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961. Views on keyboard and mouse in Dust - in General Discussions [original thread]
TLDR at bottom. Ever since microsoft, sony, and nintendo started adding USB ports to their consols, I have wondered when they would have games that allow mouse or keyboards to be used to control the game. I just see this as a natural progression...
- by Banjo Robertson - at 2013.04.06 13:32:00
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962. What's DEFINTELY confirmed for Uprising? - in General Discussions [original thread]
In the merc cast CCP posted up, they basically confirmed that the skill system has been reworked to such a degree that all SP will be refunded so that we can spend points on the skills we want. So this is something to look forward to as being conf...
- by Banjo Robertson - at 2013.04.04 03:52:00
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963. Supply depots should replenish nano hives etc. - in Feedback/Requests [original thread]
It might have to do with how they have programmed nanohives and supply depot's to work, currently they both act in very similar ways, replenishing ammo, grenades, explosives. So they might be using the same code, they'd probably have to reprogram ...
- by Banjo Robertson - at 2013.04.03 15:24:00
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964. Active salvaging - in Feedback/Requests [original thread]
I like the idea of actively salvaging from anyone who has been killed around you, team mates and enemies. I don't think you should get one random item that was on their dropsuit fitting, we don't need to be getting a bunch of free militia gear fro...
- by Banjo Robertson - at 2013.03.31 04:34:00
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965. difference between the madrugar and the surya pg and cpu - in Feedback/Requests [original thread]
The small increase in stats become even bigger when boosted from the armor/shield/pg/cpu upgrade skills that give 5% per level, then there's extra damage from the marauder skill. If you have trouble managing your PG/CPU in getting to fit the best...
- by Banjo Robertson - at 2013.03.30 00:20:00
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966. In space, nobody wears better helmets - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Banjo Robertson wrote: maybe the helmet has less armor plating than the body because it uses its available mounting space for an equal ammount of shield emmitters or better grade emmitters to make sure an equal shield d...
- by Banjo Robertson - at 2013.03.29 17:59:00
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967. In space, nobody wears better helmets - in Feedback/Requests [original thread]
maybe the helmet has less armor plating than the body because it uses its available mounting space for an equal ammount of shield emmitters or better grade emmitters to make sure an equal shield density for the head as the body.
- by Banjo Robertson - at 2013.03.29 16:57:00
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968. In space, nobody wears better helmets - in Feedback/Requests [original thread]
TL:DR at bottom This is about headshots in general. I know if a shot goes through the armor it will probably take fewer bullets to kill you in the head than most other places in your body, but here are a few reasons why I'm against headshot bonus...
- by Banjo Robertson - at 2013.03.29 15:31:00
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969. Possible solution to all the vehicle stealing thats apperntly going on. - in Feedback/Requests [original thread]
Raxsus Lannister wrote: Robert JD Niewiadomski wrote: How about putting on the vehicles name of the character who requested them? The current situation is not that simple to call everyone who climbs your vehicle a thief: When several player...
- by Banjo Robertson - at 2013.03.29 10:42:00
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970. Dropship fix request - in Feedback/Requests [original thread]
Just a simple little request I have regarding dropships, make them blow up in the air when you destroy them, instead of waiting for them to fall and hit the ground to count as being destroyed and blow up.
- by Banjo Robertson - at 2013.03.28 19:35:00
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971. Tanks OP? AV UP? WRONG! - in General Discussions [original thread]
Climbing up the peak isnt that hard, even without a turbo booster, if you are used to it, though I swear I've seen some people just climb up there as infantry and have their tank RDV dropped right ontop of the peak.
- by Banjo Robertson - at 2013.03.25 04:07:00
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972. Tanks OP? AV UP? WRONG! - in General Discussions [original thread]
The only buff I'd like to see for tanks is to lock the doors keeping blueberries from hopping into my tank and constantly giving away my position by firing missiles at the MCC, kitten jerks. Or just remove the requirement to have 2 small turrets s...
- by Banjo Robertson - at 2013.03.25 03:31:00
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973. On the subject of tanks versus Infantry dynamics - in General Discussions [original thread]
Take AV grenades and use nanohives to replenish them like I see a lot of people doing. Then you can do assault suit and assault rifle instead of heavy suit. And you can sit there and throw like 12 grenades until it blows or runs away.
- by Banjo Robertson - at 2013.03.18 00:21:00
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974. Damage Mitigation - in General Discussions [original thread]
Instead of damage resistance, one idea I heard that I liked was just improving all armor/shields by a certain ammount to make fire fights last longer in general, allowing the small differences in weapons/armor and modules combine with character sk...
- by Banjo Robertson - at 2013.03.13 01:22:00
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975. Shooting Down Swarms - in General Discussions [original thread]
Its a good idea, but then again I'm a Tanker so I want to not get blown up
- by Banjo Robertson - at 2013.03.13 01:16:00
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976. Sniping Through he MCC? - in General Discussions [original thread]
There is a energy barrier keeping any outgoing and incoming fire from going through the opening in the MCC, I'm sure you would not like people firing blaster turrets, forge guns, and the like into the MCC as much as people would not like you snipi...
- by Banjo Robertson - at 2013.03.10 04:03:00
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