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261. To Rattati: ARR final tweaks - in Feedback/Requests [original thread]
What is the dps on the AR and Breach, can we get a comparison if and when you decide on a change. It seems to me like it would be very easy to push the AR completely out of the game again.
- by Blueprint For Murder - at 2014.11.20 05:56:00
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262. Brainstorming CR Mechanics - in Feedback/Requests [original thread]
Imp you should check out this link https://forums.dust514.com/default.aspx?g=posts&m=2402432#post2402432 it will explain why.
- by Blueprint For Murder - at 2014.11.20 05:36:00
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263. It's a shame . - in General Discussions [original thread]
Thor Odinson42 wrote: Blueprint For Murder wrote: Thor Odinson42 wrote: Blueprint For Murder wrote: Thor no one wants that, but if there are not thresholds added to the game we will all be riding it into the.... well... dust. I agre...
- by Blueprint For Murder - at 2014.11.19 21:03:00
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264. It's a shame . - in General Discussions [original thread]
Thor Odinson42 wrote: Blueprint For Murder wrote: Thor no one wants that, but if there are not thresholds added to the game we will all be riding it into the.... well... dust. I agree, and I think that many of the issues stem from CCP ign...
- by Blueprint For Murder - at 2014.11.19 20:06:00
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265. It's a shame . - in General Discussions [original thread]
Thor no one wants that, but if there are not thresholds added to the game we will all be riding it into the.... well... dust.
- by Blueprint For Murder - at 2014.11.19 19:51:00
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266. It's a shame . - in General Discussions [original thread]
While your progression may have been somewhat similar your competition was not the gains in this game are linear.
- by Blueprint For Murder - at 2014.11.19 19:20:00
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267. SP payout still not suitable with 750k cap - in General Discussions [original thread]
I am just happy I get to gain sp all week instead of 2-3 days yay!
- by Blueprint For Murder - at 2014.11.19 19:06:00
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268. It's a shame . - in General Discussions [original thread]
I am totally getting ahead of myself, but if the progression indeed worked the potential for adding more unique gains/grinds to PC would be there.
- by Blueprint For Murder - at 2014.11.19 18:59:00
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269. It's a shame . - in General Discussions [original thread]
We are all gluttons for punishment that is why we are still here, but a lot of people are not. While the op speaks with passion I think the health of the game is his intent. What he proposes isn't a one sided goal because a rising tide raises all ...
- by Blueprint For Murder - at 2014.11.19 18:42:00
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270. It's a shame . - in General Discussions [original thread]
You guys should think about your outlook whether this game is a beta or not the players are here for feed back we are a tool for the devs to use. Since this game is free consider yourself an employee and construct your ideas well and make sure the...
- by Blueprint For Murder - at 2014.11.19 18:05:00
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271. It's a shame . - in General Discussions [original thread]
I totally agree with you and think it would be nice if the game was set up solo que/matchmaking/team deploy. This would be a progressive system, and in this example pubs would be solo que (you get money and skill points), skill point gain is slow ...
- by Blueprint For Murder - at 2014.11.19 17:34:00
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272. Tried out Defiance - in General Discussions [original thread]
Oh trion the scavengers of the game world lol.. Nah defiance pve is pretty fun, but it is pay to play and so buggy it isn't worth money nor my time. I love the show though. I have a few friends that have never played an mmo before and they are rea...
- by Blueprint For Murder - at 2014.11.19 15:21:00
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273. How do I fit this thing (Scout mk.0)? - in General Discussions [original thread]
Nk/smg damps the rest doesn't really matter I don't personally fit the cloak.
- by Blueprint For Murder - at 2014.11.19 09:21:00
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274. FW channels - in General Discussions [original thread]
Actually what I will probably do is if I run into a que sync I will do 30 instead of 25. 5 squads for each faction, 5 solo, and 5 que sync.
- by Blueprint For Murder - at 2014.11.19 06:49:00
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275. FW channels - in General Discussions [original thread]
I will que sync If able and note it otherwise I will just take what I can get I have three channels and find it difficult to get a group, but it may just be a slow day... I just started earlier.
- by Blueprint For Murder - at 2014.11.19 06:40:00
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276. FW channels - in General Discussions [original thread]
I am taking another sample of 25 in FW to estimate the time it takes a player to get a suit, but this time as instructed I am going to party up 5 times for each faction and do 5 solo matches. Once finished I will post the data used and findings, b...
- by Blueprint For Murder - at 2014.11.19 06:34:00
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277. Did you guys notice they fixed supply stations. - in General Discussions [original thread]
Well it is a great change and I would say generally you should be able to kill the person. Now the problem with adding a hack timer which I am pretty sure is what you are getting at is it would turn supply stations into scout and sniper bate and t...
- by Blueprint For Murder - at 2014.11.19 06:20:00
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278. Did you guys notice they fixed supply stations. - in General Discussions [original thread]
Feel free to test it yourself maybe I am the only one lol. The road to hell is build on good intentions....
- by Blueprint For Murder - at 2014.11.19 05:54:00
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279. Why am I still paying for dropships?? - in General Discussions [original thread]
I have not noticed any difference as both a pilot and swarm user.
- by Blueprint For Murder - at 2014.11.19 05:34:00
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280. stop changing the apex suits! - in General Discussions [original thread]
Whats is the difference between red equipment and green on the spread sheet?
- by Blueprint For Murder - at 2014.11.19 05:07:00
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