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221. In case no one has said it.... - in General Discussions [original thread]
Thanks CCP for putting in the Valor, Sever (SVER), and Raven dropsuits. Nice nod to us MAG players. Appreciate it.
- by BattleCry1791 - at 2013.01.07 17:08:00
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222. (Request) Elimination of Starter Sniper kits for non Snipers - in Feedback/Requests [original thread]
Kal, Kal, Kal. Let's take a moment shall we and ponder the term "Derail a thread". Per the urban dictionary: Derailing a thread: The act of throwing a thread in a discussion forum off topic, oftentimes so much so that the original discussion is ...
- by BattleCry1791 - at 2013.01.07 15:23:00
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223. [Idea] Amarr Heavy Weapon - in Feedback/Requests [original thread]
If you really want to go down this route, check into Mass Effect 3's Reegar Carbine. Not so sure I love it as a main weapon though. Not with the current maps. There's a ton of other things I'd like to see happen before something like this....lik...
- by BattleCry1791 - at 2013.01.07 11:48:00
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224. [Request] The ability to respec our skills. with aurum. - in Feedback/Requests [original thread]
Martin0 Brancaleone wrote: This is EVE: Dust514 Choices have consequences, no remap. NEVER. Ummm, you can remap in EvE, yes? If it is so in EvE should it not be so in DUST? Consequences should be "PAY AN ICLANDER!"
- by BattleCry1791 - at 2013.01.07 11:43:00
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225. (Request) Elimination of Starter Sniper kits for non Snipers - in Feedback/Requests [original thread]
Crm234 wrote: As a FPS player I want to see what is out there for weapons , I want to try all the weapons and see if I like them. Right now I only get to use the AR because i have SP in it. I hate that I cant see a weapons full potential withou...
- by BattleCry1791 - at 2013.01.07 02:49:00
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226. (Request) Elimination of Starter Sniper kits for non Snipers - in Feedback/Requests [original thread]
@ Cross Atu You sure love to type but you don't bother to read do you? Let's begin with your assessment that removing the sniper starter fit from the non sniper classes is limiting. Well, applying that logic to the rest of the game, why can't I ...
- by BattleCry1791 - at 2013.01.06 11:04:00
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227. (Request) Elimination of Starter Sniper kits for non Snipers - in Feedback/Requests [original thread]
Cross Atu wrote: More limits in a sandbox game = totally missing the point of a sandbox game More seriously; your theory is flawed, if a new player is starts a match, gets crushed, has his team redlined and then pulls out a starter sniper fi...
- by BattleCry1791 - at 2013.01.06 07:02:00
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228. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
nakaya indigene wrote: I want to see that city map used in the 2009 fanfest demo This Or ANY urban map. I WANTZ MAH MEATGRINDER
- by BattleCry1791 - at 2013.01.06 05:36:00
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229. The player balancing on this game is complete and utter garbage - in Feedback/Requests [original thread]
Vyzion Eyri wrote: I just got owned and I'm now quite butthurt. I will assist the OP in elaborating. Firstly, we must give all you kittens out there a basic understanding of the deeper meaning of the title phrase ingeniously chosen by the OP. ...
- by BattleCry1791 - at 2013.01.06 05:34:00
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230. (Request) Elimination of Starter Sniper kits for non Snipers - in Feedback/Requests [original thread]
Request: Elimination of Starter Sniper kits for non Snipers Reason: Because it's making the game bad. And you should feel bad. Supporting theory: Newbs with access to a sniper rifle tend to lead to redlining. They get their heads kicked in in t...
- by BattleCry1791 - at 2013.01.06 05:31:00
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231. The player balancing on this game is complete and utter garbage - in Feedback/Requests [original thread]
Sorry, but I get plenty of "no battle found messages", there's plenty playing. This week anyways. Last game was a perfect example. The opposing team was 4 DTA's, 2 Hellstrom (who did not die btw as they were in a tank the entire time, granted it...
- by BattleCry1791 - at 2013.01.06 05:11:00
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232. The player balancing on this game is complete and utter garbage - in Feedback/Requests [original thread]
Title pretty much says it all. You need to fix this.
- by BattleCry1791 - at 2013.01.06 04:24:00
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233. CCP. You Need To Bring Tier Restrictions Back. Like Now. - in General Discussions [original thread]
Odiain Suliis wrote: Ner'Zul Nexhawk wrote: Telcontar Dunedain wrote: BattleCry1791 wrote: well, therein lies the problem. Months ago we FPS players started understanding that this game would be a lot more MMO than FPS. Also the whinin...
- by BattleCry1791 - at 2013.01.05 06:40:00
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234. [Request] A Who's Talking Indicator - in Feedback/Requests [original thread]
+1
- by BattleCry1791 - at 2013.01.05 05:33:00
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235. Why, in the name of all that's holy - in Feedback/Requests [original thread]
Maken Tosch wrote: @BattleCry Ahem... Watch that frakking attitude. I didn't respond to you in the manner you just did to me. So why are you acting like this? 1. Exploits are a bannable offense to CCP Games. It don't matter if the exploit is...
- by BattleCry1791 - at 2013.01.05 04:29:00
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236. CCP. You Need To Bring Tier Restrictions Back. Like Now. - in General Discussions [original thread]
well, therein lies the problem. Months ago we FPS players started understanding that this game would be a lot more MMO than FPS. Also the whining and crying for KBM was louder than the fight for balance. We told you then that if you don't figure...
- by BattleCry1791 - at 2013.01.05 04:24:00
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237. URGENCY! This game lacks URGENCY! - in General Discussions [original thread]
And MAG wasn't the only game that had this factor. The GREATEST objective based game ever, which unfortunately had about 6 billion other problems, was Brink. It too had a timer and could create intense moments due to you trying to beat the clock ...
- by BattleCry1791 - at 2013.01.05 03:24:00
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238. URGENCY! This game lacks URGENCY! - in General Discussions [original thread]
Allow me to expand on what BAM's trying to say (full disclosure: I'm a former MAG player and a former member of BAM's clan/corp). MAG created a real sense of urgency in every match. Two reason for this: 1) It had a clock. The most common game mod...
- by BattleCry1791 - at 2013.01.05 02:24:00
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239. Why, in the name of all that's holy - in Feedback/Requests [original thread]
Maken Tosch wrote: BattleCry1791 wrote: Does it take 10 freakin hours to open up a slot? Anyone here tried to delete a character? Ten hours wait before that slot is available. I wanted to start over on my main with a Heavy specific start, s...
- by BattleCry1791 - at 2013.01.05 01:51:00
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240. Why, in the name of all that's holy - in Feedback/Requests [original thread]
Does it take 10 freakin hours to open up a slot? Anyone here tried to delete a character? Ten hours wait before that slot is available. I wanted to start over on my main with a Heavy specific start, so I deleted my Heavy slot that I never used an...
- by BattleCry1791 - at 2013.01.04 17:03:00
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