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2021. Aim Assist is Useless - in General Discussions [original thread]
Monkey MAC wrote: Bethhy wrote: What kind of strafing do you think people do while aim assist keeps them locked on? Bethhy wrote: Knight Soiaire wrote: Atiim wrote: Or we could just remove Aim Assist completely. I'd prefer ...
- by Bethhy - at 2014.01.10 15:34:00
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2022. Aim Assist is Useless - in General Discussions [original thread]
Monkey MAC wrote: Bethhy wrote: Monkey MAC wrote: Bethhy wrote: Iron Wolf Saber wrote: The only thing confirmed working on my end is bullet magnetism but that works with aa turned on or off but its not that bad. There you Go...
- by Bethhy - at 2014.01.10 15:24:00
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2023. Aim Assist is Useless - in General Discussions [original thread]
Vell0cet wrote: I have no desire to return to the days of chop strafing. F*ck that sh*t! It's an ugly aesthetic that's nothing like real combat. I know it's a game, but I have no desire to play one that requires spastic movement just to be comp...
- by Bethhy - at 2014.01.10 15:14:00
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2024. Aim Assist is Useless - in General Discussions [original thread]
Monkey MAC wrote: Bethhy wrote: Monkey MAC wrote: To illustrate my point look at the HMG footage he gives, the crosshair only lights up when the target is exactly in the middle of the crosshair, even when he is still clearly in the circ...
- by Bethhy - at 2014.01.10 01:45:00
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2025. So He knew all along. - in Feedback/Requests [original thread]
Quote: RPS: How do you have persistence in a match-based game? Thomas Farrer: We have, much like EVE GÇô in fact exactly like EVE! GÇô we have different security levels. We have high security, low security, and nulsec, where anything goes. And...
- by Bethhy - at 2014.01.10 01:12:00
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2026. Aim Assist is Useless - in General Discussions [original thread]
Monkey MAC wrote: To illustrate my point look at the HMG footage he gives, the crosshair only lights up when the target is exactly in the middle of the crosshair, even when he is still clearly in the circle he doesn't light up. Bullet magnet...
- by Bethhy - at 2014.01.10 00:58:00
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2027. Aim Assist is Useless - in General Discussions [original thread]
Michael Arck wrote: I just remember folks complaining about the aim before the AA. Now its remove the AA. It's very confusing, this back and forth. You should feel disappointed with the fix they came up with for the problems with the aiming ...
- by Bethhy - at 2014.01.10 00:29:00
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2028. Aim Assist is Useless - in General Discussions [original thread]
Rusty Shallows wrote: Forcing everyone to use one input type to be competitive is wrong. You Said it.
- by Bethhy - at 2014.01.10 00:18:00
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2029. Respecs are STUPID - in General Discussions [original thread]
Respec Suit skills after significant changes? Sure. Respec anything else that isn't significantly changed? No. We don't need Weapons or equipment or any of those skills respec'd. If you have a Prototype repair tool and you no longer have aspirat...
- by Bethhy - at 2014.01.10 00:11:00
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2030. Make Low-Sec scary - in General Discussions [original thread]
Knight Soiaire wrote: Bethhy wrote: You just need a heavy ship and a microwarpdrive to collect tears from high sec miners I tried bumping miners, but my Thrasher doesn't lift, so it only managed to push the miner a few thousand meters...
- by Bethhy - at 2014.01.10 00:00:00
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2031. Aim Assist is Useless - in General Discussions [original thread]
Iron Wolf Saber wrote: The only thing confirmed working on my end is bullet magnetism but that works with aa turned on or off but its not that bad. There you Go Monkey MAC. Bullet Magnetism. Always nice to have bullets that actually curve...
- by Bethhy - at 2014.01.09 23:58:00
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2032. Make Low-Sec scary - in General Discussions [original thread]
Knight Soiaire wrote: Atiim wrote: Knight Soiaire wrote: Atiim wrote: Or we could just remove Aim Assist completely. I'd prefer that, but the carebears wont like that, so just make High-Sec a carebear playground, where the carebears...
- by Bethhy - at 2014.01.09 23:53:00
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2033. Make Low-Sec scary - in General Discussions [original thread]
Knight Soiaire wrote: Atiim wrote: Or we could just remove Aim Assist completely. I'd prefer that, but the carebears wont like that, so just make High-Sec a carebear playground, where the carebears can skip through the fields, and live ha...
- by Bethhy - at 2014.01.09 23:48:00
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2034. Make Low-Sec scary - in General Discussions [original thread]
No MCC to MCC damage please.
- by Bethhy - at 2014.01.09 23:45:00
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2035. Just Say NO to the Cloaky Combat Scout. - in General Discussions [original thread]
Bethhy wrote: Cloak is cool and has amazing potential. Just............. Dust has so many things it needs right now before this... Aiming controls and customization,
Aiming feeling right at all without a band-aid AA, Map glitches STILL...
- by Bethhy - at 2014.01.09 23:37:00
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2036. Aim Assist is Useless - in General Discussions [original thread]
Monkey MAC wrote: Bethhy wrote: Harpyja wrote: I played with having AA on and off and there is NO difference in my aiming. Aiming in both cases was the same, difficult and near impossible to stay on target for more than a few shots. I've ...
- by Bethhy - at 2014.01.09 23:29:00
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2037. Aim Assist is Useless - in General Discussions [original thread]
Knight Soiaire wrote: Marad''er wrote: What? I feel like its still too powerful. My aim is always sticking on everyone I aim at and rarely ever breaks even if they strafe. I say take that **** outa the game.. Or return it to chrom levels...
- by Bethhy - at 2014.01.09 23:25:00
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2038. Aim Assist is Useless - in General Discussions [original thread]
Harpyja wrote: I played with having AA on and off and there is NO difference in my aiming. Aiming in both cases was the same, difficult and near impossible to stay on target for more than a few shots. I've never seen the proclaimed magnetism an...
- by Bethhy - at 2014.01.09 23:19:00
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2039. cloaking? seriously? - in General Discussions [original thread]
Cloak is cool and has amazing potential. Just............. Dust has so many things it needs right now before this... Aiming controls and customization,
Aiming feeling right at all without a band-aid AA, Map glitches STILL,
Collision M...
- by Bethhy - at 2014.01.09 19:40:00
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2040. Tanks are NOT OP - in General Discussions [original thread]
Tanks are just a bit to fast. Slow them down a bit and make their decision of engaging and fleeing based on cooldowns more of a risk vs reward scenario. As it is right now you can escape any threat bar a faster HAV even at your weakest moment.
- by Bethhy - at 2014.01.09 19:17:00
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