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201. to explain BETA- version to all those whiners and crybabies - in Feedback/Requests [original thread]
Really? cause I'm having a blast so far Aaahahaha, blast get it!?...... but honestly I find it fun. I haven't played Eve myself but I always liked the look of the crazy depth and personalization, and Dust looks to be something similar. I think CCP...
- by BestNameEva - at 2012.08.28 12:38:00
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202. [Request] Rebalancing Small Turrets - in Feedback/Requests [original thread]
Seran Jinkar wrote: carl von oppenheimer wrote: What we need for vehicles is a similar locking system that swarms currently have, same for turret installations. We could also easily add skills like targeting and long range targeting along wi...
- by BestNameEva - at 2012.08.28 12:03:00
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203. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
make them free to call,but if you **** it up you pay
- by BestNameEva - at 2012.08.28 11:46:00
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204. [Request] Alarmsound when leaving the Map. - in Feedback/Requests [original thread]
or just remove the boarder and play the whole map........gonna need dropships
- by BestNameEva - at 2012.08.28 11:35:00
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205. [Request] Dropship Controls - in Feedback/Requests [original thread]
I love the controls now after lots of practice. come gun for me sometime and ill show you some flying mastery
- by BestNameEva - at 2012.08.28 11:33:00
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206. [Request] Rebalancing Small Turrets - in Feedback/Requests [original thread]
Seran Jinkar wrote: BestNameEva wrote: AT - 1 accelerated missiles! as a dropship pilot these are the light missile launchers I use and boy oh boy are they awesome. faster rockets, 2 hit splash kills, 1 hit direct hit kills and oh so accurat...
- by BestNameEva - at 2012.08.28 11:21:00
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207. REMOTE PLAY - in Feedback/Requests [original thread]
ok so although I think the ps vita could handle this game, I dont think it could handle the online side of it. (resistance 4v4,COD 4v4) so how about doing the next best thing. Sony say DEVS have to enable remote play in there games for it to work ...
- by BestNameEva - at 2012.08.28 11:13:00
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208. [Request] Rebalancing Small Turrets - in Feedback/Requests [original thread]
AT - 1 accelerated missiles! as a dropship pilot these are the light missile launchers I use and boy oh boy are they awesome. faster rockets, 2 hit splash kills, 1 hit direct hit kills and oh so accurate, no more firing all over the place. Takes a...
- by BestNameEva - at 2012.08.28 11:05:00
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209. Shotgun; should i stop using it? - in General Discussions [original thread]
Its a shotgun! tell me a game were a shotgun 2 meters away doesnt turn you to paste.
- by BestNameEva - at 2012.08.27 11:24:00
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210. stess test - in Feedback/Requests [original thread]
just like my pc. If your oblivious, it will run
- by BestNameEva - at 2012.08.27 08:37:00
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211. Attack Chopper type vehicle - in Feedback/Requests [original thread]
at the moment a pimpd out dropship kicks ass. apart from no driver guns they can be deadly. Who knows what surprises well get on release
- by BestNameEva - at 2012.08.27 07:54:00
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212. Graphics details/textures, and performance when walking. - in Feedback/Requests [original thread]
Ronin Odachi wrote: Look for the Dust page on facebook and lay any doubts about graphics to rest. says those are gamescom, isnt that the build we are on now?
- by BestNameEva - at 2012.08.27 06:09:00
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213. map size vs. player amount - in General Discussions [original thread]
I dont know if anyone else has looked at the size off some off these maps on the mini map, and I mean outside the boundary. my god like Arma 2 maps.........well almost
- by BestNameEva - at 2012.08.27 05:34:00
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214. Spotting System is Esoteric - in Feedback/Requests [original thread]
have you tried seeing people far away in this game without red triangles? it would be crazy, there almost invisible
- by BestNameEva - at 2012.08.27 01:57:00
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215. Graphics details/textures, and performance when walking. - in Feedback/Requests [original thread]
who cares if they dont. graphics dont make a game fun. although a little AA would be nice
- by BestNameEva - at 2012.08.27 01:55:00
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216. stess test - in Feedback/Requests [original thread]
this game seems to run fine,NOW how bout taking the out of bounds away and open the entire map with 100 VS 100! never know till you try
- by BestNameEva - at 2012.08.27 01:35:00
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217. bu bu but but but.... its a beta!! - in General Discussions [original thread]
Its funny how many people think they know how making games works. all those years at university studying. I enjoy this game allot as is so meh, rage quitters wont be missed anyway.
- by BestNameEva - at 2012.08.27 01:18:00
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218. What everyone needs to know about using MICS in game - in General Discussions [original thread]
Question: can you hear people on coms through the TV If I use my PS eye to talk? or will coms only go through headphones?
- by BestNameEva - at 2012.08.27 01:03:00
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219. PlayStation Move gameplay too poor in the moment. And Game impressions - in General Discussions [original thread]
XINTSUAI-BR wrote: tried playing with the playstation move, but this still very bad calibration. I think the ideal is to look at the gameplay of Killzone 3 and Modern Combat to improve the gameplay of Dust. I also missed the ability to stoop, ...
- by BestNameEva - at 2012.08.27 00:57:00
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220. bu bu but but but.... its a beta!! - in General Discussions [original thread]
Dont like dont play
- by BestNameEva - at 2012.08.27 00:54:00
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