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41. [BUG] mCRU on Tank Leads to Instant Deaths - in Technical Support/Bugs [original thread]
Placing a mobile CRU on a tank that has no small turrets leads to a situation where someone can still try to spawn on the tank but there are no seats to spawn on thus the clone instantly dies. In factional warefare this will count as friendly fi...
- by Brush Master - at 2013.12.27 14:14:00
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42. [Reoccurring Bug] Dren Suit Change at Supply Depot Results in Lost Equipment V2 - in Technical Support/Bugs [original thread]
Silas Swakhammer wrote: I've had this happen again since 1.7's deployment. Thought it was killed =( *sigh I have not gotten it since the update but if you did that makes me very sad. I have been lobbying for a fix for 8 months now. Time to d...
- by Brush Master - at 2013.12.23 18:59:00
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43. CRU in vehicles not working - in Technical Support/Bugs [original thread]
DJINN Jecture wrote: Tested the MCRU on a DS a total of 15 times today (15 dropships). Of those 15 DS only 2 times did I ever have someone spawn in it. When they did spawn I didn't get any WP and no transport assist points. The transport assist...
- by Brush Master - at 2013.12.13 19:28:00
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44. [Bug - 1.6] Dropship displays its own stats as target data - in Technical Support/Bugs [original thread]
can you test and see if this is still in 1.7?
- by Brush Master - at 2013.12.13 14:49:00
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45. Possible Cause for the Voice Comms Bug - in Technical Support/Bugs [original thread]
Good analysis and linking some forum thread together for CCP to use.
- by Brush Master - at 2013.12.13 14:23:00
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46. [Issue] "A fatal error has occured" - in Technical Support/Bugs [original thread]
Got this a couple days ago, this is a growing bug that needs checked out.
- by Brush Master - at 2013.12.13 14:13:00
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47. CRU in vehicles not working - in Technical Support/Bugs [original thread]
Well they are working but at times people say they can't spawn on them. I believe there is a bug that if they are still bleeding out the spawn point will not appear until their clone is dead. Agree that something is still up with them.
- by Brush Master - at 2013.12.13 14:07:00
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48. Friendlies Dropping out of a moving DS Die - in Technical Support/Bugs [original thread]
Serimos Haeraven wrote: As a tip i would suggest dropping them from extremely high altitudes so they have time to activate their dampener, otherwise if they don't have enough time then yes, they do die. This has nothing to do with hitting t...
- by Brush Master - at 2013.12.11 13:40:00
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49. Friendlies Dropping out of a moving DS Die - in Technical Support/Bugs [original thread]
Ya this is one I don't believe is new but if your flying a dropship at an angle and someone tries to drop out of your ship, most of the time they are getting team killed. I guess my DS is running them over in mid flight lol. Very annoying since th...
- by Brush Master - at 2013.12.11 07:06:00
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50. Banned from FW for using REs on hostile CRU - in Technical Support/Bugs [original thread]
sure you didnt kill something friendly and the 3 remotes just stacked damage and created overkill damage.
- by Brush Master - at 2013.12.10 15:01:00
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51. [bug]Everything is blue - in Technical Support/Bugs [original thread]
Confirmed. My entire squad saw the same types of thing the other night. I assume its a certain combination of maps/assets being loaded. This cleared up in the next game. https://twitter.com/DustReports/status/407886517844328448/photo/1 https:/...
- by Brush Master - at 2013.12.03 15:03:00
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52. Daily login bonus screwed up - in Technical Support/Bugs [original thread]
to me this is saying there needs to be more feedback on how long it is till you get get your next reward. The timezone difference does throw many people off. If the counter just said 2x:xx hour:minutes till your next daily bonus, this would help p...
- by Brush Master - at 2013.10.28 19:27:00
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53. [Bug] Proximity Explosives not exploding from enemy vehicles - in Technical Support/Bugs [original thread]
I have seen several come by mine and do not seem to react. I do know that the radius on them is pretty small and they tend to only go off when they are fully on it.
- by Brush Master - at 2013.10.28 19:24:00
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54. dropship problem - in Technical Support/Bugs [original thread]
have you ruled out your controller as the problem aka trying a different one. Old controllers do tend to stick and cause problems with buttons.
- by Brush Master - at 2013.10.28 14:56:00
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55. Corp Tax Rate Bug - in Technical Support/Bugs [original thread]
FYI, this is confirmed by CCP and is slated for 1.7 fix list.
- by Brush Master - at 2013.10.16 13:15:00
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56. Corp Tax Rate Bug - in Technical Support/Bugs [original thread]
After having your tax rate at >1. If you try to set it back to 0, it will not save it. I tried this and also had a director try to set it to 0. Seems like a bug to me Brush [email protected]
- by Brush Master - at 2013.10.16 12:56:00
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57. Announcement:Uprising 1.5 Known Issues - in Technical Support/Bugs [original thread]
I responded to some bugs thread but will also post it in here. I personally experienced this and a couple other people as well last night. Mine was when I was in the Chat rooms. I was switching between viewing information on characters and the me...
- by Brush Master - at 2013.10.09 12:24:00
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58. Information window bug - in Technical Support/Bugs [original thread]
I got this last night as well. Dust stops responding and will not load any other windows, got stuck at the chat window a couple times when trying to view players information.
- by Brush Master - at 2013.10.09 12:17:00
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59. I parked my dropshi* in the sky - in Technical Support/Bugs [original thread]
have you reported here https://forums.dust514.com/default.aspx?g=posts&t=80583&find=unread Giving coordinates would be helpful to CCP
- by Brush Master - at 2013.09.30 18:36:00
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60. [Reoccurring Bug] Dren Suit Change at Supply Depot Results in Lost Equipment V2 - in Technical Support/Bugs [original thread]
Virojakal wrote: I just had this very issue in a sver suit. The fix for me is to switch to my forge gun, and then back to the logi suit. It will be fixed in the Oct 1, 1.5 release. Even with all the details provided, it took 5 months to fi...
- by Brush Master - at 2013.09.12 13:28:00
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