definitely make a case for it. And one thing about all the previous maps on the old terrain is they were built right next to each other such that they could be combin...
- by CCP LogicLoop - at 2013.09.04 08:15:00
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130. The Official "We love the new maps" Thread - in General Discussions [original thread]
Reav Hannari wrote: CCP LogicLoop wrote: I will let Team Daddies know you guys like the new terrain and gameplay areas. I will let the rest of my Team Knee 101 you like the sockets and outpost. Thanks for the love. We appreciate it. T...
- by CCP LogicLoop - at 2013.09.04 01:50:00
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131. The Official "We love the new maps" Thread - in General Discussions [original thread]
Seed Dren wrote: Its true. Love the New maps and effects on it. Ps: On one of the new maps, Don't jump on the swirling vortex of doom..... just because it has a cool name does not mean is a fun ride. Ask Creep he'll let u know. Yeah... s...
- by CCP LogicLoop - at 2013.09.04 01:32:00
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132. new research facility is a deathtrap for tanks - in General Discussions [original thread]
Exmaple Core wrote: CCP LogicLoop wrote: Exmaple Core wrote: Lurchasaurus wrote: i want to say that my scanner takes care of that issue, and all in all dismiss your post, but then i realize swarms still dont render and have twice the d...
- by CCP LogicLoop - at 2013.09.04 00:38:00
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133. The New Research Facility is Amazing! - in General Discussions [original thread]
calvin b wrote: The map is awesome but no one has commented on the sounds effects. A+, love the map and the sound effects. I will be sure to let our sound team know. They will love to "hear" it.
- by CCP LogicLoop - at 2013.09.04 00:31:00
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134. new research facility is a deathtrap for tanks - in General Discussions [original thread]
Exmaple Core wrote: Lurchasaurus wrote: i want to say that my scanner takes care of that issue, and all in all dismiss your post, but then i realize swarms still dont render and have twice the dps as before. well the swarms isent the promb...
- by CCP LogicLoop - at 2013.09.04 00:28:00
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135. The New Research Facility is Amazing! - in General Discussions [original thread]
Jadek Menaheim wrote: Powerh8er wrote: zero travesty wrote: yeah the new map is the only part of the update that I like Agree. Wait a minute, there are three 'new' maps. I was just on one with a massive lightning rod! You have 1...
- by CCP LogicLoop - at 2013.09.03 23:54:00
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136. The Official "We love the new maps" Thread - in General Discussions [original thread]
I will let Team Daddies know you guys like the new terrain and gameplay areas. I will let the rest of my Team Knee 101 you like the sockets and outpost. Thanks for the love. We appreciate it.
- by CCP LogicLoop - at 2013.09.03 23:51:00
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137. devs and their skills - in General Discussions [original thread]
Raymundo Kagestad V wrote: Nguruthos IX wrote: CCP Cmdr Wang wrote: Jean afer Salpun wrote: CCP Cmdr Wang wrote: Forum warrior skill only at level 3? You don't post enough Yarr! Will post moar! IT'S A DEV. GET EMMM!!...
- by CCP LogicLoop - at 2013.09.03 05:42:00
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138. Who is your favorite CCP Dev ? - in General Discussions [original thread]
I feel partially loved.
- by CCP LogicLoop - at 2013.09.03 00:49:00
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139. devs and their skills - in General Discussions [original thread]
D3LTA iKidd'YuNOT wrote: But I like Lamp... I love lamp. I also love this thread.
- by CCP LogicLoop - at 2013.09.03 00:12:00
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140. New Outpost pictures - in General Discussions [original thread]
Fire of Prometheus wrote: I'm looking at those small corridors and prepping my demolitions suit with all the REs I can possibly fit What do you you think logicloop? Will RE be effective on this map? It's only as effective as the player. I...
- by CCP LogicLoop - at 2013.09.02 02:46:00
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