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3021. Feedback: Dropsuit module capacity. - in Feedback/Requests [original thread]
Interplanetary Insanitarium wrote: I'm just going to be using info based on the proto suits that I got off the dust wiki, so if it's wrong, please correct me. the Gallente Light gk0 gets 1 high and 4 low the Minmatar Light mk0 gets 3 high and...
- by BL4CKST4R - at 2013.08.13 04:45:00
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3022. [Suggestion] Vehicle: Player Operated RDV - in Feedback/Requests [original thread]
This would be a good idea but could possibly lead to massive trolling, imagine somebody is tasked with transporting your very expensive 1.5M ISK Madrugar. But to your misfortune the person tasked with this job gives it to the enemy. Also how would...
- by BL4CKST4R - at 2013.08.13 04:40:00
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3023. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
D legendary hero wrote: BL4CKST4R wrote: D legendary hero wrote: ^^this guy is a joke. with no evidence, and a troll. you are also, a racist. i am not a gringo i am brasilian. ME puede criticar cuanto que queires porque solo esta adicion...
- by BL4CKST4R - at 2013.08.13 04:33:00
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3024. Missile turrets on dropships need higher splash radius. - in Feedback/Requests [original thread]
halii oloektan wrote: I am using small xt-1 cycled missile and it does hardly anything short of tanks. it should do at least some damage against foot soldiers. Splash radius of infantry weapons and vehicles should be swapped, the mass driver...
- by BL4CKST4R - at 2013.08.13 04:30:00
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3025. [request] Tired of the AR Spam - in Feedback/Requests [original thread]
D legendary hero wrote: ^^this guy is a joke. with no evidence, and a troll. you are also, a racist. i am not a gringo i am brasilian. ME puede criticar cuanto que queires porque solo esta adicionando len~a al fuego puta. Tu ni hablas espan~ol...
- by BL4CKST4R - at 2013.08.13 03:48:00
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3026. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
ladwar wrote: KING CHECKMATE wrote: -AV weapons are GOOD except for prox mines. What makes LAV's un-killable is: 1-You CANT score a 1HKO shot on any of them, not even with a Proto Breach FG. 2-They are way too fast and can out run swar...
- by BL4CKST4R - at 2013.08.13 03:45:00
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3027. Dropships shields (caldari) need to be boosted. - in Feedback/Requests [original thread]
Harpyja wrote: ladwar wrote: BL4CKST4R wrote: ladwar wrote: forge does more to shields that is why. shields take more hits from SL then armor... woah i just explained balance! Wrong, railgun installation does more to shield forge gu...
- by BL4CKST4R - at 2013.08.13 03:32:00
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3028. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
Cosgar wrote: Touchy McHealz wrote: So by that logic, how come the logistics suits aren't sturdier versions of the standard suits? Because assaults would get butthurt. They already are now since logis get more slots at the cost of a side...
- by BL4CKST4R - at 2013.08.13 03:29:00
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3029. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
Touchy McHealz wrote: BL4CKST4R wrote: Touchy McHealz wrote: So your proposal to nerf LAVs is to buff tanks even more. Where can I get what you got? Cuz it must be really good stuff. I agree on dropships. The problem isn't scrub LAVs, ...
- by BL4CKST4R - at 2013.08.13 02:59:00
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3030. [IDEA] How to really balance Vehicles WITHOUT a single nerf to LAV's - in Feedback/Requests [original thread]
Touchy McHealz wrote: So your proposal to nerf LAVs is to buff tanks even more. Where can I get what you got? Cuz it must be really good stuff. I agree on dropships. The problem isn't scrub LAVs, it is the unkillable nature of LLAVs. I propo...
- by BL4CKST4R - at 2013.08.13 02:51:00
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3031. Moments away from 1.4 - in General Discussions [original thread]
calvin b wrote: Were now about two weeks out until 1.4 drops and I am getting excited and scared. I am afraid of what might come once the updates drop. Like more bugs and glitches or the unseen. I am happy because it may contain new items and ...
- by BL4CKST4R - at 2013.08.13 02:34:00
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3032. Proxy Mines aren't worth it - in General Discussions [original thread]
Jason Pearson wrote: KING CHECKMATE wrote: Justin Tymes wrote: Tanks know exactly where they are and they do nothing but chip on well fit tanks. I've had better luck blowing up tanks by laying REs and detonating them when the tank rolls o...
- by BL4CKST4R - at 2013.08.13 01:57:00
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3033. Top Ten things to add to Dust 514 - in General Discussions [original thread]
1. Gun customization 2. Dropsuit customization, colors etc 3. Fixed armor/shield balance 4. PVE 5. PVE 6. PVE 7. Racial variants of everything 8. All vehicles 9. Better SP system 10. PVE (PVE is mentioned so many times because its possibilities a...
- by BL4CKST4R - at 2013.08.13 01:55:00
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3034. This may help in more ways than one please read - in General Discussions [original thread]
calvin b wrote: Like I posted in a former thread I felt it needed repeating for this could end AFK and overall boredom. Scavenging on the battlefield is the name of the game. As you explore the battlefield you can come upon old or lost tech fro...
- by BL4CKST4R - at 2013.08.13 01:47:00
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3035. Give me one good reason to buy boosters again - in General Discussions [original thread]
Protocake JR wrote: Protip: You can't CCP, please increase the SP multiplier that boosters grant so that I do not have to grind for another 3 months just to get different roles/gameplay styles. Whenever there is a double sp week but a 3 da...
- by BL4CKST4R - at 2013.08.13 01:30:00
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3036. Proxy Mines aren't worth it - in General Discussions [original thread]
Justin Tymes wrote: Tanks know exactly where they are and they do nothing but chip on well fit tanks. I've had better luck blowing up tanks by laying REs and detonating them when the tank rolls over them. Proxy Mines need a damage buff, 750 on ...
- by BL4CKST4R - at 2013.08.13 01:29:00
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3037. Dropships shields (caldari) need to be boosted. - in Feedback/Requests [original thread]
ladwar wrote: forge does more to shields that is why. shields take more hits from SL then armor... woah i just explained balance! Wrong, railgun installation does more to shield forge gun is anti armor.
- by BL4CKST4R - at 2013.08.13 01:18:00
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3038. Dropships shields (caldari) need to be boosted. - in Feedback/Requests [original thread]
halii oloektan wrote: I am as shield tanked as can be with my python and I get shot down in a couple forge hits yet a gallente armour tanked can take way more than mine. Thats because you dont use an armor repairer, dropships need an armor r...
- by BL4CKST4R - at 2013.08.13 01:14:00
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3039. [Request] Weapons, Range, and Damage. - in Feedback/Requests [original thread]
DRaven DeMort wrote: I believe that there should be range limitations depending on the type of weapon and ammo used for example. Explosives shells when fired beyond effective range (which should be Short) should have greater bullet drop, but ...
- by BL4CKST4R - at 2013.08.12 21:28:00
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3040. Armor resistance stacking penalty. - in General Discussions [original thread]
Even with a stacking penalty the bonus would be like 24.99.
- by BL4CKST4R - at 2013.08.12 20:41:00
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