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301. Scout Registry / Killboard - in General Discussions [original thread]
Bojo's Morrowind Diary Dear Ghost Kaisar, I open with this: Morrowind wrote: You have Ascended to Level 11 Being Smart doesn't hurt. And a little luck now and then is nice. But the key is patience and hard work. And when it pays off, it...
- by Bojo The Mighty - at 2014.08.05 08:00:00
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302. The best advice for helping new players.... - in General Discussions [original thread]
I would say quit trying to be the hero. Nothing gets bluedots killed more than when they try to 1 v 1. Public Service Announcement : : Unless you are rockin a militia SCR or maybe even CR, you will lose. Follow a blob of dots, don't try to 1 v...
- by Bojo The Mighty - at 2014.08.05 07:47:00
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303. The Breach MassDriver - in General Discussions [original thread]
Iron Wolf Saber wrote: I have used the breach more for anti vehicle purposes; while it wont kill many vehicles it can make quite a few vehicles regret sticking around too long. Yeah but they nerfed vehicle efficiency so it's definitely not i...
- by Bojo The Mighty - at 2014.08.05 07:10:00
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304. Core Plates, Core Extenders - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: core plate + sentinel = OP the shield ones would be op on caldari sent and caldari scout.. other then that they seem ok as recognized in the post. could be fixed by fitting penalty /and removing sentinel bonus
- by Bojo The Mighty - at 2014.08.05 05:49:00
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305. More modules? - in General Discussions [original thread]
Fizzer XCIV wrote: Bojo The Mighty wrote: Fizzer XCIV wrote: The Rainbow rounds should be high slots. It would encourage purple Lasers... They should also cost 400 CPU and 100 PG, but Amarr Assaults should get a 100% fitting reduction. ...
- by Bojo The Mighty - at 2014.08.05 03:22:00
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306. Core Plates, Core Extenders - in Feedback/Requests [original thread]
Core Plates: +25 Armor, +5 % Armor Resistance: when Armor drops below 40% +35 Armor, +10 % Armor Resistance when armor drops below 40% +45 Armor, +15% Armor resistance when armor drops below 40% * Standard Plate movement penalties apply to all ...
- by Bojo The Mighty - at 2014.08.05 03:17:00
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307. Commissar Suit - in Feedback/Requests [original thread]
Skill Tree: Racial Light Frame Level 5 > Commissar Commissar Bonus: + 5% Commissar Range Racial Commissar Bonus: Caldari: +2% Shield Resistance Gallente: +1.5 HP/S Armor Repair Rate Minmatar: +2% Movement Speed Amarr: +2% Armor Resistance ...
- by Bojo The Mighty - at 2014.08.05 03:04:00
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308. More modules? - in General Discussions [original thread]
Fizzer XCIV wrote: The Rainbow rounds should be high slots. It would encourage purple Lasers... They should also cost 400 CPU and 100 PG, but Amarr Assaults should get a 100% fitting reduction. I was thinking of green scrambler pistols, blue...
- by Bojo The Mighty - at 2014.08.05 02:44:00
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309. CCP, scouts, just asking - in General Discussions [original thread]
Drawback is 249 HP
- by Bojo The Mighty - at 2014.08.05 02:25:00
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310. More modules? - in General Discussions [original thread]
Equipment Enhancer : +10% EQ Efficacy +15% EQ Efficacy +20% Efficacy (for EQ with cooldowns it reduces cool downs) Rainbow Rounds: Fight fire with flamboyance Purple Red Green Blue Orange Yellow
- by Bojo The Mighty - at 2014.08.05 02:22:00
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311. The Breach MassDriver - in General Discussions [original thread]
ive ohk'd a medium suit
- by Bojo The Mighty - at 2014.08.05 01:30:00
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312. Charlie = 85.7 m 17.8 db ammar scout passive scan! - in General Discussions [original thread]
Faquira Bleuetta wrote: amarr have extreme low sheild and very slow so u absolute need a complex rep + enhanced armor + Complex Kinetic Catalyzer +Complex Range Amplifier+ boundless cr dont waste damp on amarr bcuz they are to slow anyway to s...
- by Bojo The Mighty - at 2014.08.05 01:09:00
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313. Small rails are more effective vs infantry than small missiles - in Feedback/Requests [original thread]
The dark cloud wrote: Are you mad? Missiles are easy mode on a dropship while with rails you actually need to aim directly and cant rely on splash damage. nothing more annoying than small rails on an HAV though
- by Bojo The Mighty - at 2014.08.05 01:07:00
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314. Small rails are more effective vs infantry than small missiles - in Feedback/Requests [original thread]
Nah it really depends on the platform: Rails are far worse on a DS vs. Infantry, prefer missiles Rails are far better on LAV & HAV The real issue here is rails are better than blasters at everythang
- by Bojo The Mighty - at 2014.08.05 00:46:00
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315. Charlie = 85.7 m 17.8 db ammar scout passive scan! - in General Discussions [original thread]
Yeah such a threat : two dampeners gets gal/cal scouts under it
- by Bojo The Mighty - at 2014.08.05 00:26:00
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316. Plasma Rifle it's either perfectly balanced or other rifles need... - in Feedback/Requests [original thread]
It's because shield has a low HP ceiling It takes considerably more time for a plasma rifle to eat through most armor tankers than a rail rifle needs to eat through most shield tankers. At the same time, the lowest range rifle is competing agai...
- by Bojo The Mighty - at 2014.08.04 22:46:00
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317. I will leave this here - in Feedback/Requests [original thread]
I don't believe cal scouts will be balanced. What's balanced about 4 complex shield extenders and remaining undetectable. Cal scout will be a menace to everything. Avoiding scans and stacking that much mobile HP will perpetuate strafe complaints...
- by Bojo The Mighty - at 2014.08.04 22:25:00
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318. CCP question - in General Discussions [original thread]
bump
- by Bojo The Mighty - at 2014.08.04 21:55:00
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319. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: Spademan wrote: (Balathor is the character in case any of ya'll were wondering) The guy who runs general store in Whiterun, right? My dude has sold your dude at least a thousand enchanted iron daggers :-) I swear it...
- by Bojo The Mighty - at 2014.08.04 21:43:00
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320. tiericide, without mauling the game. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Bojo The Mighty wrote: I liked the idea where: Make Proto Layout ADV, ADV layout STD, STD layout MLT. Proto and ADV gear share slot layout - Proto just has more CPU/PG More specific please. Does this mean increasing #...
- by Bojo The Mighty - at 2014.08.04 21:40:00
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