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1681. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: True Adamance wrote: Aeon Amadi wrote: LittleCuteBunny wrote: Issue Description Armor tanking dropsuits are usually required to have a way to regenerate their plates. There are three ways to regenerate armor a...
- by BL4CKST4R - at 2014.03.13 04:02:00
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1682. [1.8] Heal Armor Rate of Amarr/Gallente Dropsuits - in Feedback/Requests [original thread]
LittleCuteBunny wrote: Issue Description Armor tanking dropsuits are usually required to have a way to regenerate their plates. There are three ways to regenerate armor at the moment. The first is self-repair via dropsuit low slot modules, t...
- by BL4CKST4R - at 2014.03.13 04:01:00
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1683. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I'm glad I saved my SP I knew CCP would screw us over. Here are my reason why a complete infantry respec is necessary. > Logistics suits are geared towards using a specific equipment. Nothing stops them from using other equipment but with equ...
- by BL4CKST4R - at 2014.03.13 00:29:00
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1684. To all those who have saved their SP... - in General Discussions [original thread]
LUGMOS wrote: I feel your facepalms. But, you can still do something... Spend it on something totally useless NOW and have fun with it Like PLCs, or Commandos, or heck, scouts (be careful with the last one, it's easy to get hooked) Best ...
- by BL4CKST4R - at 2014.03.13 00:07:00
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1685. Caldari vs. Gallente scout - in General Discussions [original thread]
Zahle Undt wrote: So if you have 1 of each of these scouts going against each other both of them are equally leveled into their suits and the 3 electronics skills and neither has any profile dampening, scanning precision, or range extender modu...
- by BL4CKST4R - at 2014.03.12 23:46:00
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1686. Av weapons should be sidearms - in General Discussions [original thread]
True Adamance wrote: BL4CKST4R wrote: The dark cloud wrote: Atiim wrote: I believe CCP is trying to implement a similar mechanic with the Commando suits. I'm not saying no or anything, but I want to see how this plays out first. Com...
- by BL4CKST4R - at 2014.03.12 19:58:00
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1687. Those 2 shottin Sicas - in General Discussions [original thread]
Cat Merc wrote: 3 rail sniper tanks. I brought my Sica, double damage mods active, killed them all, and recalled. 70k ISK risked, to kill 600k. I like my dual tanked rail sica. It can go toe to toe with proto tanks hands down. But I like sn...
- by BL4CKST4R - at 2014.03.12 13:27:00
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1688. Active Booster - in General Discussions [original thread]
Senator Snipe wrote: I never used one and i just bought 4 active Omega booseters. I wanted to know if the active booster doubles your sp gain. i would appreciate the feedback as soon as possible Keep them until March 13 then activate them, d...
- by BL4CKST4R - at 2014.03.12 13:22:00
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1689. Av weapons should be sidearms - in General Discussions [original thread]
True Adamance wrote: BL4CKST4R wrote: True Adamance wrote: Not going to lie. Tanks are in a bad place right now. Too powerful. But in other games you balance those AV weapons by class, unsure of titan fall, but these other games do not ...
- by BL4CKST4R - at 2014.03.12 03:54:00
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1690. Av weapons should be sidearms - in General Discussions [original thread]
The dark cloud wrote: Atiim wrote: I believe CCP is trying to implement a similar mechanic with the Commando suits. I'm not saying no or anything, but I want to see how this plays out first. Commandos are not really good for AV. Too slow,...
- by BL4CKST4R - at 2014.03.12 02:29:00
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1691. Av weapons should be sidearms - in General Discussions [original thread]
True Adamance wrote: Atiim wrote: I believe CCP is trying to implement a similar mechanic with the Commando suits. I'm not saying no or anything, but I want to see how this plays out first. Indeed.....I understand the HAV running rampant...
- by BL4CKST4R - at 2014.03.12 02:28:00
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1692. Av weapons should be sidearms - in General Discussions [original thread]
True Adamance wrote: Not going to lie. Tanks are in a bad place right now. Too powerful. But in other games you balance those AV weapons by class, unsure of titan fall, but these other games do not see you pitting your own assets against othe...
- by BL4CKST4R - at 2014.03.12 02:21:00
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1693. Dastardly Deeds - in General Discussions [original thread]
Ace Starburst wrote: List your dastardly deeds. 1. Killed a friendly in Factional Warfare after they stole my LAV. Not immediately mind you, I had to track them down thus sweetening the revenge. 2. Had a squad mate crush my stolen LAV with th...
- by BL4CKST4R - at 2014.03.12 02:17:00
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1694. Dust 514 modules, eve equiv. and slot placement - in General Discussions [original thread]
Viktor Hadah Jr wrote: Nocturnal Soul wrote: I live for the day when I get a nosferatu equipment Capacitor warfare might be hard to put into dust, could have a variant those that works different. A module that takes away red dot ammo and a...
- by BL4CKST4R - at 2014.03.12 02:14:00
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1695. anyone else never use damage mods (on dropsuits) - in General Discussions [original thread]
Gallente suit, complex armor mods, rail rifle, 3 damage mods. Never fight at short range. Watch the points roll in.
- by BL4CKST4R - at 2014.03.12 02:03:00
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1696. DEV Blog out mañana....what's in it - in General Discussions [original thread]
Egonz4 wrote: So I have word from the cpm that there's probably gonna be a DEV blog tommorow. What do u think is in it? Probably some of the following: Release date Cloak Scout and heavy suits And hopefully they plan on fixing tanks so hopeful...
- by BL4CKST4R - at 2014.03.12 02:01:00
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1697. Dust 514 modules, eve equiv. and slot placement - in General Discussions [original thread]
Nocturnal Soul wrote: I live for the day when I get a nosferatu equipment I live for the day when we get more high slot modules , although a lot of the high slot modules are active EWAR modules which makes it difficult to place them in Dust...
- by BL4CKST4R - at 2014.03.12 02:00:00
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1698. Dust 514 modules, eve equiv. and slot placement - in General Discussions [original thread]
Bump :)
- by BL4CKST4R - at 2014.03.12 01:44:00
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1699. I CAN'T DEPLOY!! - in General Discussions [original thread]
I can't/couldn't trying again now.
- by BL4CKST4R - at 2014.03.12 01:44:00
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1700. Assualt Rifles - in Feedback/Requests [original thread]
Doctor Day wrote: Nerf'em quick AR is one of the worst weapons now? wut?
- by BL4CKST4R - at 2014.03.12 01:41:00
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