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221. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Sequal Rise wrote: Bradric Banewolf wrote: Michael Arck wrote: Is this about strafing on KBM or the difficulty in shooting frontal assault scouts? The KBM doesnt even respond well in Dust. I know a couple of PC gamers who were upset abou...
- by Bradric Banewolf - at 2014.09.23 16:16:00
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222. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Michael Arck wrote: Is this about strafing on KBM or the difficulty in shooting frontal assault scouts? The KBM doesnt even respond well in Dust. I know a couple of PC gamers who were upset about CCP nerfing the KBM. The KBM users I know use K...
- by Bradric Banewolf - at 2014.09.22 22:33:00
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223. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Sequal Rise wrote: Every single FPS/TPS use strafing in order to take advantage of your enemy. It's not the easiest thing to do as it requires a really good aim while strafing (and I know many players that doesnt know how to do it) and with thi...
- by Bradric Banewolf - at 2014.09.22 22:13:00
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224. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Breakin Stuff wrote: CommanderBolt wrote: You cant seriously want to push scouts and others to brick tank even more can you?! Scouts should NOT be engaging in single combat against sentinels and assaults in CQC. Scouts should be opportun...
- by Bradric Banewolf - at 2014.09.22 22:06:00
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225. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
No it's not. I run a proto gal scout and can strafe out of the way without shooting until an AR runs out of ammo. That's complete bs! I'm not complaining about something that I saw hell I can do it and know it's unrealistic! I digress. To be hon...
- by Bradric Banewolf - at 2014.09.22 21:53:00
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226. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
KA24DERT wrote: BL4CKST4R wrote: KA24DERT wrote: This whole thread can be summarized as follows: Quote: After a total lack of analysis, in which I spent zero time exploring the difference in strafe speeds between keyboard and DS3, I d...
- by Bradric Banewolf - at 2014.09.22 21:41:00
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227. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
hfderrtgvcd wrote: Bradric Banewolf wrote: Supernus Gigas wrote: Bradric Banewolf wrote: I have no idea what this figure-8 console controller strafe is, but if it gives console controller players some kind of advantage over kb/m or mo...
- by Bradric Banewolf - at 2014.09.22 21:11:00
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228. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Supernus Gigas wrote: Bradric Banewolf wrote: I have no idea what this figure-8 console controller strafe is, but if it gives console controller players some kind of advantage over kb/m or move controller players i say it goes too!. It's...
- by Bradric Banewolf - at 2014.09.21 22:37:00
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229. Dropships: Eject Cargo Button - in Feedback/Requests [original thread]
Many have asked for the illustrious "ejecto seato" button, and though it makes an incredible amount of sense, CCP has failed to make this great idea a reality. However, heavies are still able just jump out of vehicles at will?? Pilots, skilled and...
- by Bradric Banewolf - at 2014.09.21 19:59:00
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230. Tankers wear mumus - in Feedback/Requests [original thread]
Nothing Certain wrote: Atiim wrote: That's odd. In my theory, Mu would actually be a detriment to Pilots, as they tend to have a higher K/D Ratio than most Infantry. In turn, this pits them against very skillful players. And most relativel...
- by Bradric Banewolf - at 2014.09.21 19:42:00
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231. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
BL4CKST4R wrote: I have written on this many times and nothing has yet to be done it has no even been addressed as a problem by ccp ever. That raises even more questions. I wonder why things that are actually a problem never get the attentio...
- by Bradric Banewolf - at 2014.09.21 19:15:00
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232. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
abdullah muzaffar wrote: :facepalm: there is no strafe speed advantage, if it is, it must be quite miniscule You say it takes time to shift analog stick? It also take stime to alternate your fingers and apply pressure on a key How much time?...
- by Bradric Banewolf - at 2014.09.21 17:53:00
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233. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
abdullah muzaffar wrote: ...Have you ever used kb/m? I agree that strafing is op, even if its not viable on kb(leftright no aa) But please, no more nerfs to kb/m, its already quite gimped as it is. Try shotgunning with a mouse for once I wou...
- by Bradric Banewolf - at 2014.09.21 17:40:00
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234. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Breakin Stuff wrote: it's easier to do the figure-8 strafe with a controller. much harder to it, and the controller gets better interface mileage. CCP removed most of the usefulness from KB/M. It's about as gimped as a game interface can get. ...
- by Bradric Banewolf - at 2014.09.21 17:19:00
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235. CCP Rattati, strafing? Let's talk shall we? - in Feedback/Requests [original thread]
Simply as I can put this, it makes no sense. Why do we allow kb/m players to use the lack of sensitivity as a crutch to dodge? Some of them literally close distance to one v one and strafe back and forth to avoid dmg. While this is a tactic, it's ...
- by Bradric Banewolf - at 2014.09.21 16:10:00
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236. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Touch that RR ccp. It's not exempt! Dmg or range, but not both! It hits too hard, too far, at full auto and with little to no trace?! It's hip fire is simply too effective in cqc.
- by Bradric Banewolf - at 2014.09.09 18:05:00
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237. Sticky:Hotfix Delta - Rifle DPS Tuning - in Feedback/Requests [original thread]
Just glad to see the rifle gap closing in the form of dps and dispersion. Shouldn't be an insta-gank every time I'm using a AR variant and the enemy has a ScR?! Just even them out and let the chips fall where they may on the battlefield. This will...
- by Bradric Banewolf - at 2014.09.09 18:01:00
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238. Question for CCP: Cost of basic frames? - in Feedback/Requests [original thread]
castba wrote: Quick thought, what if the basic suit skill applied a cost reduction per level instead as a skill? The cost reduction would be for only the basic frame of course but may give them a place as an isk grinding suit? This is a good...
- by Bradric Banewolf - at 2014.09.04 15:45:00
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239. Hotfix Delta Ion Pistol - in Feedback/Requests [original thread]
It seems to be a "gallente weapon is worthless" epidemic?! Thread after thread, and vid after vid of shotgun hit detection issues, AR not firing or having crazy dispersion even after you lvl 5 the sharpshooter, ion pistol is more of a last ditch e...
- by Bradric Banewolf - at 2014.09.04 14:21:00
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240. The needle indicator over the guy that ain't coming back? - in Feedback/Requests [original thread]
Alot of times the needle indicator will lead the merc with the needle to an early grave?! You sprint all the way there to find out there's no body? Can we sort this whole needle thing out? I suggest no needle indicator shows unless the downed mer...
- by Bradric Banewolf - at 2014.09.04 06:46:00
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