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1821. Official Sony Headset causes unplayable lag - in Technical Support/Bugs [original thread]
Title says it all. Has been a problem since the servers came up yesterday. UPDATE: Turns out it is specifically the "virtual surround" option that causes the problem. Turning the virtual surround off on the headset resolves the issue.
- by Baal Roo - at 2012.07.21 00:50:00
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1822. 'Lag' issue which doesnt appear to be normal lag! - in Technical Support/Bugs [original thread]
Update: I shut off my Official Sony Headset and the lag is COMPLETELY GONE.
- by Baal Roo - at 2012.07.21 00:16:00
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1823. [feedback] latest build (7/19) lots of graphics lag!? - in Feedback/Requests [original thread]
The game has been completely unplayable for me today, and yesterday it was almost as bad. Insane amounts of lag (consistent frame rate of about 1 or 2 fps). Also, I'm certain it's not my connection, speed tests, other games, other devices, etc are...
- by Baal Roo - at 2012.07.20 23:45:00
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1824. 'Lag' issue which doesnt appear to be normal lag! - in Technical Support/Bugs [original thread]
Yup, game is COMPLETELY UNPLAYABLE
- by Baal Roo - at 2012.07.20 23:39:00
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1825. The Game Hates Me - in General Discussions [original thread]
The spawning system is still being worked out, so currently the placeholder is that at each spawn location there is only one single spot that everyone spawns from. So right now everyone spawn camps these spots. What this means for you, is that if ...
- by Baal Roo - at 2012.07.20 21:30:00
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1826. PRIVATE CHAT FOR RECRUITING ONLY - in General Discussions [original thread]
Anyone wanna join my intermural coed Foosball team? We play every fifth Friday at the quad.
- by Baal Roo - at 2012.07.20 00:05:00
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1827. Don't Leave A Game Just Because You Are Loosing - in General Discussions [original thread]
As others half said, with all the game breaking bugs it's perfectly understandable that folks regularly quit mid-game. Invalid fittings,guns that won't fire, insane lag, freezes, etc.
- by Baal Roo - at 2012.07.20 00:03:00
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1828. The Dark Knight Rises! - in General Discussions [original thread]
Meh
- by Baal Roo - at 2012.07.19 23:58:00
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1829. Today reminded me we need grouping ASAP - in General Discussions [original thread]
Thor Thunder Fist wrote: Laheon wrote: Fatmanpro wrote: Like grouping and balance of the game when people use teamwork [/b][/i] Teamwork is OP. Everyone knows that. Have fun balancing the game so that teamwork doesn't "unbalance" the g...
- by Baal Roo - at 2012.07.19 18:34:00
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1830. Do We Have Too Much ISK? - in General Discussions [original thread]
Oh yeah, we have WAAAAY too much ISK, but I assume that's just for testing purposes.
- by Baal Roo - at 2012.07.19 05:34:00
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1831. What will your Dust policies be? - in General Discussions [original thread]
I'll probably start my own semi-casual corp and recruit like minded players I play with in various other games. I've always enjoyed the camaraderie of guilds/clans in MMOs when they aren't taken too seriously.
- by Baal Roo - at 2012.07.18 01:43:00
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1832. The problem with Dust on the console market - in General Discussions [original thread]
Right, because the level of intellectual discourse is soo much higher from the eve crowd, amirite? The irony of your post is fairly entertaining though, so thanks for that.
- by Baal Roo - at 2012.07.17 02:13:00
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1833. 1 thing i really like about the 8 second bleed out. - in General Discussions [original thread]
Maximus Stryker wrote: I hope they consider shortening the 8 second bleed time and also consider shortening the spawn time as well. I hope they lengthen them
- by Baal Roo - at 2012.07.17 01:06:00
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1834. Keyboard/Mouse - in General Discussions [original thread]
xeto rak wrote: Why does it have to be balanced? if KB+M gives any advantage everybody can use it, so it's your choice to use a less or better performing device when you have the option to do so... It's also everyone's choice to simply not ...
- by Baal Roo - at 2012.07.17 01:04:00
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1835. What I would call "Counter strike" disease - in General Discussions [original thread]
Tony Calif wrote: Equal on release, for everyone who gets it on release. Pick it up in a year and your stuffed really. Or a masochist. Why do you say this? I'm pretty sure High Sec and PvE will still exist a year down the road.
- by Baal Roo - at 2012.07.17 01:01:00
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1836. AV Route - in General Discussions [original thread]
II use scout with swarm launcher and can pretty easily solo all but the most bad ass of vehicles. Once you learn to "curve" your shots with the SL there really is nowhere a tank can hide that keeps them safe. FL is definitely the more powerful of ...
- by Baal Roo - at 2012.07.17 00:22:00
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1837. Keyboard/Mouse - in General Discussions [original thread]
I'm not convinced KBM can be implemented and retain balance, but at this point we will just have to see. However, even if it does work out, the REAL hurdle CCP will have to overcome is convincing PS3 players that it is balanced. The stigma alone ...
- by Baal Roo - at 2012.07.17 00:11:00
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1838. [Feedback&suggestions] High SP vs Low SP. Will New players in 1-2years stay? - in Feedback/Requests [original thread]
CCP Frame wrote: We are going to have highsec matchmaking system in place. Problem solved /thread
- by Baal Roo - at 2012.07.16 23:47:00
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1839. What I would call "Counter strike" disease - in General Discussions [original thread]
Tony Calif wrote: @Roo I get MMO's and I've played a few. Not all that into them a they are mostly on PC, and I just didn't like DCUO. I get that more experienced players should have benefits. However dropping the passives by say 33% would sti...
- by Baal Roo - at 2012.07.16 23:40:00
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1840. What I would call "Counter strike" disease - in General Discussions [original thread]
Tony Calif wrote: Don't call it Counterstrike disease. Counterstrike was good. Current build of the beta is garbage by comparision. Also CS was all player skill. Be it scout/awp/m4/ak whatever, no skills = no kills. Dust however is the other wa...
- by Baal Roo - at 2012.07.16 23:05:00
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