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141. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
CLOAKING cloaking should be a equippable module for any suit but would be balacned by high cpu/pg requirements. that would make players give up all other modules. but other than just high requirements there should be inherinte limits with it. clo...
- by Avenger 245 - at 2012.08.25 22:34:00
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142. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
PORTALS Would add a interesting element to the game but should be properly balance with limitation and high cpu/pg requirements for the different levels of it quick personal teleporting, vehicle portal breaching and permanent installation portals....
- by Avenger 245 - at 2012.08.25 22:34:00
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143. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
TACNET Could provide an augmented realty for soldier on the ground giving them more references to use in moving about and showing prevalent information and more important give that feel that we are in the future fighting a war with a support syste...
- by Avenger 245 - at 2012.08.25 22:34:00
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144. Popular Forum ideas and a reference for anyone to use. - in General Discussions [original thread]
These are some idea that have come up in the forums that I took a interest in but have since been buried by the feedback of the new build. The reason this is here and not there is so you can discuss stuff that's already been suggested in one form ...
- by Avenger 245 - at 2012.08.25 22:33:00
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145. scouts and issue balancing with them. and stuff on movement - in General Discussions [original thread]
Pokey Dravon wrote: Hmm scouts are thin, lightweight, fast units designed to speed tank....yeah they're working as intended. If you want to do some very minor tweaking that's fine, but scouts are very close to where they should be, in fact all ...
- by Avenger 245 - at 2012.08.25 16:16:00
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146. scouts and issue balancing with them. and stuff on movement - in General Discussions [original thread]
I can understands some people calling for a flat nerf though. I just played a game where do to lag the scout just appeared in places and never seem to acyually move to them like he just teleported there. I know this is do to lag and ping and those...
- by Avenger 245 - at 2012.08.25 05:37:00
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147. scouts and issue balancing with them. and stuff on movement - in General Discussions [original thread]
Scout are being abused in this build which has lined them up in the nerf gun sight. All the threads mention them to some degree and their overpoweredness, so I came into this build on the look out for scouts and issue related to them so far what I...
- by Avenger 245 - at 2012.08.25 03:34:00
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148. to who ever designed the hmg... - in General Discussions [original thread]
Regis Mark V wrote: It's not even an HMG it's a minigun/gatling gun! http://en.wikipedia.org/wiki/Minigun Most LMG's fire the same round as most AR's while HMG's fire heavier rounds but are still manageable. LMG's and HMG's are used as mass...
- by Avenger 245 - at 2012.08.25 01:08:00
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149. Hit detection on SiSi - in General Discussions [original thread]
Has it improved from phase 1? Is it comparable to the last build I dont have acces to it right now or the next week or so does anyone know how good or bad it is comapred to phase 1 or the last build?
- by Avenger 245 - at 2012.08.19 03:01:00
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150. If the creodron gets unnerfed i'll support unnerfing tanks - in General Discussions [original thread]
Breach is good as is maybe a little bit of tweaking but no buff. Protoman I watched you mow down 3 dudes in a row with the creodron why are you asking for a buff?
- by Avenger 245 - at 2012.08.17 02:18:00
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151. heavys are designed to stand toe to toe with Vehicles. - in General Discussions [original thread]
If a heavy could go head tobhead with a tank what would be the point of a tank? Answer that if your forge does as much damage as a tank main gun + can take the damage dished out by a tank amd go where a tank cant then whats the point of a tank? H...
- by Avenger 245 - at 2012.08.17 02:16:00
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152. Will fighter aircraft ever come back? - in General Discussions [original thread]
Idk if I want a continus flight fighter I think anything to feel the arial anyi air role will count as a fight it doesnt have to be a fighter in the traditional sense.
- by Avenger 245 - at 2012.08.17 02:09:00
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153. Extended migration downtime [8/16] Discussion - in General Discussions [original thread]
Hehaw Jimbo wrote: bradx955 wrote: TEXKO wrote: Stop complaining its a beta. Who are you refering too I see no one complaing Fanboy auto-defense system. Its broken, so they spout it even when nobody is complaining? lol, really is...
- by Avenger 245 - at 2012.08.16 17:14:00
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154. precursor build question - in General Discussions [original thread]
so what does ccp how to accomplish with this new build? what was their release plan? (speculate people, give ccp a idea of what we wanted from this... before you comment we all are aware of the crappy hit detection and the kb/m stuff) i hope they...
- by Avenger 245 - at 2012.08.16 17:09:00
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155. The solution to KBM vs. DS3 balance - in General Discussions [original thread]
Some tweaking is required but no its balanced as in ds3 dont have as good a aim as mouse but a mouse can aim but cant turn as well. Its balanced they just need to tweak it a bit.
- by Avenger 245 - at 2012.08.16 16:20:00
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156. Spend a build cycle on hit detection alone - in General Discussions [original thread]
Wait till after the full server change and see how hit detection feels on the new server. Ccp improving it steadly.people give them a breack 2 more builda after this the hit detection should be perfected. @tbone that is my.biggest issue with my s...
- by Avenger 245 - at 2012.08.16 15:57:00
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157. Extended migration downtime [8/16] Discussion - in General Discussions [original thread]
Mobius Wyvern wrote: Interesting that they're pursuing this ahead of schedule, though if they think they can pull it off, this gives a chance to point out issues in Phase 2 before a whole bunch of weekend pass scrubs come in, say everything suc...
- by Avenger 245 - at 2012.08.16 14:52:00
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158. Mouse sensitivity is too low. - in General Discussions [original thread]
Satisfaction is like crack first off evetard will not be getting and better method for killing its working as intended second the turn speed for heavy in general can be looked at along with some other overall movement things after that the devs ca...
- by Avenger 245 - at 2012.08.15 22:20:00
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159. Why so much hate for CCP? - in General Discussions [original thread]
Ccp did a good job with this 1/3 of a build(thats key right there) they inproved the graphics and they listen to us we asked a gun to be nerf guess what the breach is no longer the ultimate gun, we asked for a buff them hmg are back in business. C...
- by Avenger 245 - at 2012.08.15 22:04:00
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160. To the UVT Complainers - in General Discussions [original thread]
Simple out of game coordination for corps, coordinating there resource across multiple planets, even if you dont have that many friends any large corp will have someone to talk to at all times and no not every one has teamspeak I dont and I dont p...
- by Avenger 245 - at 2012.08.15 20:24:00
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