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61. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: Fox Gaden wrote: Racial Variant Numbers : 7 Minmatar Sentinel 10 Amarr Sentinels 11 Caldari Sentinels 10 Gallente Sentinels And Caldari pull into the lead for the first time. BLASPHEMY! Everyone knows calsents are UP!
- by Breakin Stuff - at 2015.07.20 14:53:00
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62. The Bastion - in The Locker Room [original thread]
xavier zor wrote: Caldari heavy here! Sign me up Yesssssssss More bodies for the sentinel of doom.
- by Breakin Stuff - at 2015.07.20 07:53:00
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63. The Bastion - in The Locker Room [original thread]
Tacnet is worthless. Even with range mods and precision mods maxed in all slots nothibg appears unless it is within your inner ring. This means that they always appear superimposed on the center icon represening yourself. Unless the radar is adju...
- by Breakin Stuff - at 2015.07.17 11:57:00
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64. The Bastion - in The Locker Room [original thread]
Real speed sentinels pack knova knives.
- by Breakin Stuff - at 2015.07.13 11:49:00
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65. The Bastion - in The Locker Room [original thread]
Megaman Trigger wrote: I'd disagree. From experience I find the Base HMG does better for me CQC than the Assault, especially if it's not 1v1 or engagements in quick succession. this is where we need the YMMV disclaimer. For me the assau...
- by Breakin Stuff - at 2015.07.11 11:42:00
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66. The Commando's Corner - in The Locker Room [original thread]
Amarr Caldari Gallente Minmatar I'm an equal opportunity fatty. This is in addition to all four sentinels And all four assault.
- by Breakin Stuff - at 2015.07.11 07:33:00
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67. The Bastion - in The Locker Room [original thread]
Right now AHMG optimal is around 40. HMG is half that pretty much. Ahmg seems to apply bullets better. HMG rage nerf made em so you almost be better off with a shotty
- by Breakin Stuff - at 2015.07.11 06:26:00
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68. The Bastion - in The Locker Room [original thread]
Shadowed Cola wrote: Breakin Stuff wrote: Need more weapon choices for cal/am. Shield recharge is atrocious. But commandos are fun as hell to run. You got a link for a chart with the current HMG numbers for all three variants? I'd have...
- by Breakin Stuff - at 2015.07.11 04:40:00
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69. Testing something; please ignore - in The Locker Room [original thread]
I like big butts and I cannot lie, you other fatties can't deny...
- by Breakin Stuff - at 2015.07.11 00:29:00
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70. The Bastion - in The Locker Room [original thread]
Megaman Trigger wrote: Regnier Feros wrote: complex precision on my am mando 2nd high to pick up medium suits I thought commandos has sentinel layouts now. Am/Gal have 2/3 Min/Cal have 3/2
- by Breakin Stuff - at 2015.07.11 00:28:00
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71. The Bastion - in The Locker Room [original thread]
Cross Atu wrote: How is everyone finding the Commandos to be post changes? Running neck and neck with assaults for the most part. The only two major problems are lack of weapon variety on cal and amarr. The cal suffers solidly from crapta...
- by Breakin Stuff - at 2015.07.10 10:12:00
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72. The Bastion - in The Locker Room [original thread]
The shield recharge needs to be fixed on the commandos. And I triple mod calmandos. But I'm aldo trying to countersnipe with them, not win any survivor awards.
- by Breakin Stuff - at 2015.07.10 05:46:00
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73. The Bastion - in The Locker Room [original thread]
Need more weapon choices for cal/am. Shield recharge is atrocious. But commandos are fun as hell to run.
- by Breakin Stuff - at 2015.07.09 22:54:00
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74. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: CCP Rattati wrote: I am actually thinking about making the Amarr Sidearm Logi the "rule", one faction per role shuold be "radically" different. Maybe one Commando with a grenade, one assault without Equipment. Just to break ...
- by Breakin Stuff - at 2015.07.09 16:50:00
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75. The Bastion - in The Locker Room [original thread]
Any time you load standard plates, the biotic module you want to use is the cardiac regulator. No joke. This goes double for assault/commando suits.
- by Breakin Stuff - at 2015.07.09 09:46:00
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76. The Bastion - in The Locker Room [original thread]
Mark this day, july 7th, 2025. Today is the day that commandos have ceased being a sh*tshow. Yes even the amarr commandos. They feel equal (though different) to assaults. I henceforth and evermore shall be adding commandos (all of them) to my ...
- by Breakin Stuff - at 2015.07.07 22:51:00
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77. The Bastion - in The Locker Room [original thread]
Megaman Trigger wrote: Fox Gaden wrote: So, assuming my data is right: Gal Sent (3 low slots): 3x 9.5 = 22.5 + 3 native rep = 31.5 HP/Sec max. Amarr Sent (4 low slots): 4x 9.5 = 30 + 2 native rep = 40 HP/Sec max. I think Ga...
- by Breakin Stuff - at 2015.07.06 20:43:00
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78. The Bastion - in The Locker Room [original thread]
Shadowed Cola wrote: Out of curiosity since i haven't number crunched FG in forever, which has the best DPS between 2 clips used? Assault, hands down. reload speeds are identical. Current DPS breakdowns can be found in my spreadsheet here. ...
- by Breakin Stuff - at 2015.07.05 20:19:00
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79. The Bastion - in The Locker Room [original thread]
plus it only takes 6 missile hits to splash kill a dual-plated amsent or triple-extender calsent anyway five for min/gal. so we drop it to three. this means like the person above me said, they gonna get cocky and think they can win.
- by Breakin Stuff - at 2015.07.04 21:38:00
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80. The Bastion - in The Locker Room [original thread]
Shadowed Cola wrote: Breakin Stuff wrote: Megaman Trigger wrote: Breakin Stuff wrote: Megaman Trigger wrote: If we ever get other racial Heavy weapons, I think they should drop the resistances in favour of buffing HP slightly to ofs...
- by Breakin Stuff - at 2015.07.04 21:04:00
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