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1921. How about a cross chat chanel in the war barge before PC? - in General Discussions [original thread]
If you call smack talk friendly.
- by Benjamin Ciscko - at 2013.10.05 02:53:00
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1922. My HAV needs work - in General Discussions [original thread]
80GJ scattered Neutron Blaster 2x XT accelerated missies Lows 120 polycrystalline Heavy IGL repper 2x Carapace armor hardeners 1x passive armor hardeners Highs 1x Nitrus 1x active heat sink decent resistance and fast as hell
- by Benjamin Ciscko - at 2013.10.05 02:52:00
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1923. Dropship locking - in General Discussions [original thread]
Gallente Mercenary 08551380 wrote: Its coming in the vehicle update moving on And whens that coming?
- by Benjamin Ciscko - at 2013.10.01 21:54:00
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1924. An atempt to make a proto tank - in General Discussions [original thread]
Godin Thekiller wrote: Meeko Fent wrote: Give back the PG and CPU so decent tanking mods can actually be fit, balance from there. I can tell you, that's one of the main issues with tanking. Can't fit ****. I have to put 120mm plates on...
- by Benjamin Ciscko - at 2013.10.01 01:05:00
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1925. why did you pick your race? - in General Discussions [original thread]
Looked the coolest Amarr was a close second though.
- by Benjamin Ciscko - at 2013.09.30 21:15:00
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1926. An atempt to make a proto tank - in General Discussions [original thread]
Exmaple Core wrote: Jake Bloodworth wrote: I agree that different variations of tanks should have role specific bonuses. I like the increased range idea (won't happen because CCP rendering fiasco). However, as usual, this thread comes down t...
- by Benjamin Ciscko - at 2013.09.30 21:08:00
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1927. An atempt to make a proto tank - in General Discussions [original thread]
They should create a logistics tank with the ability to support tanks better than a logistics LAV it would have built in resist the same PG but one or two less slots, that or one or two slots that could only be fitted with a heavy Transporter/Remo...
- by Benjamin Ciscko - at 2013.09.30 21:00:00
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1928. An atempt to make a proto tank - in General Discussions [original thread]
+1 a temporary solution that could come out even in time for the next update would be to give the engineering skill the 5% PG bonus it used to have. that 25% extra PG goes a long way I'd still max out the upgrade even if they doubled or tripled th...
- by Benjamin Ciscko - at 2013.09.30 20:53:00
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1929. WP and equipment - in General Discussions [original thread]
+1
- by Benjamin Ciscko - at 2013.09.30 11:18:00
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1930. Aren't Assault FGs... - in General Discussions [original thread]
yup
- by Benjamin Ciscko - at 2013.09.29 01:42:00
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1931. Introducing Pirate Faction Gear - Could Even Put a Stop to Re-Specs? - in General Discussions [original thread]
Pirate salvage tanks maybe those few hundred thousand wasted shield skills will be useful.
- by Benjamin Ciscko - at 2013.09.28 13:34:00
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1932. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
NextDark Knight wrote: Benjamin Ciscko wrote: They should give war points for who you kill 5% for one tier up (militia killing standard) 10% two tiers up (militia killing advanced) 15% three tiers up (militia killing prototype). This might h...
- by Benjamin Ciscko - at 2013.09.28 13:26:00
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1933. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
They should give war points for who you kill 5% for one tier up (militia killing standard) 10% two tiers up (militia killing advanced) 15% three tiers up (militia killing prototype). This might help fix proto stomping a little bit it also favors s...
- by Benjamin Ciscko - at 2013.09.28 12:48:00
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1934. Snipers, can I get more hit power...? - in General Discussions [original thread]
You know snipers don't actually kill people in general they just suppress them so that the infantry can move.
- by Benjamin Ciscko - at 2013.09.27 20:14:00
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1935. Snipers, can I get more hit power...? - in General Discussions [original thread]
Pocket Rocket Girl wrote: ShinyJay wrote: Ryme Intrinseca wrote: Cpl Foster USMC wrote: I use 5 complex damage mods, charge rifle, and have 5 damage prof.... but I still gotta 2 and 3 shot some of da red-berrys... is there a way for ...
- by Benjamin Ciscko - at 2013.09.27 20:10:00
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1936. Grenades, OP, UP, or perfect? - in General Discussions [original thread]
OP they also need to break up the skill tree reduce sp cost by 1/4 then break into three categories Flux, Locus, AV so that when someone has a good locus they don't also have good AV and anti shield.
- by Benjamin Ciscko - at 2013.09.26 23:29:00
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1937. CCP! HEAVIES DEMAND HEAVY REWARDS! (Petition-ish) - in General Discussions [original thread]
DS 10 wrote: Benjamin Ciscko wrote: DS 10 wrote: Benjamin Ciscko wrote: He must have lost interest in tower camping with his forge gun and wants to actually play the game and fight man to man. I must have blapped you one too many t...
- by Benjamin Ciscko - at 2013.09.26 22:38:00
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1938. CCP! HEAVIES DEMAND HEAVY REWARDS! (Petition-ish) - in General Discussions [original thread]
DS 10 wrote: Benjamin Ciscko wrote: He must have lost interest in tower camping with his forge gun and wants to actually play the game and fight man to man. I must have blapped you one too many times. CCP gives you an anti everything ...
- by Benjamin Ciscko - at 2013.09.26 11:09:00
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1939. CCP! HEAVIES DEMAND HEAVY REWARDS! (Petition-ish) - in General Discussions [original thread]
He must have lost interest in tower camping with his forge gun and wants to actually play the game and fight man to man.
- by Benjamin Ciscko - at 2013.09.26 01:32:00
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1940. To those who attempt to passive resist tank vehicles - in General Discussions [original thread]
gbghg wrote: resistance is futile. buffer is better. ha ha ha so punny.
- by Benjamin Ciscko - at 2013.09.26 01:11:00
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