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1. IM the noob Bob complains about - in General Discussions [original thread]
I feel a need to make my presence know in this discussion as I'm clearly the greatest bob to ever live. :)
- by Bobphilsfred - at 2012.08.17 03:20:00
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2. candlejack - in General Discussions [original thread]
Nobody likes candlej...
- by Bobphilsfred - at 2012.07.21 14:15:00
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3. Shield Management Skill - in Technical Support/Bugs [original thread]
Same thing happened to me.
- by Bobphilsfred - at 2012.07.20 15:44:00
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4. [Request] Slot change for heavy suits - in Feedback/Requests [original thread]
I'm a heavy user of the heavy dropsuit (no pun intended) and this seems like a really bad idea to me. If you can get good with them, the heavy suits are lethal. The HMGS are underpowered but the suit itself isn't, if you give me a second AR then G...
- by Bobphilsfred - at 2012.07.19 19:55:00
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5. Which tank is superior? - in General Discussions [original thread]
The main difference between the 2 is the surya is an armour tank while the sageris is a shield tank. Armour tanks have high health but slow health recovery (None without modules) while the shield tanks have low health ( comparatively speaking and ...
- by Bobphilsfred - at 2012.07.18 04:14:00
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6. Planets and freedom - in General Discussions [original thread]
Hello everyone, I was thinking about planets and such when I suddenly had a question. We know that in Dust we will be able to capture planets for EvE corps who contract us. What I wanted to know is if we require an eve corp to give us a contract i...
- by Bobphilsfred - at 2012.07.18 01:25:00
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7. Does Anyone Actually ADS In A Fight? - in General Discussions [original thread]
I personally love the ADS in this game. I get almost all of my kills while ADS, I only hip fire to finish wounded enemies and strafe faster at very close ranges.
- by Bobphilsfred - at 2012.07.17 00:38:00
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8. Congratulations - in General Discussions [original thread]
Il take a cold can of bear please, and will somebody explain to me how to drink in this heavy suit? I don't think it comes off the clone...
- by Bobphilsfred - at 2012.07.16 05:11:00
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9. CreoDron Breach Rifle Bug? - in Technical Support/Bugs [original thread]
It's one of the better guns but there not that strong, you were probably up against some good players.
- by Bobphilsfred - at 2012.07.16 03:59:00
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10. The Surya - in Feedback/Requests [original thread]
Whoa whoa whoa! Your using mititia gear against a 300k+ isk tank and your surprised that your getting steamrolled?
- by Bobphilsfred - at 2012.07.16 02:29:00
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11. Custom keybindings - in Feedback/Requests [original thread]
^^
- by Bobphilsfred - at 2012.07.14 17:54:00
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12. Lets nerf AR's - in General Discussions [original thread]
I've played a fair amount of shooters in my time, and from my experience the ARs are often the most used weapon. ARs by design are balanced weapons, they have no real weaknesses and are effective at all ranges. While they're not up to par with the...
- by Bobphilsfred - at 2012.07.13 02:12:00
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13. we made it to 1mil kills - in General Discussions [original thread]
Less talking, more killing.
- by Bobphilsfred - at 2012.07.12 15:03:00
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14. To Heavy users: Your feedback needed here - in General Discussions [original thread]
Lilianna Sentinel wrote: I used heavy suits for a while there and to be honest, I actually thought they were OVER powered. The reason being that I actually equipped the heavy with an assault rifle instead of a normal heavy weapon. So then it w...
- by Bobphilsfred - at 2012.07.06 02:56:00
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15. Spawn points - in Feedback/Requests [original thread]
As I've been playing around I've noticed something peculiar, all 3 main objectives on skirmish only have one spawn point, when you select them to spawn on you'll get the exact same spot every time . I'm not against killing somebody as they spawn, ...
- by Bobphilsfred - at 2012.07.05 18:30:00
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16. How should CCP handle cloaking? - in Feedback/Requests [original thread]
What if cloak simply reduced the distance you were seen at? Say for example you ran across a road to get an objective and a heavy on a building glances over, he wouldn't be able to see. However if that same heavy is strolling along and you sprint ...
- by Bobphilsfred - at 2012.07.05 14:41:00
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17. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
A map in and around a large underground mine, some objectives would be outside around the entrance to the mine, others would be in the larger tunnels underground with lots of smaller tunnels tanks and such couldn't reach that would contain close q...
- by Bobphilsfred - at 2012.06.30 23:40:00
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18. Minor collision issues - crates, walls, and sloped surfaces - in Technical Support/Bugs [original thread]
Iv seen this as well. It seems to be most notable on the walls beside the installations facing the attacker spawn.
- by Bobphilsfred - at 2012.06.30 12:37:00
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