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81. Give us night maps!! (please) - in Feedback/Requests [original thread]
they already have lights on the maps and vehicles and sometimes the map is a little bit darker than normal, but an darker map would be fun, not pitch black forest dark, maybe more of a Major City Downtown type of dark. Dark, but not too dark to se...
- by Beyobi - at 2013.03.15 05:16:00
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82. [Request] Remove vehicle abandonment timer - in Feedback/Requests [original thread]
I would really like to be able to park my vehicle and come back to it a few minutes later. These vehicles are not cheap enough to be blown up by an abandonment timer. I did not abandon my vehicle, I parked it in a strategic area to retrieve after ...
- by Beyobi - at 2013.03.15 05:13:00
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83. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
How many players can join corporation battles? Planetary conquest will feature 16 vs 16 skirmish battles. Squad sizes are also being increased to 6 players per squad. So would that be 2 squads of 6 and 1 squad of 4? or will the Conquest battles b...
- by Beyobi - at 2013.03.14 17:24:00
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84. Feb. 28 Uprising Event Conclusion? - in General Discussions [original thread]
#6 Posted: 2013.02.28 09:59 Workers in the Caldari State are finally beginning to get fed up with the actions (and inactions) of Tibus Heth. His own corporation, Kaalakiota, is failing to act on many of the promises he made when he came into powe...
- by Beyobi - at 2013.03.14 17:19:00
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85. dev blog . i need devz - in General Discussions [original thread]
Lol, Rick-Rolled, always a classic
- by Beyobi - at 2013.03.14 04:11:00
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86. dev blog . i need devz - in General Discussions [original thread]
Medic 1879 wrote: CCP FoxFour wrote: OK, all the content is done, down to 8,000 characters now but that is OK. Just need to spend some time proof reading this and applying some formatting so one can read it without going cross eyed. Want...
- by Beyobi - at 2013.03.14 03:13:00
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87. dev blog . i need devz - in General Discussions [original thread]
I would probably have a difficult time trying to describe an alien plant myself, and if you trying to describe something exotic you are going to include lots of details about textures and colors, along with specy types and all the other fun stuff ...
- by Beyobi - at 2013.03.14 03:12:00
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88. dev blog . i need devz - in General Discussions [original thread]
Hmmm.... Map related, sort of, but it's arguable. Really hard to describe without pictures, so weapons and buildings are out. I think I also recall someone mentioning Flora coming soon. My Final Guess is Flora. Can I get a clip of a new leaf if I'...
- by Beyobi - at 2013.03.14 02:55:00
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89. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: So many pictures and edits to get together for tomorrow. 17,000 characters... that is just my post. Nullabor has two posts to go along with it. Plus pictures. So yea, I am just a bit busy putting final touches on that. Howev...
- by Beyobi - at 2013.03.13 17:03:00
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90. dev blog . i need devz - in General Discussions [original thread]
CCP FoxFour wrote: Beyobi wrote: Ok. I'll play.... Installations and the warbarge Table What do you mean by this? I'm hoping the DevBlog will be involved with Player installations and the Use of the "Table Map (?)" are we not playin...
- by Beyobi - at 2013.03.13 15:13:00
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91. dev blog . i need devz - in General Discussions [original thread]
Ok. I'll play.... Installations and the warbarge Table
- by Beyobi - at 2013.03.13 15:04:00
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92. Infantry Installation: "Drone Hive" - in General Discussions [original thread]
that's not what I was expecting, but cool I guess. I was thinking the Drone Hive was the resource for Drone Bandwidth for using drones in ground battles.
- by Beyobi - at 2013.03.12 04:55:00
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93. Infantry Installation: "Drone Hive" - in General Discussions [original thread]
it's searchable on the eve market, but there in no info to go with it, except that is a Lvl. 3 installation I'm guessing
- by Beyobi - at 2013.03.12 04:48:00
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94. Infantry Installation: "Drone Hive" - in General Discussions [original thread]
I can't wait to see what this is an how it will be deployed.
- by Beyobi - at 2013.03.12 04:45:00
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95. [Request] Moving Red Lines for More Variety - in Feedback/Requests [original thread]
+1 for more variety
- by Beyobi - at 2013.03.11 20:04:00
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96. Flux Grenades and Orbital Strikes - in General Discussions [original thread]
I have seen orbital strikes from EvE players and tinting the effect with a different color doesn't change the fact that the 'blast bubble' textures are the same. Maybe make the flux grenades 'blast bubble' look more like arcing electricity to emph...
- by Beyobi - at 2013.03.11 19:34:00
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97. Ridiculous Moments caught on tape - in General Discussions [original thread]
When the sky falls there is nowhere to hide http://youtu.be/bsigq3vJIwM anyone else catch anything ridiculous on video? Post it here. The more outlandish the better
- by Beyobi - at 2013.03.11 09:26:00
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98. Ranking System Ideas - in Feedback/Requests [original thread]
bored one day I started playing with numbers and feel this equation yet simple, is worth looking at: Total War Points divided by Kill/Death Ratio divided by Total Kills = Player Difficulty I played with this with people in my contacts along with...
- by Beyobi - at 2013.03.11 07:57:00
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99. Flux Grenades and Orbital Strikes - in General Discussions [original thread]
The effect looks identical to me. I would prefer a new 'texture' on one of these effects to seperate their looks. Does anyone else think they look too similar?
- by Beyobi - at 2013.03.11 07:18:00
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100. Sticky:CCP player gathering in San Fransisco, March 26th - in Announcement and Events [original thread]
Hey CCP, look what you get to check out while you're here! http://www.youtube.com/watch?v=HxYeZ9GOdpQ If you guys need a good viewing spot I will gladly take you around to one. See ya at the Party!
- by Beyobi - at 2013.03.08 07:50:00
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