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2641. suit with no side arms should have R2 set to swap to equipment - in Feedback/Requests [original thread]
+1
- by Buster Friently - at 2013.05.08 23:51:00
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2642. Assault rifle range - in Feedback/Requests [original thread]
Prangstar RND wrote: its ridiculous that the AR's have a reach of less then 100 meters. You got to be kidding me, a bow and arrow can shoot further then that and your telling me that a highly advanced interstellar army doesnt have the ability t...
- by Buster Friently - at 2013.05.08 23:50:00
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2643. [bug] radial menu blows with keyboard/mouse - in Technical Support/Bugs [original thread]
Well, joystick emulation is not proper mouse support no matter how you slice it.
- by Buster Friently - at 2013.05.08 23:43:00
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2644. [bug] 100% mouse sensitivity is broken - in Technical Support/Bugs [original thread]
Interesting. I only tested 70-100 percent. I found just the 100% booked out of these.
- by Buster Friently - at 2013.05.08 23:39:00
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2645. [bug] Mass driver fails to do damage - in Technical Support/Bugs [original thread]
I've noticed this sync issue as well, especially with long range shots. Smoke trail will go to one spot, but the explosion happens at some significant distance away. I'm unsure if this is the same bug or related to the issue where everything loo...
- by Buster Friently - at 2013.05.08 19:50:00
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2646. why are the ccp devs ignoring the complaints about the skillpoints? - in Feedback/Requests [original thread]
Gore Bog wrote: Before this update I had a good assault class and a decent loadout for all my other dropsuits along with a bunch of vehicle loadouts. now I can't even get the first level assault dropsuit because costs so many skill points. al...
- by Buster Friently - at 2013.05.08 19:42:00
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2647. Weapons don't need less range, they need more falloff. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: No longer designing super weapons when the basic versions no longer work for you, UK? Fall off will accomplish nothing. It is more CPU intensive and will not realize your fanciful dreams of perfection. The programming is...
- by Buster Friently - at 2013.05.07 23:54:00
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2648. Still a infinite fitting screen - in Technical Support/Bugs [original thread]
Geth Massredux wrote: Only happens when you go to fitting screen while in battle. After the next time you die there is basically a 90% you will get a fitting screen that will last forever, making you have to restart the game... I thought thi...
- by Buster Friently - at 2013.05.07 23:49:00
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2649. Mouse Controls Are (Officialy) Off - in General Discussions [original thread]
Yes, set your mouse sensitivity to 90%. Something very weird is going on at 100% sensitivity. This won't fix the radial menu issue, but has fixed all the other weird mouse behavior I've been experiencing since uprising.
- by Buster Friently - at 2013.05.07 20:39:00
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2650. Weapons don't need less range, they need more falloff. - in Feedback/Requests [original thread]
This would certainly be a much more believable approach, and so I support the idea. I will say though, that I think there a lot of more important issues to deal with in the short term than how weapons look or work on a (mostly) cosmetic issue.
- by Buster Friently - at 2013.05.07 20:21:00
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2651. [request] Matchmaker prior to launch - in Feedback/Requests [original thread]
For people to invest in a game, it must be fun. For a game to be fun, you need to have a chance. For new players to have a chance, they need to avoid ProtoVets For them to avoid ProtoVets, there needs to be a functioning matchmaker that does th...
- by Buster Friently - at 2013.05.07 20:08:00
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2652. Assault class update - in General Discussions [original thread]
Jackwolf 84 wrote: The assault class has de-valued in range, accuracy and damage. My first goal was to increase my weapon power and accuracy with the new reset. I spent over 4 mill. in sp point to upgrade the characteristics. After doing so i s...
- by Buster Friently - at 2013.05.07 19:48:00
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2653. [bug] 100% mouse sensitivity is broken - in Technical Support/Bugs [original thread]
Bump because people seem to think it's the mouse control, in general, that's off. It's only weird if you have your in game sensitivity set to 100%. Although 90% sensitivity is a little slower, it actually works correctly. Something weird is being ...
- by Buster Friently - at 2013.05.07 19:43:00
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2654. All you kb/m mouse users - in General Discussions [original thread]
Taarec wrote: Yeah, the new patch made mouse control really really weird. It's the in-game 100% sensitivity that's weird. Turn your sensitivity down to 90% and all is well again - though slightly slower.
- by Buster Friently - at 2013.05.07 19:35:00
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2655. [bug] terrain/object interaction causes much more stuck behavior than Chromosome - in Technical Support/Bugs [original thread]
Sean Huntsman wrote: Agreed, its not /stuck per se, its that EVERY object you brush up against stops you from moving, every crate, every wall, every railing. Its like the world is made of superglue and you have to keep from touching any object ...
- by Buster Friently - at 2013.05.07 17:57:00
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2656. SIGN HERE IF YOU WONT BE PLAYING .... - in Feedback/Requests [original thread]
Bojo The Mighty wrote: I agree that these downgrades are strange, but so are upgrades: Faster Travel Faster Reload (it seems) It takes a good week to get used to a strange/new weapon so give it a weeks time. It's not the mass driver of Chromo...
- by Buster Friently - at 2013.05.07 17:46:00
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2657. Nanite Injectors: Are they broken for you? - in Feedback/Requests [original thread]
Yes, broken most of the time anyway.
- by Buster Friently - at 2013.05.07 17:39:00
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2658. BUG - Command Wheel difficult/impossible with KB/M - in Technical Support/Bugs [original thread]
Confirmed
- by Buster Friently - at 2013.05.07 17:36:00
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2659. [bug] terrain/object interaction causes much more stuck behavior than Chromosome - in Technical Support/Bugs [original thread]
Luke Vetri wrote: Agreed its much worse and does not seem to be in one particular spot. I mainly get stuck running up stairs and as I turn at the top get stuck on the railings or wall, I'm not running into it, more like brushing past it, can't...
- by Buster Friently - at 2013.05.07 17:35:00
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2660. [bug] Mass driver fails to do damage - in Technical Support/Bugs [original thread]
Bump for actual info regarding mass driver issues.
- by Buster Friently - at 2013.05.07 17:33:00
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