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81. after we have drone PVE - in Feedback/Requests [original thread]
There are High sec / Low sec / Null sec NPC missions for capsuleers. Just give missions to mercs. It is simple. High sec = lower risk - lower reward. Null sec of course high risk - high reward. And missions already have levels. lvl 1 mission - it...
- by Bat Shard0 - at 2014.03.13 11:20:00
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82. (request) fix the f*cking red line rail tank - in Feedback/Requests [original thread]
By my opinion it is simple. Nerf range of rail tanks. Tank in red line zone cannot hit center of the map. If tanker want kills - let him take a risk to enter battlefield. It is the simple way. And in most of the cases is the best way
- by Bat Shard0 - at 2014.03.13 11:07:00
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83. MTAC's to combat tanks?? - in Feedback/Requests [original thread]
General12912 wrote: Big Boss XIII wrote: Sergamon Draco wrote: I think that mtac`s will be deployed same time that pve,because those droids are big Mtacs and PvE are the reason why I'm playing Tbh it would be awesome to have a slight s...
- by Bat Shard0 - at 2014.03.13 10:47:00
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84. MTAC's to combat tanks?? - in Feedback/Requests [original thread]
On the fanfest last year, Brandon Lourino tell that he will not tell when to expect MTACs, because CCP didnt want to say atm. Watch the video again
- by Bat Shard0 - at 2014.03.13 07:08:00
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85. [request] don't take way the 3rd AV nade - in Feedback/Requests [original thread]
Sorry, but I don't agree with you. It shall make game better. Me too using AV granades in 99% of my dropsuit setups, but killing Vehicle with your granades isnt sound right, more realistick is to do it with remote explosives.
- by Bat Shard0 - at 2014.03.06 09:07:00
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86. We need to talk about dust [Features and Analysis] - in Feedback/Requests [original thread]
Listen that man CCP And I agree with more than 90% of what he suggest
- by Bat Shard0 - at 2014.02.27 23:42:00
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87. Altimeters for dropships. - in Feedback/Requests [original thread]
+1 Practise, spend 10 mil for dropships and you shall become descent pilot. And I think most important is to have attitude indicator + option to see how mani ammo side guns have + healt of gunners. Than comes need of altmeter
- by Bat Shard0 - at 2014.02.22 09:17:00
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88. [Request] A New and Awesome Way to Implement Kill Cams as Killmails - in Feedback/Requests [original thread]
+1
- by Bat Shard0 - at 2014.02.19 15:43:00
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89. [REQUEST] Inverted Y Axis control for Dropship - in Feedback/Requests [original thread]
I think in Options you can invert it
- by Bat Shard0 - at 2014.02.14 18:51:00
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90. DROPSHIPS FLY LIKE AN ANT TRYING TO FLY A LEAD MAPLE LEAF!!! - in Feedback/Requests [original thread]
with something in mind yes for 1 for 2 I am not sure about it, hover steady must depend by pilot skills, so my proposal is to put aerial instruments like Attitude indicator, alt meter, etc. about 3 - assault dropship gun rotating is ok. Pr...
- by Bat Shard0 - at 2014.02.14 12:29:00
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91. AV weapons - in Feedback/Requests [original thread]
+1
- by Bat Shard0 - at 2014.02.14 09:07:00
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92. Dropship instruments - in Feedback/Requests [original thread]
Flying is cool with DS3, I dont think it need reworking. Bult instruments MUST be implemented
- by Bat Shard0 - at 2014.02.12 12:28:00
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93. Dropship instruments - in Feedback/Requests [original thread]
+1 Absolutely
- by Bat Shard0 - at 2014.02.12 11:14:00
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94. [Idea] Stasis webifiers - in Feedback/Requests [original thread]
You can check here my idea about different bombs including WEB bomb
- by Bat Shard0 - at 2014.02.10 13:17:00
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95. SUGGESTION - possible DUST and EVE player interaction with PvE - in Feedback/Requests [original thread]
Sorry, just try to explain the EVE side to ppl not played EVE. It make post long. Nice troll actually :)
- by Bat Shard0 - at 2014.02.10 13:15:00
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96. SUGGESTION - possible DUST and EVE player interaction with PvE - in Feedback/Requests [original thread]
As an EVE and DUST player there is Idea I want to share with you - how to make DUST and EVE Player interaction and in the same time making PvE. From several years CCP implement in EVE something called Planetary Interaction (PI). Its the way play...
- by Bat Shard0 - at 2014.02.10 09:17:00
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97. BUG or not? - in Technical Support/Bugs [original thread]
Dropship Scanner
- by Bat Shard0 - at 2014.02.09 11:53:00
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98. Vehicles & AV in general - in Feedback/Requests [original thread]
In fact the only problem of rails is its range, not the damage. Take for example the map with a bridge in the middle. If the tank is in the safe are(for an enemy it is the red zone) it can shoot the tanks or turrets on the other side of the map in...
- by Bat Shard0 - at 2014.02.09 01:42:00
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99. Vehicles & AV in general - in Feedback/Requests [original thread]
assault dropships(both armor and ship) barely survive 2 Rails without resist. You wrong about it. They need at least +1 High and low slots or more base HP. The agillity is fine. The missile turets are ok with the damage, dont forget the gunners...
- by Bat Shard0 - at 2014.02.09 00:58:00
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100. BUG or not? - in Technical Support/Bugs [original thread]
So let me describe the situation that make me write that post. I am dropship pilot and my squad comander is a gunner(with missiles). One of the tower have an enemy sniper. We fly over it and my gunner kill him. I put the scanner on and one the ra...
- by Bat Shard0 - at 2014.02.09 00:45:00
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