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1261. 24 versus 24 is my choice for most wanted feature - in General Discussions [original thread]
Player Market. PC 2.0 where every up and coming corporation or alliance can put their stake in and invest some time into. This
- by Bethhy - at 2014.03.23 13:35:00
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1262. what would be a decent buff to flay locks to make them viable? - in General Discussions [original thread]
It should be a smallish splash radius as it is now.. Makes it more a skill based shot. However Direct Damage shots from a Flaylock does LESS then splash damage... Direct Damage shots need a 50% damage increase. Std, ADV flaylocks need a 20% dama...
- by Bethhy - at 2014.03.23 01:19:00
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1263. I think we can all agree 1.6 AV vs vehicles was way better - in General Discussions [original thread]
The best tankers in the game where unkillable in 1.6... They would have to make a couple mistakes in a row to kill them... Or be up against another tanker with the same ability... And the good tankers rarely lost to another tank. Like could count ...
- by Bethhy - at 2014.03.21 22:13:00
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1264. 1.9 Wishlist - in General Discussions [original thread]
This.
- by Bethhy - at 2014.03.21 03:06:00
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1265. ERA: Public Message to [Capital Acquisitions LLC] - in General Discussions [original thread]
CHICAGOCUBS4EVER wrote: General John Ripper wrote: hell yea! fk them up! take everything they own! give their districts to their worst enemies, if that is you then keep them! na, already took the 1 district they owned, and sold it. ripp...
- by Bethhy - at 2014.02.28 01:01:00
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1266. Do Not Nerf the Scout in Patch 1.9 - in General Discussions [original thread]
Everyone and their mother will be a scout or heavy.... And slayer logi's will still be better then Assaults... So scout here I come! Good job CCP and CPM's.... Way to make the Assault useless in competitive play... unless I want to use a SCR.
- by Bethhy - at 2014.02.28 00:54:00
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1267. Aim Assist and TTK - in General Discussions [original thread]
Zahle Undt wrote: Bethhy wrote: Monkey MAC wrote: Ok then lets try this in Vet language CCP have looked at Aim Assist CCP have not changed Aim Assist even after looking at it. CCP a company who hires people who know how to make games are ...
- by Bethhy - at 2014.02.28 00:43:00
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1268. Yet another reason why the new logi racial bonuses seem so silly - in General Discussions [original thread]
Meh if TTK gets addressed for 1.8... You guys could potentially have the best Logistic abilities on the field... It is a double edged sword.
- by Bethhy - at 2014.02.28 00:21:00
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1269. Aim Assist and TTK - in General Discussions [original thread]
Monkey MAC wrote: Ok then lets try this in Vet language CCP have looked at Aim Assist CCP have not changed Aim Assist even after looking at it. CCP a company who hires people who know how to make games are happy with it. HTFU like the rest of u...
- by Bethhy - at 2014.02.28 00:07:00
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1270. Aim Assist and TTK - in General Discussions [original thread]
Monkey MAC wrote: The MD did not have FINE HD in 1.0, you didn't even use it, however yes it was fixed in 1.2 and the flaylock was released shortly after, I have never proffesed to a perfect memory, but the fact still remains, HD is the link,...
- by Bethhy - at 2014.02.27 23:53:00
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1271. Aim Assist and TTK - in General Discussions [original thread]
Monkey MAC wrote: And shot for its advertised DPS, unlike the poor HD Assault Rifle, I can go into the software theory behind it but I doubt you care. The Mass Driver had absolutely terrible hit detection at the beginning of uprising, I used ...
- by Bethhy - at 2014.02.27 23:26:00
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1272. FG range locked at 300 m --- pff bullsh!t - in General Discussions [original thread]
i HOPE this is possible... FG shots magically disappearing at 300m is a silly concept.... Having a fall off? where they do 50% less damage at a range and then even less further? makes sense it just magically not existing anymore... is just the la...
- by Bethhy - at 2014.02.27 23:13:00
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1273. Aim Assist and TTK - in General Discussions [original thread]
Monkey MAC wrote: The tac was FOTM because its a semi-auto it had the best hit detection, then it was the MD because it got its hit detection fixed in 1.3, then it was Assault Rifles and Laser Rifles because their hit detection was fixed. Th...
- by Bethhy - at 2014.02.27 23:01:00
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1274. Aim Assist and TTK - in General Discussions [original thread]
Monkey MAC wrote: Bethhy wrote: Bones McGavins wrote: The truth is, the AA whining is from players who arent very good at console FPS games, who used to be able to win soley based on massive ehp and dps advantages by better gear. Dust us...
- by Bethhy - at 2014.02.27 22:11:00
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1275. Aim Assist and TTK - in General Discussions [original thread]
Bones McGavins wrote: The truth is, the AA whining is from players who arent very good at console FPS games, who used to be able to win soley based on massive ehp and dps advantages by better gear. Dust used to have terrible hit detection comb...
- by Bethhy - at 2014.02.27 22:05:00
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1276. Why are the PC players still here??? - in General Discussions [original thread]
Most of the Vet's where still logging on every day in DUST looking forward to PC.. Its what kept Most of those corporation numbers active... Without PC a majority of vet's would just stop logging onto DUST. This district locking hurts CCP's pl...
- by Bethhy - at 2014.02.27 21:54:00
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1277. CCP still seems to refuse making the core mechanics of dust effectiv... - in General Discussions [original thread]
ALM1GHTY STATIUS wrote: I am a very long time member of the dust community, longer than practically anyone here, I come from pre-replication builds, which is about two builds before you could buy a pass into the beta. So basically a long ass ti...
- by Bethhy - at 2014.02.27 14:13:00
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1278. Holy Lag Batman - in General Discussions [original thread]
DUST Fiend wrote: I've never played a game that lags as fiercely and often as DUST My first game of the day, doing alright, then halfway through the match I start teleporting all over the place, enemies disappear into walls, walls appear in fr...
- by Bethhy - at 2014.02.27 01:34:00
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1279. Rail Rifle DPS should be nerfed HARD - in General Discussions [original thread]
To be fair most people in competitive circles when thinking how the Rail rifle was going to be done and implemented into DUST.... thought there was gonna be a charge up time between shots that auto limited the ROF and bursting Issues they came u...
- by Bethhy - at 2014.02.27 01:19:00
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1280. Nerf everything - in General Discussions [original thread]
Interesting
- by Bethhy - at 2014.02.27 01:13:00
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