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121. Mass drivers and jump mods things... - in General Discussions [original thread]
MexXx Dust-Slayer wrote: Easy as f** to kill them from mid range; away from the heat of the action when they're pre-occupied - as is anything else. A bit ridiculous to basically be banned from an objective because a few reds are yo-yo'ing spamm...
- by Bradric Banewolf - at 2015.12.18 20:59:00
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122. Mass drivers and jump mods things... - in General Discussions [original thread]
Viktor Hadah Jr wrote: Just played a few games. IDK why everyone is freaking out about them, they not that hard to kill... No offense, but... WTF are you talking about? You noticed that many people complaining, played one match, and you thi...
- by Bradric Banewolf - at 2015.12.18 20:31:00
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123. Re-installing Dust - in General Discussions [original thread]
Did it all..... Lag still insane against "certain" teams....
- by Bradric Banewolf - at 2015.12.15 04:12:00
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124. Loyalty Ranks - in General Discussions [original thread]
CCP Rattati wrote: We want to iterate this system as any other game feature. Social contribution is something we want to explore (CEO bonus, forums) for example. Please add your ideas on what should be part of the Loyalty Ranks system. He do...
- by Bradric Banewolf - at 2015.12.15 04:08:00
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125. What fills your rage meter? - in General Discussions [original thread]
But seriously, that lag though... and I find it eerily convenient that some players always "just-so-happen" to benefit from what I like to call "right-on-time" lag. You know the ones.... 2 points from dying, epic convenient lag spike to safety. W...
- by Bradric Banewolf - at 2015.12.15 03:40:00
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126. What fills your rage meter? - in General Discussions [original thread]
Refreak 44 wrote: When my ion pistol overheats before I can even fire a charge shot. I start charging after firing a charge shot prior, the gun doesn't build a charge, let go of the R1 button, the damn thing blows up in my face. (Thank goodness...
- by Bradric Banewolf - at 2015.12.15 03:23:00
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127. What fills your rage meter? - in General Discussions [original thread]
Varoth Drac wrote: Frame rate drop / lag. Myo jumping assaults. Basically a PC vs PoK. This Honestly, they have such a ridiculous advantage with the lag smh?! All the skill in the world won't make your shots register.
- by Bradric Banewolf - at 2015.12.15 03:21:00
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128. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Banjo Robertson wrote: add faction status points for losing a faction warfare battle, keep it 75 points for winning a battle, make it 15 points for losing a battle. FW needs this, and a few more overhauls as well. I play eve now, and spok...
- by Bradric Banewolf - at 2015.12.02 17:48:00
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129. Why are you losing / why have you lost interest in dust? - in General Discussions [original thread]
LudiKure ninda wrote: No words on amarr and minmaturd tanks. No Maurder or Enforcer tanks. Heat sink will bug your large rail turren t. Maddies to fast. Blaster turrent dispertion is ****,acuracy replaced with luck. No turrent variations. Ta...
- by Bradric Banewolf - at 2015.12.02 15:45:00
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130. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Unholy HateGore wrote: Fix rail rifle. Sometimes stops firing mid clip. Knock some distance off that damn Ishukone RR shouldn't kill as far away as scoped versions. Agree I have the RR as an armor based option, and it is a conundrum if i'm ...
- by Bradric Banewolf - at 2015.12.02 15:39:00
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131. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
Echo 1991 wrote: maybe deadcatz wrote: What's this qq about the ion pistol? I just had a gander at protofits and managed to build a fully fit assupt gk.0 with everything proto except the high slots and the nanohive. It clocks in at 450/499...
- by Bradric Banewolf - at 2015.12.02 15:33:00
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132. Variable gravity - in General Discussions [original thread]
ID G4f wrote: something that is already built into unreal editor & fits the game concept as well... variable gravity. have some planets use current gravity settings, some make armor heavy's jump like scouts with myo's now, & some that e...
- by Bradric Banewolf - at 2015.12.02 05:32:00
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133. [CPM Feedback] Next Hotfix/Build 1.3 - in General Discussions [original thread]
My two cents... Full trade! By "full" CCP, I mean "FULL". Gotta make that clear. Replace the dmg % section of the warbarge with something that isn't so pay-to-win. Myos! Ok, am I gonna have to go all "plasma rifle fix" of the last couple month...
- by Bradric Banewolf - at 2015.12.02 05:24:00
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134. I'm retiring! - in General Discussions [original thread]
JAKE REDBLOOD wrote: Today's is my last day then my PS3 is gone! If you see me in game, I'll be in scotsmans :) I've had some great times on here, and I love the people I've met.. I'll see you on the other side. Another one bites the dust!! ...
- by Bradric Banewolf - at 2015.12.02 01:34:00
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135. The UI update - in General Discussions [original thread]
400 meter mass driver!! WHAT IN THE F*** CCP??? I'm trying really really hard here, but..... https://youtu.be/xr6J9N9DVFg
- by Bradric Banewolf - at 2015.12.02 01:30:00
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136. Heavy vs Assault vs Scout -- Himi's view on kill interaction - in General Discussions [original thread]
Breakin Stuff wrote: Came expecting trolking and rants. Floored. Carry on. Reading carefully. Taking notes. Sweet mother of mary! Thank you!!
- by Bradric Banewolf - at 2015.12.02 01:26:00
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137. I know the best update that could bring HUNDREDS back!! - in General Discussions [original thread]
We all know several things that could bring players in the thousands.... we've posted them here, desperately praying CCP sees the logic.... Logic misses CCP like hit detection on dust
- by Bradric Banewolf - at 2015.12.02 01:22:00
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138. Who really cares? - in General Discussions [original thread]
byte modal wrote: Lends a sense of accomplishment i guess, but for as much as DUST is (could/should be) it's a singular useless stat by itself. Add more stats. Lots more. Or do away with it. Seems the only reason it exists is of genre expectati...
- by Bradric Banewolf - at 2015.12.02 01:17:00
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139. Heavy vs Assault vs Scout -- Himi's view on kill interaction - in General Discussions [original thread]
Because warbarge dmg bonus was a good idea..... Few seem to want to face the fact that high TTK+LAGxJump mod stacking= nothing works correctly anymore. Warbarge subsystem that increases dmg is not helping. CCP's uncanny ability to just throw ...
- by Bradric Banewolf - at 2015.12.02 01:08:00
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140. Name the most OP module / equipment you can think of. - in General Discussions [original thread]
Myos Seriously CCP smh
- by Bradric Banewolf - at 2015.12.02 00:43:00
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