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1121. Aim-assist consequences - in General Discussions [original thread]
Fine, don't listen... You victory is going to be hollow when only few people is playing the game. For what i see, the player base have already drop to 3,000 players, keep waiting to make a decision CCP. I wonder how many Vets are going to return ...
- by Banning Hammer - at 2013.09.10 10:19:00
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1122. Aim-assist consequences - in General Discussions [original thread]
Jack McReady wrote: Banning Hammer wrote: Jack McReady wrote: another guy that does not know and does not understand how aim assist works and rants for no reason because we didnt had enough of those threads in the past week. I unders...
- by Banning Hammer - at 2013.09.10 10:13:00
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1123. Aim-assist consequences - in General Discussions [original thread]
Jack McReady wrote: another guy that does not know and does not understand how aim assist works and rants for no reason because we didnt had enough of those threads in the past week. I understand perfectly what the aim-assist does, i can s...
- by Banning Hammer - at 2013.09.10 10:07:00
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1124. Aim-assist consequences - in General Discussions [original thread]
I hope CCP is smart enough to realize the "real" reason why Vets are leaving the game, the aim-assist is negating the effects of the Skill Tree, Weapon Operation, Proficiency and Sharp Shooter skills are useless now, so most Vets feels "Cheated", ...
- by Banning Hammer - at 2013.09.10 09:56:00
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1125. CCP turn aim assist off - in General Discussions [original thread]
What i notice is that the aim-assist is working as a bullet magnet. Is negating the effects of skills like bullet dispersion ( Sharp Shooter ), which means that you can use a Militia Rifle ( For example ) and use it as effectively as someone that ...
- by Banning Hammer - at 2013.09.10 09:09:00
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1126. Give me one good reason to keep playing DUST. - in General Discussions [original thread]
Aim-assist. Apparently that is going to bring thousands of players into the game, or is the other way around ? I forgot which one it is.
- by Banning Hammer - at 2013.09.10 08:30:00
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1127. When we getting the AA turrets ? - in General Discussions [original thread]
Nguruthos IX wrote: I guess someone here didn't realize militia forges cost 2 cents and can still 2-4 shot most dropships. Fail. Sorry, we already finish the conversation, go to troll somewhere else.
- by Banning Hammer - at 2013.09.10 08:21:00
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1128. When we getting the AA turrets ? - in General Discussions [original thread]
TheAmazing FlyingPig wrote: Banning Hammer wrote: Long Evity wrote: Banning Hammer wrote: Because Dropships are becoming a pain in the ass. With the Swarm Launchers being totally useless now, is nothing stopping them from just hovering...
- by Banning Hammer - at 2013.09.10 08:10:00
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1129. When we getting the AA turrets ? - in General Discussions [original thread]
Long Evity wrote: Banning Hammer wrote: Because Dropships are becoming a pain in the ass. With the Swarm Launchers being totally useless now, is nothing stopping them from just hovering in one position and having a kill party. *Cleans his...
- by Banning Hammer - at 2013.09.10 08:04:00
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1130. When we getting the AA turrets ? - in General Discussions [original thread]
Because Dropships are becoming a pain in the ass. With the Swarm Launchers being totally useless now, is nothing stopping them from just hovering in one position and having a kill party.
- by Banning Hammer - at 2013.09.10 08:01:00
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1131. Curiosity: How do players qualify for "Top Corporations?" - in General Discussions [original thread]
Stats, stats, stats ....if your stats are amazing you will get into one of the so call "Top Corps", even if you actually suck badly. Big corps only care about how you can contribute to their position in the Leader-boards
- by Banning Hammer - at 2013.09.10 07:49:00
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1132. You know things are out of hand when - in General Discussions [original thread]
You know you have a Dust, when you Dust about Dust all the Dust, and you can't do Dust about anything without Dust about Dust. Ok 514 ?
- by Banning Hammer - at 2013.09.09 13:47:00
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1133. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
Vin Mora wrote: Banning Hammer wrote: Vin Mora wrote: Banning Hammer wrote: CCP Logibro wrote: We are not making decisions on aim assist yet. But we are discussing your feedback. Well, i really hope this time you decided to liste...
- by Banning Hammer - at 2013.09.09 13:05:00
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1134. Turreters in dust - in General Discussions [original thread]
Ha Ha !! I will just kill you with my superior aim-assist ...wait a second ... does aim-assist works in tanks ? I forgot to test that.
- by Banning Hammer - at 2013.09.09 12:50:00
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1135. Tactical Nuclear Strike - in General Discussions [original thread]
We already have that, it's call an "Orbital Strike", and only cost 2500 wp.
- by Banning Hammer - at 2013.09.09 12:36:00
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1136. my 2 cents about aim assist - in General Discussions [original thread]
Rastael wrote: Aim assist should be active only when the kd ratio for that battle is below 1.0. Otherways everything should be as before. That way aim assist will help balancing a match instead of overpowering certain weapons. Also a good play...
- by Banning Hammer - at 2013.09.09 12:25:00
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1137. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
Vyzion Eyri wrote: Take this opportunity to further level the playing field, implement tiercide. I would imagine tiercide will complement this new aim-assist very well, because: Tiercide promotes ROLES which have strengths and also WEAKNESSES...
- by Banning Hammer - at 2013.09.09 11:34:00
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1138. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
KGB Sleep wrote: CCP Logibro wrote: We are not making decisions on aim assist yet. But we are discussing your feedback. Thank you. I refer you to the Kotaku articles regarding community feedback. WoundedBum said, "I'd be interested to ...
- by Banning Hammer - at 2013.09.09 11:26:00
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1139. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
Vin Mora wrote: Banning Hammer wrote: CCP Logibro wrote: We are not making decisions on aim assist yet. But we are discussing your feedback. Well, i really hope this time you decided to listen to commonsense. - Aim-assist stays, all N...
- by Banning Hammer - at 2013.09.09 11:10:00
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1140. CCP, why won't you let things sit for a second??? - in General Discussions [original thread]
CCP Logibro wrote: We are not making decisions on aim assist yet. But we are discussing your feedback. Well, i really hope this time you decided to listen to commonsense. - Aim-assist stays, all NooB weapons have to go. - Aim-assist is remo...
- by Banning Hammer - at 2013.09.09 10:49:00
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