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61. [Reoccurring Bug] Dren Suit Change at Supply Depot Results in Lost Equipment V2 - in Technical Support/Bugs [original thread]
Don't see any notes that this is on the fixed listed so if it is, could a dev let us know. Here are some before and after images, http://imgur.com/a/btjql I also chatted with Jungian who as you know streams his gameplay and he run across it al...
- by Brush Master - at 2013.08.24 00:48:00
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62. [Reoccurring Bug] Dren Suit Change at Supply Depot Results in Lost Equipment V2 - in Technical Support/Bugs [original thread]
testing info for QA: 1. Use advance gallente logi or possibliy any logi with 3 equipment slots 2. Bug happens when switch to the same suit or a similar suit with slightly different equipment configurations 3. I believe it may have something to do...
- by Brush Master - at 2013.07.30 13:00:00
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63. [Reoccurring Bug] Dren Suit Change at Supply Depot Results in Lost Equipment V2 - in Technical Support/Bugs [original thread]
Here is an image for what my advanced gallente logi looks like right after switching from one suit to the next. 2 slots are lost. http://imgur.com/Ml6QBCb
- by Brush Master - at 2013.07.30 12:40:00
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64. [Reoccurring Bug] Dren Suit Change at Supply Depot Results in Lost Equipment V2 - in Technical Support/Bugs [original thread]
This also happens to the adv logi so I imagine anything with 3 slots this is occurring and yes this is still going on.
- by Brush Master - at 2013.07.22 03:29:00
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65. Bonus AUR Missing - in Technical Support/Bugs [original thread]
you should submit a ticket to get a response in a timely manner, make sure your logged in and go to https://dust514.com/user/help-tickets/
- by Brush Master - at 2013.07.19 17:10:00
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66. [bug] Getting shot out of my LAV by turrets. - in Technical Support/Bugs [original thread]
CCP, This seems like bad design as drivers are getting shot out even when the lav driver is not facing the turret aka the turret shots through the lav from the back and the lav provides no protection at all. In addition, flux and av grenades are ...
- by Brush Master - at 2013.07.19 12:43:00
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67. A-45 Quantum Active Scanner - in Technical Support/Bugs [original thread]
A-45 Quantum Active Scanner 100m 60 degrees 2 s duration 16 target visibility duration scan precision 36 I am note sure if this is a bug or working as intended. After you scan, the targets tend to disappear off the mini-map after about 3 seconds ...
- by Brush Master - at 2013.07.12 18:28:00
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68. [BUG] corporation creation - in Technical Support/Bugs [original thread]
D legendary hero wrote: Thank you for the quick fixes as well. i appreciate your repaid response and informative posts. [b] as a final note: i was able to make the corporation today. before i was using ISK that was transfered to my account. t...
- by Brush Master - at 2013.07.12 12:49:00
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69. [BUG] corporation creation - in Technical Support/Bugs [original thread]
CCP Nullarbor wrote: Quick update on this, we found a bug today where it was possible for the client to get confused about how much money you actually have when the wallet changes in quick succession like in this scenario. We also found an issu...
- by Brush Master - at 2013.07.12 12:49:00
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70. [BUG] corporation creation - in Technical Support/Bugs [original thread]
D legendary hero wrote: CCP Cognac wrote: Hi, The way this works is when you try to create a corporation money gets taken aside while the corporation creation is in progress. If the creation of the corporation fails that money gets repaid....
- by Brush Master - at 2013.07.11 17:17:00
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71. [BUG] corporation creation - in Technical Support/Bugs [original thread]
CCP Cognac wrote: Hi, The way this works is when you try to create a corporation money gets taken aside while the corporation creation is in progress. If the creation of the corporation fails that money gets repaid. I have checked the accoun...
- by Brush Master - at 2013.07.11 12:40:00
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72. [BUG] corporation creation - in Technical Support/Bugs [original thread]
D legendary hero wrote: when creating a corporation if your ticker is taken (if it actually was or wasnt idk), the game will give you two chance to change it, after the 3rd attempt to creat an original ticker, the game will take your 1590,000 i...
- by Brush Master - at 2013.07.11 12:39:00
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73. Corporation Creation Bugs - in Technical Support/Bugs [original thread]
Scenario Created a new character, leveled corp skill to 1
Got sent 2 million isk (1.6 mill needed to create a corp approx)
Entered name: Dust Reports
Green check mark beside name indicating it was not taken?
Entered ticker: DSR
...
- by Brush Master - at 2013.07.09 16:54:00
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74. [Request/Bug] Cant log into Dust 514 forums - in Technical Support/Bugs [original thread]
CCP raRaRa wrote: Hey there, We are actually planning to do some big overhaul on the forums soon! We will be using responsive web design which is going to change the user experience when the forums are viewed on devices such as mobile devices,...
- by Brush Master - at 2013.06.29 15:21:00
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75. [Reoccurring Bug] Dren Suit Change at Supply Depot Results in Lost Equipment V2 - in Technical Support/Bugs [original thread]
I have been getting this bug on my other logi suits more often. It is annoying to switch at a supply depot and only have 1 out of 3 slots and having to switch to a different type of suit to fix it.
- by Brush Master - at 2013.06.20 12:41:00
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76. Equipment Switching Sluggish - in Technical Support/Bugs [original thread]
What additional data does CCP need on this?
- by Brush Master - at 2013.06.18 13:29:00
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77. A curious disconnect - in Technical Support/Bugs [original thread]
yes they need smarter disconnects, https://forums.dust514.com/default.aspx?g=posts&t=87094&find=unread
- by Brush Master - at 2013.06.14 13:03:00
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78. You have been signed out of the Playstation Network.. - in Technical Support/Bugs [original thread]
CCP Galaxy wrote: But this one "You have been signed out of PlayStation-«Network." is actually toggled by PSN, our game is just get the notification from PSN and display the message. Well, I understand it's annoying to lost an expansive vehic...
- by Brush Master - at 2013.06.13 19:06:00
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79. Getting disconnected and can still watch the game - in Technical Support/Bugs [original thread]
the mysteries of playstation network and their requirements. CCP should just totaly route around them =)
- by Brush Master - at 2013.06.13 18:56:00
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80. Charybdis Bug - Cause Isolated - in Technical Support/Bugs [original thread]
here are some earlier posts on this issue that will give you more details https://forums.dust514.com/default.aspx?g=posts&t=81062&find=unread https://forums.dust514.com/default.aspx?g=posts&t=82423&find=unread This issue was ...
- by Brush Master - at 2013.06.13 14:14:00
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