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        | 21. KIRN'S SIN-11 AR - in General Discussions [original thread] I have 10 of a salvaged AR that I can't remember the name of, that does 37 point something damage, and has an ROF of 850 (not certain of that, i'll have to check next time I play). Anyway it's pretty insanely powerful, it needs AR lvl 5 and AR pro...
 - by Bo Tracta - at 2012.08.21 01:19:00
 
 
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        | 22. recognized mercs - in General Discussions [original thread] It's a good idea to remember names, well it was in the last build at least, when there was enough money being earned to use tanks consistently, and you could see a tanker's name and know to bring out your forge gun/swarm launcher fit. It can be va...
 - by Bo Tracta - at 2012.08.21 00:00:00
 
 
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        | 23. This build is all about RoF - in General Discussions [original thread] The breach SMGs are still great.
 - by Bo Tracta - at 2012.08.20 20:47:00
 
 
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        | 24. Too much stuff? - in General Discussions [original thread] Hopefully CCP will implement some kind of certificate system, similar to the one in EVE.   The New Player Experience is gonna be really important in this game, even I get a bit confused and overwhelmed with all the stuff on the market and all the ...
 - by Bo Tracta - at 2012.08.20 02:11:00
 
 
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        | 25. How to get around bad hit detection? - in General Discussions [original thread] Leo Plaude wrote:  lol, had a match where I was sniping... unfortunately my damage wasn't 1-hitting some people (militia). So I line up the second shot, they don't move, so I take it.... the second shot misses.... the third shot misses...  and e...
 - by Bo Tracta - at 2012.08.20 02:03:00
 
 
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        | 26. Use the drop uplink! DO IT! - in General Discussions [original thread] I put a droplink down on that rubbish open ambush map, and whenever I got the team spawn SP I looked behind me to see if it was a green squad member, and it was, 5-6 times. We had plenty of our team there so there was plenty of reason for everyone...
 - by Bo Tracta - at 2012.08.20 01:58:00
 
 
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        | 27. Use the drop uplink! DO IT! - in General Discussions [original thread] No you will be in a squad, press select in a battle...
 - by Bo Tracta - at 2012.08.20 01:46:00
 
 
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        | 28. Use the drop uplink! DO IT! - in General Discussions [original thread] I believe that only your squad members can use the drop uplink spawn points, which is a poor design decision IMO. Wouldn't be so bad if there was 5-6 players in a squad.
 - by Bo Tracta - at 2012.08.20 01:40:00
 
 
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        | 29. Economy/ISK alterations - in General Discussions [original thread] IMO a fairly average-good player should be able to use standard gear (with a bit of militia), and at least break even. At the moment it's a bit borked but I spose we shall have to wait and see what's coming up.
 - by Bo Tracta - at 2012.08.19 03:50:00
 
 
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        | 30. I dont know about evry1 else - but I'm ****ing broke - in General Discussions [original thread] Really struggling to break even with a logi suit (standard gear). :(
 - by Bo Tracta - at 2012.08.19 01:21:00
 
 
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        | 31. So about that buff to Logistics... - in General Discussions [original thread] I want a repair tool bonus.
 - by Bo Tracta - at 2012.08.19 01:19:00
 
 
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        | 32. Hit detection still isn't good enough - in General Discussions [original thread] Get an assault suit with a Mass Driver, the splash damage will make it much easier to deal with fast movers.
 - by Bo Tracta - at 2012.08.18 22:36:00
 
 
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        | 33. AUR only mods? - in General Discussions [original thread] Glitch, quit game, start game again. I also had this, only AUR items where showing up.
 - by Bo Tracta - at 2012.08.18 20:16:00
 
 
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        | 34. What bonuses do logistics give? - in General Discussions [original thread] 10% faster I believe.
 - by Bo Tracta - at 2012.08.18 19:03:00
 
 
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        | 35. A quick question on heavys - in General Discussions [original thread] Has anybody used the burst and the long-range HMGs yet? I'm wondering what they're like.
 - by Bo Tracta - at 2012.08.18 16:49:00
 
 
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        | 36. Why did is the Toxin subgun the same stats as the militia subgun. - in General Discussions [original thread] I think the Toxin does not require you to have any points spent in the submachine gun skill.  i.e. No prerequisites.
 - by Bo Tracta - at 2012.08.18 09:38:00
 
 
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        | 37. How do you playas a scout? - in General Discussions [original thread] I was about to link that thread :)
 - by Bo Tracta - at 2012.08.18 01:07:00
 
 
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        | 38. Still LOADING... - in General Discussions [original thread] soomon gnargor wrote:  i'm inside sth, lets see if its a match ;D    You're in a game?
 - by Bo Tracta - at 2012.08.17 23:55:00
 
 
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        | 39. Still LOADING... - in General Discussions [original thread] Has anyone actually managed to get into a game?
 - by Bo Tracta - at 2012.08.17 23:52:00
 
 
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        | 40. Did the heavy lose an equipment slot?! - in General Discussions [original thread] Militia suit vs standard suit perhaps?
 - by Bo Tracta - at 2012.08.17 23:16:00
 
 
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