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2641. Wow CCP - this spawn system is even worse. - in General Discussions [original thread]
Place feedback here...read announcement threads... lock...lock...lock...
- by Beren Hurin - at 2013.02.28 15:47:00
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2642. Tibus Heth Must Burn - Kaalakiota Rebels - in General Discussions [original thread]
Vermaak Doe wrote: Beren Hurin wrote: Would be interesting if Caldari space could have sections of it where the security level was reduced due to a civil war. Jita becomes 0.5 security level...? Or if our actions on temperate planets could i...
- by Beren Hurin - at 2013.02.28 15:40:00
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2643. Big Fanfest Event Predictions - in General Discussions [original thread]
So CCP has said that there will be a big event during the fanfest that we will participate in, will involve extremely significant events in the game's core story, and will be at fanfest. Anyone want to make predictions with me? I'm predicting so...
- by Beren Hurin - at 2013.02.28 15:23:00
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2644. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Skihids wrote: How much time does it require to move a war barge into place and launch an MCC, and at what point would that be detectable by the defenders? It would seem to me that defines a minimum attack timer because you can't just drop fro...
- by Beren Hurin - at 2013.02.28 14:47:00
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2645. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
ChromeBreaker wrote: CCP FoxFour wrote: Tau painted white and blue. On topic: But a fight when no one is defending is not really a fight is it? I SWARE!!!! if you put reinforcement timers into dust, i will paint your server pink, and a...
- by Beren Hurin - at 2013.02.28 14:25:00
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2646. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
CCP FoxFour wrote: just thinking more randomness here, what if timers were publicly known things? So if Friday comes around, you know you want to have a bunch of fights for your corp, so you attack different places spreading the attacks out ove...
- by Beren Hurin - at 2013.02.28 14:23:00
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2647. Tibus Heth Must Burn - Kaalakiota Rebels - in General Discussions [original thread]
Would be interesting if Caldari space could have sections of it where the security level was reduced due to a civil war. Jita becomes 0.5 security level...? Or if our actions on temperate planets could impact this.
- by Beren Hurin - at 2013.02.28 13:49:00
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2648. Unannounced nerf to HMG range?? - in General Discussions [original thread]
I could have sqorn that somebody said the same thing a few days ago for the last hotfix for battle servers... Nothing was confirmed and it can only get so short. I've noticed that there seems to be different experience levels on at different per...
- by Beren Hurin - at 2013.02.28 13:08:00
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2649. Remember Folks Number 1 on Duststats combo board gets free merc pack. - in General Discussions [original thread]
Kain Spero wrote: Rucdoc is the guy who runs the site and you can reach him at [email protected] He's put a lot of work into helping the community with the site, so I'll say this: Have you updated today? so does rucdoc=heinz doofen...
- by Beren Hurin - at 2013.02.28 12:51:00
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2650. IGN Livestream concern for future of Dust 514 - in General Discussions [original thread]
Pretty sure I heard the Ps4 people say you could play anything from ps3 on the ps4... Is that what you are asking?
- by Beren Hurin - at 2013.02.27 21:26:00
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2651. scanner sweeps? - in General Discussions [original thread]
Aeon Amadi wrote: Beren Hurin wrote: What's wrong with the scanner LAVs? Too short of range (80m is not much on a 2 square kilometer map), too unreliable (most active scanners can't pick up an Assault Suit with Dropsuit Command 2) and it...
- by Beren Hurin - at 2013.02.27 21:19:00
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2652. scanner sweeps? - in General Discussions [original thread]
What's wrong with the scanner LAVs? 80m scan radius = 20k square meters of scanned area. And it doesn't require LOS like dropsuits do. The downside of active scanners is that they won't pick up assaults/scouts/logistics who at least have a few lev...
- by Beren Hurin - at 2013.02.27 21:09:00
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2653. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
I'm also seeing possible scenarios where teams may post contracts for cheap to see if weak teams will take the bait to attack their own districts in hope that they make money on the salvage.
- by Beren Hurin - at 2013.02.27 15:08:00
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2654. VIDEO - TEAM TANK TROLL - Gratuitous Tank SPAM - in General Discussions [original thread]
You said you lose your vehicle if you lose the round? Can others confirm this?
- by Beren Hurin - at 2013.02.27 15:00:00
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2655. Game mechanic testing. - in General Discussions [original thread]
I'm busy moving this week, but if you don't get this done by the weekend let me know. My corp leadership wants to know about AV damage modifiers from grenades, demolitions, SL etc. Also, I want to test how hacking is affected by modules and dropsu...
- by Beren Hurin - at 2013.02.27 14:58:00
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2656. ....New Dropsuit Tier? - in General Discussions [original thread]
XXfootnoteXX wrote: Baal Omniscient wrote: Is it possible that they made proto Vk.0 suits available via AUR because they plan to put in a new tier or two of dropsuits soon? Perhaps when the racial variants drop? Just speculating, not trying ...
- by Beren Hurin - at 2013.02.27 13:36:00
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2657. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Free Beers wrote: My thoughts: 1) Using the gear/vehicle loses from the tourney teams I could easily forecast each side losing over 100mill isk in gear per match when we hit 24v24.... What about MCCs being destroyed each match? That's goin...
- by Beren Hurin - at 2013.02.26 23:01:00
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2658. Today's Cheatsuits are tomorrows Skill Clusters? - in General Discussions [original thread]
Just thinking that this is how things might work. I heard that the skill clusters will be things that get you advanced skills that you haven't trained, temporarily, for the price of aurum. They would be used in the same way that you can use suits ...
- by Beren Hurin - at 2013.02.26 21:21:00
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2659. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
CCP FoxFour wrote: You bring up something that has been really hard for us to figure out. There are so many factors that go into it and finding other examples to base ideas off is really hard because almost no one has done this before. That ...
- by Beren Hurin - at 2013.02.26 17:37:00
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2660. two questions about mcc - in General Discussions [original thread]
MCC HP: 2.296 million HP Does shooting hurt it?: Hard to tell, but unlikely. Check out my research at the Immortal Mercenary Press Bottom line is that MCCs and Null cannons do damage over time (500/second for each MCC or hostile null cannon), ...
- by Beren Hurin - at 2013.02.26 14:51:00
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