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21. The New Guide Compilation: A one-stop-shop for all your guides. - in Rookie Training Grounds [original thread]
Has this been stickied yet?
- by Brokerib - at 2014.04.26 14:32:00
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22. Passive Scans shared or not? Can someone confirm this? - in Rookie Training Grounds [original thread]
ugg reset wrote: Brokerib wrote: Passives are shared with your squad, but will only be of noticeable benefit when using a dedicated passive scanning scout (Gal or Cal generally, Minmatar or Amarr to a lesser extent). For most other suits the...
- by Brokerib - at 2014.04.18 04:30:00
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23. Passive Scans shared or not? Can someone confirm this? - in Rookie Training Grounds [original thread]
Passives are shared with your squad, but will only be of noticeable benefit when using a dedicated passive scanning scout (Gal or Cal generally, Minmatar or Amarr to a lesser extent). For most other suits the limited scan radius and precision mean...
- by Brokerib - at 2014.04.16 07:02:00
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24. Which is better with all skills proto - in Rookie Training Grounds [original thread]
As mentioned above, a lot will come down to playstyle. The Rail has a slight delay before firing (which I can't work with) but the greatest range. Combat rifle normal variant is burst fire so requires rapid trigger to get the full benefits, thou...
- by Brokerib - at 2014.04.14 09:36:00
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25. Where did my uplink go? - in Rookie Training Grounds [original thread]
lee corwood wrote: While its great that you CAN drop that many uplinks, I find that needing to drop more than 3 is honestly just being greedy and unnecessary. You will never be the only one to bring uplinks (unless you're in the twilight zone)....
- by Brokerib - at 2014.04.09 03:14:00
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26. Where did my uplink go? - in Rookie Training Grounds [original thread]
As mentioned above, the description will tell you how many can be deployed at a time. Generally it will be one for standard/militia, two for advanced/proto. One pro tip. The deployed uplinks limitation applies to each model of the uplink indivi...
- by Brokerib - at 2014.04.08 11:26:00
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27. A primer to the Scouterly Arts - in Rookie Training Grounds [original thread]
Bump for 1.8
- by Brokerib - at 2014.03.27 03:35:00
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28. Help with nova knives - in Rookie Training Grounds [original thread]
Check out this for starter knifing tips. http://www.youtube.com/watch?v=zhaQm2-g2-8&list=TLevCovZH1JgNLEF40c-Y4stm8RRNTUHxT
- by Brokerib - at 2014.03.15 07:24:00
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29. looking to go scout - in Rookie Training Grounds [original thread]
This may help out a bit. A Primer to the Scouterly Arts
- by Brokerib - at 2014.03.15 07:20:00
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30. New scout needs help- G/1 fitting and general advice - in Rookie Training Grounds [original thread]
Looks like a good fit for an assault scout. As others have mentioned, try developing a couple of other fits to suit different situations and you'll find you're more effective. What level scout/dampening are you at currently? The profile reduction...
- by Brokerib - at 2014.02.25 01:32:00
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31. Scouts, I summon thee - in Rookie Training Grounds [original thread]
Tough call. I'm going with the Minmatar due to the extra speed and race loyalty, but your playstyle splits pretty well between the two. You may need to make a decision on which is more important to you out of the NK and the Shotgun. If it's NK th...
- by Brokerib - at 2014.02.13 20:56:00
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32. The RPG EffectGäó, or - Why it sucks to be the new guy - in Rookie Training Grounds [original thread]
Les Soldats wrote: great post and thanks!!! Now I don't feel like a disaster at the game, now just lame. I have been playing for a week and already posted about needing to hit a player 8 to 10 times to kill and they kill me in 3 hits.... this ...
- by Brokerib - at 2014.02.11 22:29:00
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33. The RPG EffectGäó, or - Why it sucks to be the new guy - in Rookie Training Grounds [original thread]
ALPHA DECRIPTER wrote: Well this all makes sense and I don't see many flaws...+1 for this. Now to check out your other work. As a scout, would this one may be of interest as well. Always happy to take feedback. A primer to the Scouterly Arts
- by Brokerib - at 2014.02.09 22:02:00
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34. Punching above your weight - in Rookie Training Grounds [original thread]
Thanks for the feedback and suggestions, some really good info being brought up. Unfortunately I'm pretty much out of space to add to the original posts, but I'll look at making a beginners strategy and tactics guide to bring it all together. o7
- by Brokerib - at 2014.02.06 22:39:00
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35. The New Guide Compilation: A one-stop-shop for all your guides. - in Rookie Training Grounds [original thread]
Good to hear, because here's another one for consideration A primer to the Scouterly Arts
- by Brokerib - at 2014.02.04 03:27:00
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36. A primer to the Scouterly Arts - in Rookie Training Grounds [original thread]
Appia Vibbia wrote: With 1.8 changing the scan radius to 20m and Scan Range Amplification skill bringing it to 40 on Minmatar and Amarr suits it's really increased the viability and utility or range amplifiers and a scout's passive scanning. Wi...
- by Brokerib - at 2014.02.04 00:47:00
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37. A primer to the Scouterly Arts - in Rookie Training Grounds [original thread]
Galvan Nized wrote: Very nice. Caldari, however, get a bonus to scan precision and scan range not scan profile. This may be what you meant but it was not cleat. Also, I wouldn't doubt the Active Scanner especially in the hands of a Passive Sc...
- by Brokerib - at 2014.02.04 00:45:00
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38. A primer to the Scouterly Arts - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: Well writ and I would love to see inclusion of the Remote Explosives added to the weaponry list and not in the objective lacing sense. Also if you want, you can throw BSOTT up there although it's no longer an official ...
- by Brokerib - at 2014.02.03 05:47:00
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39. A primer to the Scouterly Arts - in Rookie Training Grounds [original thread]
Ghost Kaisar wrote: If this post makes you think scouts are meant for you: Please head over here Also, 4th! 1st really, since he took 3 posts for himself lol Thanks Ghost, post updated to include the registry.
- by Brokerib - at 2014.02.03 04:13:00
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40. Dropsuit equipment - in Rookie Training Grounds [original thread]
Logi suits have more than 1, and scouts will have 2 after the release of 1.8 (unknown at this point).
- by Brokerib - at 2014.02.03 03:01:00
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