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21. So many people don't realize this about the heavy/commando... - in General Discussions [original thread]
I would consider spending the SP on a Gal Heavy, only if it had the CPU&PG run HMG and still fill the slots with mostly complex plates, and one complex damage mod. Other racial commando suits would also be nice, though with such a low slot co...
- by Bettie Boop 2100190003 - at 2013.10.31 07:23:00
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22. PC - in General Discussions [original thread]
Shruikan Iceeye wrote: Is molden heath a planet or collection of planets or a collection of sustems? Start => Battle Finder => Star map => Molden Heath => Take a look around...
- by Bettie Boop 2100190003 - at 2013.10.31 06:53:00
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23. Say it ain't so MHPD!!!! - in The War Room [original thread]
DJINN Rampage wrote: you know, fluxes are so easy to counter it's not even funny :( specially since i can just run away and shoot you from a distance like a little B*tch Theres another counter, 950+ armor... Works well for me!
- by Bettie Boop 2100190003 - at 2013.10.31 04:29:00
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24. Say it ain't so MHPD!!!! - in The War Room [original thread]
MD and Core grenades are the only reason to join the PD... Oh wait they dont give them as standard issue, never mind. So what your saying about the frame rate issue, is because we play better with them than you do its our fault? Learn to play t...
- by Bettie Boop 2100190003 - at 2013.10.30 01:26:00
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25. Feedback - Quantum Scanner makes all other scanners useless. - in Feedback/Requests [original thread]
I agree the only two scanners worth using at proto level are the Flux and Quantum. The quantum is what I started with, I like it its a solid scanner with NO DOWN SIDE (on this we agree). The Flux, I think is a better scanner if you have two in...
- by Bettie Boop 2100190003 - at 2013.10.27 07:25:00
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26. Damage mods need to go. - in General Discussions [original thread]
I agree, DEATH TO THE DAMAGE MODS! For armor tanks it would be nice to get some module that effects armor in the high slot. I would even approve of them moving that module invented by CCP's only employee with an IQ under 15 (the Reactiv...
- by Bettie Boop 2100190003 - at 2013.10.27 07:12:00
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27. [BUG] Dropship target rendering - Example video - in Technical Support/Bugs [original thread]
And now with the vehicle update being pushed back even further, who knows when DS will get their dues. When they do, I hope they get their turn on the OP band wagon.
- by Bettie Boop 2100190003 - at 2013.09.23 08:55:00
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28. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Athena Sentinel wrote: The Op responded to both the people you quoted. Well, Athena Sentinel finally did one intelligent thing in this thread. Hiring a PR firm to give short concise ambiguous answers that don't answer or mean anything. Sm...
- by Bettie Boop 2100190003 - at 2013.09.18 21:38:00
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29. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
ladwar wrote: what the OP is talking about is using every type of equipment. a single person can drop 25 uplinks, 24 nanohives,24 REs, 15 proxy all by themselves. that is alot of equipment to drop by yourself. now times that by 16 and you have ...
- by Bettie Boop 2100190003 - at 2013.09.18 21:14:00
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30. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
I want to invite every one in this post who things what Logis are doing is OP is invited over to my place for some chlorine cocktails. Ive also got Bleach pints and some other great drinks, just come on down Im handing out free drinks all month! ...
- by Bettie Boop 2100190003 - at 2013.09.17 08:27:00
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31. So, how about dropping those NANOHIVES! - in General Discussions [original thread]
Chibi Andy wrote: Bettie Boop 2100190003 wrote: I still dont understand why assaults complain about having to run back to the supply depot and get more ammo but refuse to carry a descent (Adv or Proto) hive on their suit. If your not willing...
- by Bettie Boop 2100190003 - at 2013.09.16 09:57:00
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32. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
dustwaffle wrote: I thought the equipment are limited by tier rather than name? i.e. if it's 1 max for basic uplinks, putting down a basic uplink and a stable uplink will destroy the previous one? Nope, its by name only. Wiyrkomi uplinks are...
- by Bettie Boop 2100190003 - at 2013.09.16 09:52:00
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33. [REQUEST] A GRENADE THAT BLOWS UP 3 TIMES - in Feedback/Requests [original thread]
I think you meant this for the Borderlands 2 forum...
- by Bettie Boop 2100190003 - at 2013.09.16 09:16:00
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34. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Great another post about a logi being OP when doing their job. I can beat my clan mates having less than 5 kills when they have 20 - 38 kills. But thats once every 3-5 games, and only when everything goes my way and only under specific circumstanc...
- by Bettie Boop 2100190003 - at 2013.09.16 08:58:00
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35. So, how about dropping those NANOHIVES! - in General Discussions [original thread]
I still dont understand why assaults complain about having to run back to the supply depot and get more ammo but refuse to carry a descent (Adv or Proto) hive on their suit. If your not willing to run at least adv level nanohives you don't get to ...
- by Bettie Boop 2100190003 - at 2013.09.16 08:50:00
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36. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
dustwaffle wrote: The only possible way to have more than the 'allowed' amount, is if you carry ADV nanohive, Basic nanohive, and militia (or proto) nanohive, which means you drop 2x ADV, 1x Basic, 1x militia (or 2-3x proto), giving you a total...
- by Bettie Boop 2100190003 - at 2013.09.16 08:16:00
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37. [BUG] Unlimited health glitch - in Technical Support/Bugs [original thread]
When at a supply depot changing suits grants unlimited health to players. By switching suit types (e.g. gallente to amarr or assault to logistics) players have unlimited health at supply depots, when "fixing" the unlimited equipment bug, this ne...
- by Bettie Boop 2100190003 - at 2013.09.14 22:02:00
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38. [BUG] Unlimited Equipment Glitch - in Technical Support/Bugs [original thread]
If switching suits to get different equipment and being able to use that equipment is a bug, then it is also a bug when players switch suits to go back to full: Armor, shields, ammo, and grenades. If they change equipment to the way you want, they...
- by Bettie Boop 2100190003 - at 2013.09.14 21:58:00
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39. Joining Battle - in Technical Support/Bugs [original thread]
CCP Nullarbor wrote: Deploying with a squad is still bugging out sometimes. We've got our best guys on it though, it's a particularly nasty problem in some old low level code. I have another patch being deployed Monday which should work around ...
- by Bettie Boop 2100190003 - at 2013.09.14 21:38:00
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40. Supply Depots and 1.5 - in Feedback/Requests [original thread]
I for one would be happy if CCP implemented this as long as nanohives can resupply tanks as well as infantry. Even if it were at an inflated 'cost' to the nanite clusters. If nanohives are not able to resupply tanks, then adding or moving current ...
- by Bettie Boop 2100190003 - at 2013.09.14 21:18:00
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